鬼子的回信# h$ b$ w: P5 Z; d4 Y* e
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
! ] l: l/ H4 @6 T: ]; @# {& ?Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.$ e2 q$ x& o1 Q7 y; T
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.$ L, ~! A8 r0 u& I: X" G
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Hi Matthew,
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* H3 z' v$ F3 {$ Y4 s' wThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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' n1 p6 I8 I1 w4 jDay 1
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1.No attack on CV.
& R. f' f! c: R0 i1 S) G2.Only 1 port attack.2 j4 T7 s9 R" O& N
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
5 M, t O8 i1 l4 |3 y D4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings). ]& e2 p B4 ?4 t$ g* P4 S. ^
5.Allied player can only change orders in china., K" V. n/ t3 U( ?8 O+ y, ]" g; i
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).( \0 A; ?2 m! C# b
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.& u2 R6 G- \5 v
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
5 n! v5 Z, }9 ?! I5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ; E2 _7 C6 W: m: h9 N5 m: c' F2 c f
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
- L0 j6 \: j% z$ f1 q3 W P" c7.No mining from planes
. q' R* n; c, M1 A( U6 u% a9 q8. When the base is captured, AF can be used after the same number of days as AF size.
6 t9 i- y# u4 s9. If atoll is occupied and Japanese units are still present, the AF can not be used.
% [( i8 P4 w1 ~8 O0 ?' G10.Only base or dot could be place for landing (same paras).
8 n2 z7 b8 y! Y0 A+ q11. No sub commandos.3 q1 G0 b" `, Q0 e- T% D$ c
12.Paras can attack only as whole unit./ B7 z, _7 R, A; B5 [
16.The shift of units using HQ change is banned.5 P/ [: \$ R" m1 C! B, u4 c' Y, W* c
17.Units in Mandzukuo must have at least 8000AS.
/ @$ }- O) z4 h, u- d18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).! S) m* l8 j g" B0 S ?* `' S
19.Chinese troops under SEA command can be used only in Barma.
0 H7 E. Y9 ~( ~20.4E minimum naval attack altitude is 15000 stop.
0 E% \9 K; Y. L# v% n0 E* i21.No upgrade 2E to 4E with exception of Bolo planes.
* s/ E3 m/ s, n6 z' q22.4E can attack from China from July 1943; no city attack on chinese towns.) a3 F( P+ w9 Z: d, _4 b
23.No 4E naval attacks after 1942.4 ` Z/ @: d& y
24.If the dot base is 0/0, AF and port could be expanded only to size 1.. F8 X7 {9 U: q9 n2 ]2 ^
25.Max number of planes is 50xAF size and 30xAF size on atoll.
# A7 x7 r1 i% p* r9 g26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
6 f b3 `8 V7 F27.ASW TF max 6 ships.
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% l/ A* f5 s, N! y- fCheck it and let me know.
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Tomik |