这个地图完全兼容官方的地图数据,其实2005年就发布了,可以直接覆盖ART目录下的witp01-witp19(带网格)和witn01-witn19(无网格)。
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Unzip files from the archive into your C://…War in the Pacific/ART folder, overwrite original files. There are 40 files total - WITP00-WITP19.bmp and WITN00-WITN19.bmp. % x, w L' `/ Q2 Z3 R
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& q/ p9 |" i' X p+ Q* JAttention!
% ^4 `- ^' N+ K% }- This is graphical mod, it does NOT change or modify any game data.
- If you play pbem games, please note that your opponents do NOT need to use this map also.
- This version is 100% compatible with the official Matrix/2by3 patch 1.60.
- Please back up original map art files before installing this mod. Map files are (WITP00-WITP19.bmp and WITN00-WITN19.bmp, 40 files in game’s ART folder).
- When playing the game with this map, please pay attention to map legend and terrain key charts in the right low corner of the map.
- This map mod was designed for 32bit color mode
$ }+ f# E. B3 s3 |5 d; x9 ZIn order to initialize game in 32-bit color mode you have to do the following:
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$ A0 t3 g; a0 _2 }, X- Create a shortcut from the War in the Pacific.exe (right-click on it then drag & drop it).
- Right-Click on the new shortcut and choose properties.
- Add space then -deepColor to the far right of the “War in the Pacific.exe" on the target line, such as
“C:\Games\War in the Pacific.exe" –deepColor- L( o1 M$ |1 s& g7 m
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Main features: ) u! R, \6 E) M+ ]& g8 i. ]: {
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' c2 a) i$ \0 C+ [8 `% e- New water areas colors.
- New costal and shallow waters adaptation.
- New map fonts.
- New hex grid visible only over the water hexes.
- New feature – resources / industries symbols.
- New feature – malaria free locations names color markings.
- Various corrections done to make the map art match the map data.
: w. ^6 y, }! H( L0 m* ^4 |Map art corrections:
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(!) All map data changes introduced in patch 1.60 reflected *
{5 n% l9 E: k3 Z' U/ D4 | JAdditional corrections: % {9 I" k/ ?7 R! R; V
0 l( _4 W! i) P( n& I; i0 }- i" o- Railroad in the hex to the south of Bombay is shown on the map.
- Railroad in Tasmania is shown on the map.
- Roads in Pokrovka-Ruchlovo are shown on the map.
- Trails near Padang and Bankha are shown on the map.
- Singkawang-Pontianak trail on Borneo was represented as a road. Fixed.
- Roads in Prince Rupert are shown on the map.
- Costal hexes in Banjarmasin area corrected.
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- Woods on Lepar and Belington islands are shown. Previously these hexes looked like coastal clear.
- Mountains on Sinkep islands are shown. Previously these hexes looked like coastal clear.
- Hexes 47,77 and 48,77 (north coast of New Guines) changed to deep ocean, to match the map data. There was an island drawn in these hexes.
- Hexes 103,29 and 104,28 (Alaska). More “deep water” added since these are deep ocean hexes.
- Hex 84,32 (Petropavlovsk). Hex now looks coastal.
- Hex 69,37 (west of Sapporo). Hex now looks coastal.
- Hex 49,44 (east of Tainan). Hex now looks coastal.
- Hex 24,45 (Khota Bharu). Hex now looks coastal.
- Hex 29,31 (west of Pagan). Hex now looks coastal.
- Hex 18,21 (Madras). Hex now looks coastal.
- Hex 20,47 (Bankha). Hex now looks coastal.
- Hex 53,91 (Port Moresby). Hex now looks coastal.
- Hex 46,109 (Rockhampton). Hex now looks coastal.
- Hex 38,125 (Sydney). Hex now looks coastal.
- Hex 28,125 (Melbourne). Hex now looks coastal.
- Hex 33,127. Hex now looks coastal.
- Hex 48,92. Hex now looks coastal.
- Hex 20,62. Hex now looks coastal.
- Hex 55,85. Now deep ocean, originally it looked like shallow water hex.
- Railroads in hexes 49,31-50,32-51,32 (Kaifeng, China) are shown on the map now.
- Railroads in hexes 53,32-54,32-54,33 (Tsingtao, China) are shown on the map now.
More minor changes done to make map art match the map data. This map is still more accurate than original game map.
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$ _& q2 ]% l/ v. J: S) v6 J m* From the What’s new 1.60 7 G6 k% }# G, t e
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14) Hex 41,55, near Iloilo, changed from coastal atoll to deep ocean. There is no island drawn in this hex. & p3 S( {9 _( x6 D7 S) X- o
% f4 k: N0 `) Z& d. G$ D; [, |Note that this hex was left unchanged.
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1 i2 x6 J. T# n. Q37) Hexside between ocean hexes 34,79 and 35,79 changed from land to ocean (this looks like the hangover from an island that was removed from the map).
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Note that this hexside was left unchanged. + r7 m1 O# P- N# P
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