鬼子的回信
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Hi,
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* s2 h5 N* y, }0 U E0 jI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
" d! d) e0 V1 r) L: MWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.% S1 d5 N5 Y% w4 O3 V) Z6 V0 w
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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$ f7 F0 h! z5 ?* d1 F0 qHi Matthew,
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; v& p- {! \8 R2 O7 MThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...2 N, {) A9 L5 Y/ P+ M9 q4 v6 Q3 o
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: N- X) R0 ^4 w( f+ } K. h7 k; o9 RDay 1
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! o% Z8 M- ]- [! X5 A8 `' }1.No attack on CV.
" U* L0 i% Q& t& d* o- M2.Only 1 port attack.2 |2 Z1 ^. G% q# @
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.5 O3 |( c8 v4 Z: k' M
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings)./ q0 g* \8 T. o$ \. D& u8 q b
5.Allied player can only change orders in china.: e/ P9 B. L( n6 I% t
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3 a/ N" l& e5 f8 f5 V, wHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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7 D# t) t8 r3 N9 H* y" j2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.( y# v: n# e/ y- T c7 ^( m
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
& Y) `! [# ]( X$ n5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
& r4 y6 O2 \1 [- c6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
; ?/ s6 h" ^' ]6 p7.No mining from planes
V. C3 @# ^; L3 G/ e7 S" z2 }8. When the base is captured, AF can be used after the same number of days as AF size.
) O2 X% G1 |6 m2 f9. If atoll is occupied and Japanese units are still present, the AF can not be used.
+ J% w4 X3 N2 P6 v4 w10.Only base or dot could be place for landing (same paras). " \% X& x8 K: ]' P ~/ y3 N c5 Z
11. No sub commandos.
2 A. L$ k- d! n9 W$ H12.Paras can attack only as whole unit.
/ P* K4 L# {# `) t0 C16.The shift of units using HQ change is banned.
# @' H7 E! k7 _7 T17.Units in Mandzukuo must have at least 8000AS.* A; ?$ z, b. \/ {( y- C
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).4 i* G8 o z# j: Q' x
19.Chinese troops under SEA command can be used only in Barma.7 v/ b3 K" q& {
20.4E minimum naval attack altitude is 15000 stop.
( y C9 _8 t0 w21.No upgrade 2E to 4E with exception of Bolo planes.+ S/ K2 [9 `. \6 @* \
22.4E can attack from China from July 1943; no city attack on chinese towns.
& t/ O9 H1 b& ]: [) j7 r23.No 4E naval attacks after 1942.7 d1 p# S" h8 _. i9 h
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
7 X7 q* x* Z) I) U25.Max number of planes is 50xAF size and 30xAF size on atoll.- H9 q1 I0 h9 ]6 G% n0 c
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.1 U" S; r: G/ h
27.ASW TF max 6 ships. * V% _5 |3 ^1 u
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Check it and let me know.+ C: h$ X- R% q+ t
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Tomik |