问几个问题,从左到右连续3格abc分别是clear river clear,那么从a到b被判定为cross river,从b到c也判作cross river对么?
3 g0 s) l% a! A也就说不管从什么格子到river这格子,都判作cross river?3 p. U+ k' z% f# p
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关于readiness
) r" z" C/ C3 x- M$ ?手册上说transfer一格最少要扣60%readiness,那么最多只能transfer一格,但是我发现经常可以transfer好几格,显示的move cost
0 B! Q3 A2 r1 G4 j分别是19,35,49,60,68。。。。。这个是怎么回事?
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第三个问题" b9 K% y8 @8 S/ w9 r% d" Q
ATTACK CONTINUATION1 L6 P6 w8 L& ]3 A" t/ V
Normally an attacking unit may only attack
" B! }; u4 p- [, Y& l+ u l }once into a given enemy hex. However, if a8 R: Y% `$ h0 u5 j8 I
defending unit is in city, mountain, or
/ R+ l, I3 {" T0 Lswamp terrain with a Supply Level greater7 @4 v9 l+ X- H9 o j6 i
than zero, the defending unit will not
& b& x' `8 }$ u& u0 `# R2 ]retreat unless it has less than 10 squads. If7 }8 _, M% Z' g3 I
the unit does not retreat, the Supply Level1 T- t4 C' W' `: ? u2 V0 U
of the hex is then halved and the attacker' o( t; M( p% |/ ~& g1 X/ V
may continue to attack in the next pulse.
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- i9 r b- a( l# W% k这个对防守方到底是好事还是坏事?怎么看上去像是坏事。
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第四个问题
$ L1 Z2 \+ }7 M# t3 n9 y5 o1 {Defending units have a fortification value# c7 O, g- Q# P. W
based on the terrain and their entrenchment3 }* i' q7 f" A. u4 ~% i5 j
level. If a unit does not move in a
+ p: ], ~* i: h1 h) r' s4 m5 ?4 Uturn, its entrenchment level may increase
. C9 W* E- q" t" e; @3 Xone level. Units automatically increase one
) N7 x$ c& U+ V1 zlevel until they reach level 2. After level 27 j( m/ P2 _7 g" ]+ G
has been reached, there is a random chance
( c5 D8 i ?* L7 O$ f# ibased upon the Supply Level in the hex to
% F- O/ L2 ?! E2 r1 v5 b/ Gincrease a level up to a maximum of level 5.
" Q- h& C: y. [Additional entrenchments can occur only
$ Q+ f* q' @; jduring clear and snowy weather. Units in a
2 Y \3 m6 v) C3 I& L2 ?% Qcity are not affected by any weather$ F$ P1 P ]. d# a8 g' \
restrictions. Woods, swamps, and minor
! E8 g8 Y$ _/ v ^ W: i. V" ~" _cities add one to the fortification level while
- X6 N- Y9 `; p8 F1 d% k& Imountains and major cities add 3.$ R5 q9 n) k% n0 O
& T! v6 a! c+ ~* C3 `特殊地形的加值是像witp一样隐藏的还是只增加了上限?
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- W7 V. U9 U' C) O! d第五个问题
5 T5 e0 _$ l/ W4 XREADINESS LOSS TABLE
8 V3 H3 e# }( K5 P4 w2 \6 s- cMECH./NON-MECH.1 U% H2 j% J, n3 c
TERRAIN/DESCRIPTION PLOT MOVEMENT& U# s/ I) f8 q6 d8 C
Clear, Woods, Rail, City 10/20. k" j/ \$ Q# [8 h' ^: T' F. z9 @
Mountain 30/504 L# j/ T& n* I' n
Swamp* 30/50& g" w9 A" C" D, T
Across River* +10
9 y ~5 P" ^4 _% M) QSoviets Before 1944 +106 c" G$ @& h2 A
* Readiness loss only during Clear or Rain turns.! F( F- \6 z& H5 H6 G" J
During Blizzard turns there is no penalty due to
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Across River+10是什么意思?1 g4 c9 P# O& E$ a5 h! W4 D
: P) Y; @- [- r( l2 p( `[ 本帖最后由 Donnie_Brasco 于 2008-5-30 19:09 编辑 ] |