1.806补丁内容: % k# Z% D% c( e+ i% k& J
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ) A; ]% e6 ~# t" [! ?4 O
修正了舰队未能正常装载的问题2 ~1 M! E! F' g. K6 C o
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
u2 G1 O2 M; j 修正了舰队未按命令抵达目的地的问题
; y% V! N1 [/ t' c4 |$ N! q# wItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 0 A* J& E, \: e" g$ w6 W& G" e, y W
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除# \% M. o% p/ ^9 N( T
Item 4 – Add air detection devices to the device pool displays.
( ^5 f4 f# R) A7 z+ R" l 增加了对空雷达设备列表(?)# r, J& }8 ^ Z% z3 P; p
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
3 N1 [, i+ @ U0 F- C& C. c+ p: Q 增加了对空雷达设备j建造代码(?)
% E" S; P3 o8 q1 x& m* C+ BItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
8 E2 U) @. n: w" d, K 完善了对空搜索雷达的功能& U/ |/ x% e, e2 |- z+ j& T
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 2 C* V% l# M+ D6 Y1 P2 T
调整(?)了航母超载时的OP损失
) s. u& }$ b1 T7 F- FItem 8 – Additional performance improvements for DivideCrippledTF.: R! q* F# w1 `# q: C
改善了战斗演算时,分离受损舰队的运算速度
& ?0 E Q; A' C) X/ f9 {! T nItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
/ j- _# d, D h, L7 J+ z2 v% g$ l! r 允许以任务速度自动清除基地内的水雷 |