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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.( `6 ]" d' D- |( P- L$ O
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! R! F5 T+ [* H- c, iSub control on, yes
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possibility for Jap to convert Research industry to production, yes+ g% K. ^& j& ~; q6 d
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/ x- q- V0 _' `4 \9 x1st turn surprise, with ally that can move only
- e1 {- l( Q* O3 Nfleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
2 x. B' D5 T2 Q9 w8 i6 `9 \- c( c5 Lis a port, either way is ok by me
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- o0 A4 U4 s2 J* y! A/ Npara can be dropped in small portion, no
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6 b& T; R: @1 T7 E& S+ X0 _if it's allowed small invsion from subs, no
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: B& j9 D+ i3 I5 g- oSomebody use restriction in the number of AntiSub fleet, no restriction on both side. W& ~+ d2 G3 H
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in use of 4E bomber, 20000ft for any mission.
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1. No attack on CV. 9 |% a! M0 \- w5 a( _
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2. Only 1 port attack. + [1 ^5 P/ U: z9 z( j9 U
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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5 m4 `: h! M+ m- [2 y4. Allied player can only move fleet on the sea.
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Commen HRs ' n& t' ~4 e, I' s. H' w
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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! e8 E# r$ [ t6 c3 t3 m6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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$ i& h( {. D& _' `5 W7. No mining from planes
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) O& l% [4 {5 N# @6 _+ }3 |" |11. No sub commandos.
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12.Paras can attack only as whole unit.
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0 O h b% A+ U' I1 s, W b/ Y9 R16.The shift of units using HQ change is banned.
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* }+ f; h2 I3 j0 S# }' q17.Units in Mandzukuo must have at least 8000AS. ' Q, C* [% j3 K/ W, H/ U# ]7 z" f
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). & {3 u! X& X" g: ]
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19.Chinese troops under SEA command can be used only in Burma.
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$ r! [. L; x( ~20.4E minimum naval attack altitude is 20000 8 l B k4 \( D$ l+ X8 N
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21.No upgrade 2E to 4E with exception of Bolo planes. * a) G v% f' h( M
2 P1 Q0 w3 Y% d, L! t22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942.
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4 D8 ]. W! ?) J7 F25.Max number of planes is 50xAF size$ I5 ^, K8 X0 B1 G4 w- A) z" y+ t; h
3 V- D1 d, i$ P2 w' J5 n, T26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. : F j, [% q# C4 ?2 ^/ ?( w
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
6 e+ {# V, Z6 {/ }: H: r4 BThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 6 _; {9 @3 X6 k) r) I5 \# s
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. ( t. z* e" q0 m" }/ r- p* v. |
! b# I3 q1 ?! j1 {31. Only air groups designed by game can run night air attacks.
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5 ^4 I& V# r) k8 K- R7 _8 `32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. 6 S6 t6 {6 b- O1 F. \% G
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34. No allies aircrafts can use Russia bases.
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- c5 a' v* Z b+ S! b35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. $ {, K0 E6 ?! h) Y; ]; i
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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