鬼子的回信0 U/ L3 D3 s6 U# H& O' c
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+ l, y- y4 o$ \* o% {1 II have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
1 O$ w6 l9 E% k5 D; c/ }( HWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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e) J0 `' |$ H8 Z3 C5 t6 c% D3 q( MThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1 i1 @9 [, w( U( b% n" p4 {! vDay 1
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1.No attack on CV.
; f6 g! C% p9 P; N2.Only 1 port attack.4 R3 u" u+ M) e `
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
* v# o0 s8 z* s. q' E f4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
" l! A) v' S* C0 B# p& u& P/ L5.Allied player can only change orders in china.: O- f. ?3 E$ Y" N5 g
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).% O: C) H6 L! p% Q+ L( x) V
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.$ o) D2 F L8 K4 y( s: V% V
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.) l2 W# p7 N9 b
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. % \; [; T4 P9 X5 B- e" g
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
- c" |& h0 a. k9 C7.No mining from planes* t. q- c) E# `. v( h
8. When the base is captured, AF can be used after the same number of days as AF size.& m: l+ k2 R3 p% a. f9 H
9. If atoll is occupied and Japanese units are still present, the AF can not be used.1 _* F8 f# C, A# C* b9 i( v6 P
10.Only base or dot could be place for landing (same paras). $ J* U2 g, L- @! `$ f ]
11. No sub commandos.
0 E- v) w. Z0 f$ J12.Paras can attack only as whole unit.% C/ j- r0 ~: l6 l; B+ R
16.The shift of units using HQ change is banned.
" O7 m5 M' X6 w17.Units in Mandzukuo must have at least 8000AS.
& l6 {# q1 a9 w& f% \7 n- F18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
0 ^! b' L* ^& \2 V$ \0 f19.Chinese troops under SEA command can be used only in Barma.+ T. I( \+ X7 S% a& t
20.4E minimum naval attack altitude is 15000 stop.
& f# h' q; P# X' l/ q0 w, V/ U7 I21.No upgrade 2E to 4E with exception of Bolo planes.
, S8 r% Q& n6 S- W+ U W3 ]# P22.4E can attack from China from July 1943; no city attack on chinese towns.
* y2 Q/ P$ }* f. t6 u1 ~0 p23.No 4E naval attacks after 1942.
5 O& W4 b& g& J. h# k1 E8 w24.If the dot base is 0/0, AF and port could be expanded only to size 1.+ z+ W! J% ^, o2 _6 u; |
25.Max number of planes is 50xAF size and 30xAF size on atoll.9 d' C$ }8 ^# P" j8 g( t0 \
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.! u. Z [( E# t5 l: i& ~9 J
27.ASW TF max 6 ships.
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6 ?3 u9 W# \, a1 X) \% K- ?Check it and let me know.
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Tomik |