鬼子的回信
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3 R+ I# e4 S! M. uI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
# { M" y6 n# c( G% z9 XWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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% y' ^: `4 r6 w1 g" i8 u' RHi Matthew, }& Q- G: G E5 s+ X
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4 o1 C1 r; M% y- jThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...% q- L5 k+ ^# O' E: d' d
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Day 1
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1.No attack on CV.
9 P5 V4 l$ n8 T2.Only 1 port attack.5 e" @5 k3 l- J
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.+ x a2 C+ N/ M& C8 G
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).( ^4 y; t" r8 P9 Y& B
5.Allied player can only change orders in china.
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HR
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6 s6 \6 p2 M# e. q. [2 @, V1. Russia must warned one week before invasion (i.e. declare war and wait one week).8 h5 `5 q ~* V5 ?8 n w: U5 M
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- d; o% x8 {9 G2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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9 p) _% _8 ]3 }1 w- @0 D4. Allied units can be landed only from TF with at least one half AP or landing crafts.
$ j! Q. h( m& H0 a5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ! K; e5 a! E5 t9 U
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.7 s0 k! K: s& A% H$ U; H" T$ e
7.No mining from planes
7 ^) h0 ?) T$ P. s$ t7 r: H8. When the base is captured, AF can be used after the same number of days as AF size.6 Q7 _: I, \ g& S# T9 `; W9 k- v2 f
9. If atoll is occupied and Japanese units are still present, the AF can not be used.) Z) y9 b4 n% l' y" K$ j1 E6 G' l/ l
10.Only base or dot could be place for landing (same paras). 1 b0 A$ y* r+ Q' [/ @0 ~
11. No sub commandos.
) `$ H R$ O5 E! k* @2 L12.Paras can attack only as whole unit.
( y, P6 D: O& a! O) r0 i16.The shift of units using HQ change is banned.+ C ?" x# ?2 \! r8 c
17.Units in Mandzukuo must have at least 8000AS.
/ q( _/ D1 v+ x) B& w; e6 H18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).& U: Y4 o9 ?/ P. D" B
19.Chinese troops under SEA command can be used only in Barma.$ o4 J6 t& h5 o" J! g; \' z
20.4E minimum naval attack altitude is 15000 stop.
3 c( e5 X1 h: ]* N3 S/ E21.No upgrade 2E to 4E with exception of Bolo planes." e7 O9 W3 I7 |+ P4 B/ I
22.4E can attack from China from July 1943; no city attack on chinese towns.
; u% a) z& l1 Y23.No 4E naval attacks after 1942.
5 p, X7 A# O4 K+ U& A1 V2 \+ d24.If the dot base is 0/0, AF and port could be expanded only to size 1.1 { C- `" ]. _' R. x
25.Max number of planes is 50xAF size and 30xAF size on atoll.' T# ?. t: h7 D/ [. g# g! ]
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12., [5 F/ \) J/ H
27.ASW TF max 6 ships. * S; Q0 h* [% x# |4 @0 F/ W! _& ^
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Check it and let me know.
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; B' y% s* H5 VTomik |