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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes' O" l' H7 b; [) m* E
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% a- @- \- x" R% c8 A* p) {3 b$ apossibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
+ c# v. k" z Gfleet at sea and jap that can only make 1 port attack.... , yes! k" l/ ^' C. ~+ }
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$ X( E$ ?* u9 j, m4 H9 H8 O5 ^we have to decide if it's allowed to invade in any hex or only where there
9 B9 w7 o" C6 T/ O6 ~; d" lis a port, either way is ok by me
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para can be dropped in small portion, no( A% u5 e" ~5 ~- ?' M8 P0 E
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if it's allowed small invsion from subs, no
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$ H) A- j6 Z9 eSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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8 ?$ c; T" \( j m$ @2 oin use of 4E bomber, 20000ft for any mission.6 ?' o x$ m* w' k- T/ t0 R u
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HRs
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1 p/ d* W# |! s. b. P! u7 I2 P/ }% l1. No attack on CV.
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* Q: p; b% ~5 U* b2. Only 1 port attack. 4 S2 `! b8 k) t1 p4 v
5 U9 [# I& L t) {2 }3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). : t/ H1 v6 _7 S; a9 I4 _( O
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4. Allied player can only move fleet on the sea.
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Commen HRs
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7 K& G8 y9 `' ^ ^" f1. Russia must warned one week before invasion (i.e. declare war and wait one week). : ~. j y" C: p) v' L0 ]3 H
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. o0 l$ K) r( O
. {: I; I0 Q& R* Z. a* y Y: m7. No mining from planes
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11. No sub commandos. : _5 q% h' U* `
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12.Paras can attack only as whole unit. 5 A. K) G* E8 W, Q7 [4 k
! n+ \/ ^+ Y( F7 l8 z16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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8 H2 q7 v% n! f8 w18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 3 o" @- }+ k4 c! M$ s* H* W
0 a. X1 c z" \0 G6 @4 h8 O+ C19.Chinese troops under SEA command can be used only in Burma. / S% k: P, x: y& }2 y! L5 W
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20.4E minimum naval attack altitude is 20000
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/ @; p7 d4 `; h6 ^21.No upgrade 2E to 4E with exception of Bolo planes. _7 U$ m0 H- }" }, C, d5 p
$ d1 }5 W4 `$ g22.4E can attack from China from July 1944; no city attack on chinese towns. 9 t8 B- w* J: ` _
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23.No 4E naval attacks after 1942. $ P4 x; P/ X) K/ w7 @+ j
; F( s$ b4 ]: d% ]2 {& e; H* Y& r6 ]25.Max number of planes is 50xAF size
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1 L Y+ s, `) R9 B; [0 Z, w26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. 8 D* b7 F. e3 a! W" q
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
5 m8 G8 u) o7 e9 \, I, fThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 0 U5 s8 S. ]/ K9 \
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 2 r' G; D# C" c9 U% j; I
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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' g8 E1 ~2 h/ @, i7 v1 B32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 7 ^' ]/ s) F" r! U
9 X- |3 d. y: ]& V: m. y33. No shinden, shiden and raiden on Japan carriers. + c j$ S1 |2 H b
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34. No allies aircrafts can use Russia bases. 1 f, L' E) q$ ]4 p( F6 R6 j
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. ! u& U! D) V$ [$ G {0 t% m7 u4 E
& E& f; b9 P" i2 N' x36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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# ~9 C( u$ \; W37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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