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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ! E2 D, O$ Y/ p  U4 y: V
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip2 ]6 [0 g4 M8 M# i

5 C/ K6 I; T  B2 v& [. L' L% V1.806补丁内容: , q  z6 u1 ?  S* y1 D+ Q  o
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. . N+ U8 A8 x! e) O$ R/ x7 [  ~
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
- }. L( ]' N9 \+ ?Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
; i! O/ \2 s4 GItem 4 – Add air detection devices to the device pool displays.
1 k  ^3 f6 ^1 f: o4 G. w' ~' ?0 mItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. & s( H2 ~2 @8 A- V* z9 R
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. " @* o$ j9 U; L; R  l* v
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
( z9 p% |9 J4 \8 p& R+ D. EItem 8 – Additional performance improvements for DivideCrippledTF. , x& g- s* S2 K
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
; M1 x2 {# s1 x不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: + R, E) @! Q3 X; i: {- r, N( ]
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 0 A# x7 w! N1 r1 E  k: Q
             修正了舰队未能正常装载的问题
+ a2 I; f* ?: n0 ZItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , E. Y8 d" ?) X: |' H
             修正了舰队未按命令抵达目的地的问题
$ ^8 ~; p, i1 h, I. c, \Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
# z  T& E4 D8 i# g; h4 r             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除2 A6 f9 @! r; i( n0 |
Item 4 – Add air detection devices to the device pool displays. + f! [9 k0 s/ w$ ?  H5 c  p
             增加了对空雷达设备列表(?)3 I8 Y0 E. l1 t
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 6 i) l: x7 I% q  E0 n# q1 t
             增加了对空雷达设备j建造代码(?)) p+ w7 C1 D8 m, p9 W
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
- J( G" S4 @8 K' }$ x# K( H             完善了对空搜索雷达的功能6 f$ }. r5 L- X. p' O- \9 N1 _
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
. @2 w9 c2 E4 e+ ]3 x: g             调整(?)了航母超载时的OP损失
$ M7 m% a$ z% L5 @8 PItem 8 – Additional performance improvements for DivideCrippledTF.
$ @' B' P1 M% T, y             改善了战斗演算时,分离受损舰队的运算速度
. L0 T' W3 [% Q7 j" wItem 9 – Change to AutoMineSweep to enable MS to sweep same base.& Z4 f% [7 h$ N* j5 s& f
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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  o  l$ \9 F9 \4 `* ~9 @Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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