鬼子的回信# H7 Q4 [; { C+ I- ^" k9 Z
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1 ]3 R8 [ n% II have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war." {# ~/ e }% H( ]5 I' Q
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.* a, v9 T! E4 w% u& N, H. S
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.& @- Y" @6 S- j
# ]8 L/ t# |% Q- jHi Matthew,. L% g) }) ^4 W# ?3 K
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8 ?- [9 n, y+ @. W" c: x9 ]There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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1.No attack on CV.2 P5 F* K. V/ A8 z2 F( K$ q" c
2.Only 1 port attack.2 y$ ?! a5 a# o$ i2 P2 _: @
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
2 v3 T a; |& Q- e+ ~$ i4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
3 o" W% ~4 a3 ?3 b2 S6 \) L, U1 z, J5.Allied player can only change orders in china.7 ], d7 t$ @3 z6 t! u
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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; j" f: p3 X1 {" [4. Allied units can be landed only from TF with at least one half AP or landing crafts.7 ]/ a1 D3 x" L
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 6 Z. l& }; ~+ g& A& `; `( I. M
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.( y4 G+ a0 l. }9 S' y3 ^
7.No mining from planes* {" w6 ?2 U; X, x5 x
8. When the base is captured, AF can be used after the same number of days as AF size.
4 W: H; N6 x$ a( e4 x3 d/ w8 J. {9. If atoll is occupied and Japanese units are still present, the AF can not be used.
' s6 `( K8 ~( v10.Only base or dot could be place for landing (same paras). ' w* q: z- F3 |( r/ u& T% m
11. No sub commandos.
: b1 D; E; w+ ?8 l: E) H6 X12.Paras can attack only as whole unit.
( f( j8 y! Z: Y: y4 z7 L$ ~; h: w/ S16.The shift of units using HQ change is banned. ?/ V+ q& b. ~+ q
17.Units in Mandzukuo must have at least 8000AS.
1 {0 V4 Z& M/ b0 \- D3 |2 h7 M18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).! W$ t$ @4 }# Y. g0 g
19.Chinese troops under SEA command can be used only in Barma.
s& D; G- ?8 ^( B6 P$ p/ K/ @3 V' z3 \! O20.4E minimum naval attack altitude is 15000 stop.9 o, y f% N s; W% |0 A% {" r# A+ V% u
21.No upgrade 2E to 4E with exception of Bolo planes.
$ @3 e6 \" T1 ?' m! r$ A22.4E can attack from China from July 1943; no city attack on chinese towns.
- }8 b* p2 N% c' R7 f' ~3 d23.No 4E naval attacks after 1942.6 A* \$ @. w- X, b1 |) C7 d
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
: p: J2 f. a9 v7 O0 N% g8 F- c5 s+ n25.Max number of planes is 50xAF size and 30xAF size on atoll./ @5 N2 a! j# r' N1 w( C9 A7 @( G
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.# b4 i C w$ J |6 Q. c# x( M
27.ASW TF max 6 ships.
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Check it and let me know.
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