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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.! v# w+ U( Z# }/ T+ g8 O
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A& o) U0 [& T8 g& k$ {Sub control on, yes* ^. Q Y e* }6 Z" w9 i
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possibility for Jap to convert Research industry to production, yes
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/ m$ A# k% B1 h2 H, C1st turn surprise, with ally that can move only
' O. I0 I) ~' lfleet at sea and jap that can only make 1 port attack.... , yes6 D: M4 b- O% s4 E, P* Y
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we have to decide if it's allowed to invade in any hex or only where there / y4 {3 a1 d1 W9 l
is a port, either way is ok by me5 y$ B7 \3 ?! \5 f! h2 `0 s
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& F8 `" g5 q( K& v& @para can be dropped in small portion, no# S# U3 B/ ` z, R
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if it's allowed small invsion from subs, no( q# U, i4 U" L& ]6 {2 p! ?
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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9 L9 B5 ?+ K, min use of 4E bomber, 20000ft for any mission.' o, ?! G1 E) A0 @3 ]& y' N- d3 C' K+ l
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3 s9 o1 o0 S# J1 O, xHRs
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) M% F6 q" }2 P3 p; H3 V% pDay 1
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1. No attack on CV. 5 p8 l& ]! ^4 |( t4 l! [5 M
9 @5 T- K3 Y! q2 t& T _' E% H2. Only 1 port attack. , X* H- _+ q' r0 N7 V9 H7 l4 ]
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ; O/ Y9 ]( ^, X
6 Z. [/ L5 ~! w0 B/ m7 _! h4. Allied player can only move fleet on the sea. ' D# @+ c% Q) s7 q
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Commen HRs
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7 R/ F$ w2 r$ s+ C1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. / [& k" \; ~: |- |" Y
$ b! T' f& P' K3 a; R0 U& ?7. No mining from planes . M& `% b6 v# l* l" p
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11. No sub commandos.
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% w) U2 E4 @3 A( Z0 J8 v12.Paras can attack only as whole unit. 6 P& G5 C h4 \1 U1 P+ D# y
- r4 P5 G) B5 h# J16.The shift of units using HQ change is banned. 4 ?& K- K* @4 j' t# _1 p
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17.Units in Mandzukuo must have at least 8000AS.
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). + W, T' @2 z8 G/ Y9 k0 I" X
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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) l) Z" L, d+ l8 h( _ O4 M21.No upgrade 2E to 4E with exception of Bolo planes.
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( o) g5 @3 Q# y22.4E can attack from China from July 1944; no city attack on chinese towns.
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0 \5 A3 e, W* d" t. N23.No 4E naval attacks after 1942. 1 A6 o1 x4 C4 o' R
% ]8 v# K& v* K3 I, A25.Max number of planes is 50xAF size
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5 |& E7 p+ M: v26.No PT is allowed in the game, except the existing at the beginning of the war.2 [: g* C% d$ S( J. g8 v" {( J
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U$ L4 U! i* p( g5 d1 H- q28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
' ~, M2 G" d1 w$ B! MAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
; v$ w$ G; U$ e' uThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. k) T% W; {* p t' }! p
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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) |! H/ F0 b1 U( Y& ]9 B30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. " h$ M# h9 X4 L
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33. No shinden, shiden and raiden on Japan carriers. " h5 b6 o) D4 L0 ^7 k% _
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34. No allies aircrafts can use Russia bases.
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% u+ a. X @9 N. b35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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