2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb) n8 F% H8 V3 h7 x! g
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
- ` d$ ^# n0 E) q2 h# \8 H- P/ |; Q5 Nftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip2 x5 R: ?5 A% @5 @
D6 [7 Y( l) N4 P; ]2 s1.806补丁内容:
5 M7 E1 k- V$ BItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. " Y, J7 N& J4 i+ `( {* `
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. + h/ m, W3 W' G- w- `
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
9 S6 \) O7 m2 VItem 4 – Add air detection devices to the device pool displays. + H( I- s8 j5 w) A1 Z
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ' ~. |! f, k; t* P4 s
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
/ O: _8 A+ Q8 ]+ TItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
) ?! X# g. G. c+ L) [Item 8 – Additional performance improvements for DivideCrippledTF.
$ f5 K, F( S bItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |