2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb) $ U4 h6 \( L% V1 d# N; n* J6 W; AThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. $ R0 m) [0 f' j6 A7 [ ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip . z" r2 C. Y" I/ ^/ k( c U' C7 U+ t- @ o% N1.806补丁内容: + F3 F7 @, Q6 @2 \8 N
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 4 `7 g! _6 e( P/ L" JItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. : o0 l% r# P/ Q+ KItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 5 z) @# W# \- C" M8 J# aItem 4 – Add air detection devices to the device pool displays. : t: ~0 D7 Q7 A0 Y- yItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. % R1 B3 Y9 e$ u0 S: A8 y
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. " r7 ?) ~4 m3 m( x# IItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. $ w5 o2 F5 t' ^/ O; Z- S
Item 8 – Additional performance improvements for DivideCrippledTF. 0 f5 x/ T* p( G7 w" G) x+ y0 m
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.作者: daba2000 时间: 2007-5-24 18:00
算了,没中文的俺肯定是不会要的。 # h W. O4 q5 |4 c不过,还是想知道究竟改了些什么东东,看不懂作者: 越骑校尉 时间: 2007-5-24 18:18
1.806补丁内容: $ B: ~' z5 m0 M P7 xItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ; H7 e$ F% h, [0 L
修正了舰队未能正常装载的问题 * T1 h. k% r. mItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. $ l, C7 p0 Q+ s2 h, G" E1 y' F2 a4 L
修正了舰队未按命令抵达目的地的问题& Z! g* M# t. j) Y: ]
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 3 U6 T- p- g* g1 s v5 p; T1 ^
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除* k" p" c; W$ w
Item 4 – Add air detection devices to the device pool displays. , @# R" f9 V& O5 ]0 p
增加了对空雷达设备列表(?) & F6 L7 U* i+ @ k3 o- P, TItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ' F) s( m" ^2 y% y! T) F$ r
增加了对空雷达设备j建造代码(?) 7 O4 I5 m! X/ b6 M p: W4 P% C5 HItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ! M( B7 ~7 {6 [
完善了对空搜索雷达的功能 6 g, U2 _( x. o& eItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 5 a$ b4 b _" {% j' W 调整(?)了航母超载时的OP损失 # {- T/ Q4 A; ^. ]& z9 [( D8 hItem 8 – Additional performance improvements for DivideCrippledTF. ! \/ k9 u- Z( V' S! Q6 f 改善了战斗演算时,分离受损舰队的运算速度 ! W, }8 J( H w Y L1 hItem 9 – Change to AutoMineSweep to enable MS to sweep same base. * M/ a9 t; i4 E 允许以任务速度自动清除基地内的水雷作者: bf109 时间: 2007-5-25 14:39
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛 8 T9 ~( w e. A1 }6 N9 o c# e5 ] # w* ^& z6 J/ ]8 p0 X: s$ `Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。