寻到一个老外开大剧本,据说是出生于澳洲,常住于加拿大5 T1 w4 B9 Z+ W1 V; o
AE剧本2 - B" ^" T1 G I1108r9补丁 2 h0 P9 W! x9 v! `# Q+ M; P8 h史实开局7 B4 Q0 j" B$ M) F$ y
& W* M% \: T& E! h基本房规 + q" J% n e: w& }- Only allowed landings/invasions at dots/bases - ]/ O1 V/ Y& w8 u5 K0 q# W3 F
- Max sweep and CAP are at best or second best maneuver band 9 {+ F w1 C4 z; p( n) s% F- No submarine invasions # a1 \: I, d4 f& B% H9 i- W- 4E bombers restricted to 10k or higher for naval attacks (PBY/Mavis types excluded) / m$ p( x* d" h* ~
- Garrison limits must be observed (no evacuating Soerabaja etc. to allow partisans to destroy the infrastructure) ! J; M3 `/ ?! ~5 Z- No strategic bombing on either side until July 1943, L8 s. c) }) E$ @7 u/ Y
- Para units must be whole before para droppping! d8 t% B7 b) Y, n0 j& f
& K- n. ^3 a& q9 F$ W8 j: ~
- 禁止野地登陆 ' `3 L o7 d8 S2 x; Z {- 战斗机作战限高为第2最佳机动高度7 R) o1 D& N# {4 j" e: L
- 禁止潜艇载人登陆 5 w+ ?3 j" o, B6 [- 4发对海不低于10000尺,大艇除外 5 i6 k/ z4 s$ C- 资源地必须满足驻军要求 ; e7 V: w) r. m$ @! Y6 ?% I& M( P- 43年7月前双方禁止战略轰炸 , S3 V1 q0 a v' x9 _- 伞兵部队空降作战前必须完整' C) R+ T" Z4 ~
8 h7 q* }" p) g4 s$ z; c7 } q5 \Realism Options ! E C8 L$ z6 K' U7 u" i+ N- d$ ^
Fog of War = ON ( E/ B$ k/ l0 j- H# n! W" jAdvanced Weather Effects = ON # w1 H+ L6 E% A, l2 ^Allied Damage Control = ON3 G3 d5 h9 u! x2 a1 S: L
Player Def. Upgrades = ON 5 V, ~4 I% c+ W& S$ X/ A8 ~5 eHistorical First Turn = ON8 J4 d. _3 f1 V/ V0 `1 j, A
December 7th Surprise = ON ) j' t9 t& y0 |9 FReliable USN Torpedoes = OFF ! T9 }: q& z5 _: i. p H
Realistic R&D = OFF + \7 s' S3 n7 W U; ~2 F
No Unit Withdrawals = OFF 7 D3 Q2 S- M8 p$ r' e |) X. AReinforcements - Allied = +/- 60 days 3 x# j# T. p% {4 E8 fReinforcements - Japanese = +/- 60 days " n2 _0 S* q/ d3 D , k9 {/ a5 n( r g+ O) e$ E4 T7 nGame Options / M ~$ s$ a) W" W( J& z4 BCombat Reports = ON 7 m& U, F" T5 I! l% `, u
Auto Sub Ops = OFF 1 G4 I) M, b" G) T& v. G: z5 q2 rTF Move Radius = ON 3 h) _4 Z* b# U* U" S7 IPlane Move Radius = ON 9 C* v3 o f/ I l T2 \Set All Facilities To Expand At Start = OFF # ~0 z4 w) o5 wAutomatic Upgrade Ships And Air Groups = OFF ( F( k6 J4 p; z. B! F _7 q6 m1 c4 DAccept Air And Ground Replacements = OFF + q, j( b; P) t6 O3 G9 O( `
Turn Cycle = 1 (1 day turn) ; g4 U5 H5 a" U3 i) a1 { T2 H- u7 L( `- YPreferences (Delays and Animations can be set as you like) # p2 l x& t0 x1 n+ n
Map Style = With Hexes 0 Y$ I1 I) `' r( h0 U
Hexside Detail = Off % z, F$ }, e0 N! ~( C
Map Scroll Delay = 0 * v; G( S% D% G" z3 HMessage Delay = 1.0 ! D- e" [, a* Q% |
Air To Air Delay = 0.1 - \' J: D! k1 B, T5 i
Air To Ground Delay = 0.1 : P) P3 \8 k4 ^2 K5 X+ [Air To Naval Delay = 0.1 & F7 C: L! o" r& \9 |, sNaval Vs Naval Delay = 0.1 / R8 v" \6 E: d2 W9 j" _$ H9 a. fSub Vs Naval Delay = 0.1 ; D$ a# \: L! o/ H/ }Troop Vs Troop Delay = 0.1 " w1 i5 B3 S% m& z4 m
Bombardment Delay = 0.1 * v5 N; u/ Z) `, Z) e# c1 z
Show Combat Animations = ON! g L% ~6 a& a* j# ^
Show Combat Summaries = ON $ z! H7 R2 |( s3 Q2 G9 b% }Show Clouds = ON* y: s2 Z) x+ [* [* J( F5 j! y8 h! y
Main Volume = 0 2 E K9 R! ?4 m9 Q' IMusic Volume = 0 0 T2 I: {8 `4 R% eBackground FX = 0 1 g2 O% _3 g2 U+ B% R+ m- mUnit Sounds FX = 0 ) g$ u6 q6 ~2 W3 n: T6 C* c( v" V- U# o6 d9 W: B4 F$ D' O
Scenario 2作者: 红叶 时间: 2012-6-10 09:48
4E bombers restricted to 10k or higher for naval attacks (PBY/Mavis types excluded) / @- H* d' G" o \- b- K# [除非放水,这一条房规直接废掉KB。作者: kevin_hx 时间: 2012-6-10 12:55