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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes0 S+ H: @9 j! X; s6 |% s5 d
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possibility for Jap to convert Research industry to production, yes" n$ L5 O5 L/ X& w4 X- U
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9 j( O5 `# C3 ^7 P0 W1st turn surprise, with ally that can move only
7 A: F& P; Y+ d" qfleet at sea and jap that can only make 1 port attack.... , yes9 w7 a! a8 T+ M( v/ G. h9 l* X
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we have to decide if it's allowed to invade in any hex or only where there
: N% u9 @9 @ [, _6 D" ^6 Lis a port, either way is ok by me
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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. A, M$ f* K3 zSomebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.1 d' j# b+ R5 }5 l% R; W, t! C
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. R" [1 K5 }+ a8 wHRs
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Day 1
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1. No attack on CV.
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2. Only 1 port attack. ; g8 i# `# j8 [6 `' G
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ! ~+ f% y5 z% z- l) W: y
- S. `( t6 P( `6 K4. Allied player can only move fleet on the sea. $ l9 p& k) e- M+ E) J
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/ o. r1 a- G5 m2 A% ^Commen HRs . X+ U* J, K" c6 P
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1. Russia must warned one week before invasion (i.e. declare war and wait one week). : M$ q! @ h; x h9 u6 u/ x' z* O
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. ' ^, `& d" i1 b5 ]' P
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7. No mining from planes
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11. No sub commandos. * c1 d/ A1 r" V4 @7 i
2 J; e$ R) ]! c% x8 b8 e1 t12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned. ! \6 `8 C) P9 C; Q5 I q+ U
+ |& P, w2 \) ^* s17.Units in Mandzukuo must have at least 8000AS. / L% ], b; f# |& J/ E% B) F
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). * F% U' S: W/ J7 s
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19.Chinese troops under SEA command can be used only in Burma. 7 r4 i% t. \7 S9 J, G7 R
3 _. s' c5 G6 \20.4E minimum naval attack altitude is 20000 % t( n8 b8 W. o2 V4 C2 h$ x
" p6 f4 J0 \$ }21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns. 1 |9 n1 n9 a, `) W m
, o, t+ g- r/ O# O23.No 4E naval attacks after 1942.
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% j3 \" c, e( @25.Max number of planes is 50xAF size
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# o1 g- s9 }" c! q$ \) q' y8 S26.No PT is allowed in the game, except the existing at the beginning of the war.1 F- i( T8 ^( D c" n" t5 f) A
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
9 l' r0 @$ c. j8 NAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
0 c4 l# c! t l3 j1 xThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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' V7 h @: v# g H29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. # f8 q2 \9 M- S3 \& o2 n4 e
' I; I5 M& e4 @+ w; p+ t5 @& c% }1 Q: E9 G30. No city attacks on asian continents.
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( b% \) g1 j5 m9 b* g) t, y! w31. Only air groups designed by game can run night air attacks.
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# w; T& K0 A& E* @8 L `8 a$ q32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 9 R2 @! L: \8 s# S: G4 n
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33. No shinden, shiden and raiden on Japan carriers. L7 X* k9 z! t
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34. No allies aircrafts can use Russia bases. $ }* W3 H3 u+ }' L
& M$ l3 f8 A; r0 H$ N! \0 X35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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& H& I7 x: x7 C8 o$ C) k37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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