日本最麻烦就是生产系统,各种资源的换算方式如下:
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2 |' f- j6 j. k6 zResource:+ T7 C% z) e/ ?- ~+ Y: Q: x/ ], s
1 resource center 产生1.25 resource point+1 supply point3 F1 y% I5 B: W' I5 j
1 oil center产生6 oli point + 1 fuel point
/ P- }* P0 m8 J3 z$ P* J D S& s6 qManpower:3 C$ U- T0 ]8 l3 N2 n
10 resource point 激活 1 manpower center,并且消耗10 resource point 产生5 manpower入pool
$ X2 _6 I) m/ J4 v: V qHeavy Industry:. f2 c! E6 x# z! t! E, @- @0 U% Z( ~
1 resource point+2 oil point 激活 1 HI factory, z0 D5 d) a: N6 v5 K( p* f
1 HI消耗 1resource point+1 oil point 产生 1supply point+ 1.33 fuel point% j+ I# s2 [$ {( S
同时与HI factory同数量的HI入HI pool,并消耗与HI point 相同的 resource point+2x HI的oil point7 p$ t) }& o. l+ B- }
Engine factory:
! X; ?. C( `8 Y5 @只有当地每天产生的HI至少等于engine factory时,才能激活engine factory,每天产生的engine=engine factory + RN(1-30)/30,同时每产生1 engine消耗18HI$ r O# S. a7 O# I
Vehicle factory:5 @, J6 ^0 N( R8 N6 u4 w
1 vehicle factory 需要6HI激活,同时消耗1HI产生1vehicle point入pool" [# d0 F) ?% S9 B, d
1 vehicle point+1manpower point 产生1 land cost
9 d5 \! F9 ]. A4 u% Z3 iArmament factory:+ _) _3 j/ e1 | q) W! K
1 HI激活1 armament factory,并且消耗6Hi产生1 armament point
1 \9 L* o+ l1 x5 D# C& D$ z& z1 armament point+1 manpower point产生1 load cost(非vehicle unit)$ Y" {$ f) J" u L) g
Shipyards:" C3 a! D5 Q% ?0 T2 Y; R6 `" \2 }
1 shipyard 消耗3 HI产生1 shipyard point。
9 H- I2 Z1 T A" W* b% v新ship 增援时间提前一天,就多消耗与ship durability 同等数量的shipyard point. |