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md你倒是死到qq上来啊
"I have nothing to offer but supplies, fuel and women."
This is the HR I was talking about.
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- v: y2 x8 o. K/ h' R6 Y% LSub control on,  yes
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only / B. g" h" b# `. Z
fleet at sea and jap that can only make 1 port attack.... , yes$ ~. L/ Y5 q3 M) o; h+ P/ X) c+ y
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$ |) C% V& Y- H' Bwe have to decide if it's allowed to invade in any hex  or only where there . I! t( G8 t: h& t
is a port, either way is ok by me
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3 v3 Z  t! |% x  k7 ]para can be dropped in small portion, no2 O# ~: }: T1 y4 V9 ?

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if it's allowed small invsion from subs, no' f9 w9 v5 ]& o* N/ a! z' j3 l/ z

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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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HRs
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1. No attack on CV.
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9 H0 ]3 q: i' I7 Y1 P2. Only 1 port attack. 7 N! B$ O3 n7 q/ y3 H
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). & J$ r/ N' N4 s+ M+ g! S) o6 e7 f
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4. Allied player can only move fleet on the sea. ( Y7 J  x% K1 D, M/ ~' H5 E
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Commen HRs * f& ?: v* m! ^7 X; Q
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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0 L0 |+ ?. U, e4 p* O11. No sub commandos. : H4 Z4 V7 ^3 H7 y( V

9 o* M2 y' k) n12.Paras can attack only as whole unit. ' V; m) ~, }0 W# [; p3 u+ l( {6 ^

, K3 G( C! c9 B0 r1 o! R# e5 S$ V) R5 J6 \16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. * {( X4 k7 d" ?) |6 i, ]
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma.
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1 b$ N% f- M8 G5 h20.4E minimum naval attack altitude is 20000 7 G0 T1 g; ?  C

  [# _( N! v$ {) L' K# q$ Y! m; ?21.No upgrade 2E to 4E with exception of Bolo planes. 1 }& i/ P( q4 F$ V1 s/ [
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22.4E can attack from China from July 1944; no city attack on chinese towns. ( j1 [. r9 G2 m$ K1 v
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23.No 4E naval attacks after 1942.
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25.Max number of planes is 50xAF size  G  x$ P/ a. Z% V: c; @) n% ~/ q

0 `' v3 y/ P4 W$ K( D- Q! g26.No PT is allowed in the game, except the existing at the beginning of the war.% i+ l! H2 J# S, G- f
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4 G. B) v0 `9 N4 S$ {# P' o6 u5 {28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. " }+ F! t6 y8 m4 U+ |
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
) x" }* u" X4 D: kThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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6 F* M+ b' H1 Y: w# w) N! p' ~29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 0 |: y$ I' n; L* _
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31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. 0 F1 v3 T0 i. f0 M: K5 M* w
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33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases. 3 ^; @& |* w4 b% B: c5 z0 l1 ~
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. ( |5 v2 V( P; w  _' O  G

: V9 [! i8 c5 Z& \36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once.
"I have nothing to offer but supplies, fuel and women."
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