鬼子的回信8 J% ^, H8 \5 J0 k- B1 Z w, s
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3 P* t# N7 i ZI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.% w5 P) B/ V9 D9 E- h7 B( d# s
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.5 E6 P! J7 B, H/ K
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Hi Matthew,( K3 z* v% e( a: l6 f) {* x
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l2 A& _9 g! d4 y4 C7 |8 d0 F+ QThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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2 H$ |' u, _" B; XDay 1
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1.No attack on CV., k/ p6 R8 n+ [9 J$ C6 Z' _& r) k6 O
2.Only 1 port attack.5 I4 ^! P5 v9 Q; R( |
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
2 L9 o$ r9 e% x' _* o4 i4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
% D1 e+ o j6 H+ q0 W9 K, v5.Allied player can only change orders in china.' b" |) ]; i; [$ X5 |( [4 U
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.0 E) v' s1 t# M0 F+ u. Q
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
; J* q% E# {3 l8 R5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. & j0 Z, o' {; B
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
# B: p% U$ M5 F7 N) s7.No mining from planes: K: c/ t$ @9 G; x& {% N, J J
8. When the base is captured, AF can be used after the same number of days as AF size.* W; B! V+ j# o; p, `
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
7 C+ o! k _' D7 H2 U$ u# w10.Only base or dot could be place for landing (same paras).
2 X7 x/ E2 a6 ^' {: m0 w, Q! l11. No sub commandos.
& b. |) C0 `% G3 e* I- X4 ]12.Paras can attack only as whole unit.
& X6 g [, |# P16.The shift of units using HQ change is banned.! H! I! I7 O# j8 w2 {
17.Units in Mandzukuo must have at least 8000AS.
& g f) H/ I& Q/ b2 B18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). A5 V5 Z% H$ x- ?
19.Chinese troops under SEA command can be used only in Barma.
3 N( P" E5 E% D, K) T X/ Z20.4E minimum naval attack altitude is 15000 stop.7 x# Y& t- D" M: r
21.No upgrade 2E to 4E with exception of Bolo planes.4 |- l: i6 s! T# \$ E5 b
22.4E can attack from China from July 1943; no city attack on chinese towns.
( M& l! R9 G) {3 ]; P5 g% ?/ Y) m23.No 4E naval attacks after 1942.. y, V2 b& ~* k O( u" o
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
; o. l2 K! |9 g( d# H25.Max number of planes is 50xAF size and 30xAF size on atoll.; C# [: o9 L, r9 l0 ~2 |6 ?& z8 J
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
% C1 i" f, X( g6 ]% ~! u27.ASW TF max 6 ships. 1 ?. |% y- D* ?- q
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3 N6 j8 Z' q# B) PCheck it and let me know.
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: r/ r" A |7 h" j! `1 J: ]- k! kTomik |