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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.! \: }7 Q& W# U' q; _9 Z' T
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes
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5 y8 A# g/ {8 s) J$ ^. |0 I0 c1st turn surprise, with ally that can move only
7 D! A9 f! k$ J/ m$ m# g6 Gfleet at sea and jap that can only make 1 port attack.... , yes s. f: T- d E" ]
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& \0 g! y* s' `we have to decide if it's allowed to invade in any hex or only where there 7 H/ ~8 t% M F2 ~8 }
is a port, either way is ok by me
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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3 q+ N* o; y3 G' Q( k5 X- c1 W# lHRs . C% [, y y+ _4 C0 [! }
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Day 1
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1. No attack on CV. ; a- A& I1 u! K8 N
& T; ], @2 d2 D" |2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. 1 f6 z% Q3 O1 v' Y. z
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$ s \5 f4 `* H/ [1 S1 Y/ x$ p6 WCommen HRs / C* M, S7 {0 C; M( |
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 2 H$ h) f4 J& m- L' j8 g# s1 x
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7. No mining from planes , X* ^' K' ?4 t% P
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11. No sub commandos.
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12.Paras can attack only as whole unit. . J+ d6 h! T2 d
8 F& a J" q( [4 ]16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. ( X% [2 ^4 k8 J- N% @
5 g- |7 ?7 n Q% s# u/ B18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. " U6 X- {, Z9 ]2 N* v& D1 R/ R
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. 0 a4 V5 Q5 K$ G4 A5 j7 r
6 m- \/ i- p- ?' {; n22.4E can attack from China from July 1944; no city attack on chinese towns. 1 P3 ^5 z+ h' a2 _# d, c
$ r2 U) t4 O U$ G1 [' G N7 O# W4 \' t23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size
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5 z+ @9 g' }6 y6 s) v ]3 U26.No PT is allowed in the game, except the existing at the beginning of the war., |: V+ [" G# U& d$ o
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: F. D* @6 f6 E28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
$ s$ J6 G. Y) H K* u; ~! PAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
8 w+ T5 m4 |' T- mThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. % V! ^& T# a; D# g
! P% W+ x* K, j' r% I. \0 @9 t29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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E8 q7 E/ C9 t' ]% W2 f32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. ( j! j! ]/ c0 ~! ~6 c
; _2 \ k6 @8 O* u0 _2 L' w33. No shinden, shiden and raiden on Japan carriers. - z( s: m* c% A0 P/ M7 d
" q2 `9 q' C" O1 V34. No allies aircrafts can use Russia bases. 6 S6 X) }, D3 t; _5 b5 _" u4 t
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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( O0 }5 X4 r# S* I u36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. J" |% n' ?: e6 {2 [2 X' _
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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