返回列表 回复 发帖
.
5 v( @. D' @* E( k" O9 G  O1 }0 I, g# m剛至官網下載,已經是 『 AEupdate1117d.zip 』了!1 k0 |/ j9 N8 e3 B) `

5 L' t/ p) t4 w9 |, x9 C- M.
., m% L, y* p$ ?  j2 P
剛至官網查看,已新出 『 AEupdate1117f.zip 』了!
6 P7 H$ G, b/ s# P4 `. k+ N9 j* {: S7 H& b4 ]9 L2 P
" @- K' f7 R: \3 P, v
.
本帖最后由 chen9214 于 2012-10-1 20:53 编辑
! `) ?% \# N& |3 ^, }* J( ]7 R* U# W. C, ~, k
.
# q$ v8 w1 ?+ V$ M" U剛至官網查看,已新出 『 AEupdate1117h.zip 』了!: j8 \% Q/ t/ e% y
2 j1 {+ y% F$ M- c! K5 V
01/10/12: 1119h - Treat planes in maint as Reserves when calculating planes on ship if group is at maximum size ; i1 X" |: ]' U% ^  t; T+ z! G0 @" a
& r/ f; z: F, q' E
*作者應該是誤值 7 為 9?.
迈克尔已经开启了补丁摞补丁模式
4 o, H" m: ?' H1 v" {$ j& \  Zkevin_hx 发表于 2012-10-2 22:00
! o; i3 h! v. y/ u: R" f+ Y; _3 J" T6 l+ i
這是啥意思?  
' G4 l9 V. d( A/ E) I0 G
3 B) C8 ~* U; S7 ?9 t) o+ V* p5 w
話說這補丁簡直是 " 1日1更新 " ?   
.  u( a9 i: z0 K% z
官網已新出 『 War in the..on_1119b.zip 』* S* q& O- S+ S% r8 `

# ^' e) T8 M; ]8 w# E
% g1 A7 k/ K6 ]19/10/12: 1119b - Restore air co-ordination chance : w! _  j0 ]8 {) s
Rebuilding editor sub-units not clearing original editor parent unit
  s" L) R/ g# V3 d3 N6 B/ Z7 \* D" F2 ~: }2 B4 V- ?0 |; _
: g+ ]* h7 h  Y
.
.: T( r1 A8 h! \3 |, l# F
官網新出 『 AEupdate1119f.zip
3 F$ |4 Y( @1 I; W' m& @- u; l$ S
; G, I4 _/ \; `& i8 Z& @28/10/12: 1119f - Para unit not moving by seaplane
" L2 ~. g' b" z1 TPartial weapon load not kicking in if ops needed exceeded ship's ops level and ammo load exceeded 1000 " Q5 h2 k" q6 @0 {
* l+ y! A1 @% [* i1 x: [" j
1 h# e9 Z7 X; k  r
.
.. d/ l; {+ ~0 j- {
官網新出 『 AEupdate1119g.zip 』!" h3 ^- g* @, Y' u$ Z9 D
- _8 D: M6 T% v* d. O# E
02/11/12: 1119g - Discrepancy in base AV on some lists
, C" D2 A' I* f  w; x) NSwitch to mission speed for quick move in a phase (bombardment, near destination) check change.
, |$ Z5 D2 D! m$ V* d- |
! m# Z* O/ d& u+ H7 ?
% ?) x) |5 y0 P5 W3 g$ A. y
.6 ^: k1 v* M! _; w% W$ M* S' J

6 v5 y- b/ g! w  |3 T
.
9 \; F) _* g2 j% Z1 p% r5 h1 F4 \- |) g官網新出 『 AEupdate1120.zip 』5 L* I1 L7 }& ?: _0 I
; A2 [# _/ e; @. P+ G" S7 t
10/11/12: 1120 - Increased air hq and group leader effect on raid coordination.
.9 r6 Y1 w  g, i4 F+ o9 L
官網新出 『 AEupdate1120a.zip 』" Z5 e  ^* x$ }3 `3 n3 J( W

" B! ~2 R& t) K0 F15/11/12: 1120a - Removed 'torpedo failed' message when no hits made by sub
  l, m! p% }* {  \Protect against fragments being linked to other fragments for LCUs (as in un/loading on transports)
1 Z# U$ c2 E7 r8 Q) d% d# oASW combat could result against 'phantom' TF even if one TF has been eliminated in an earlier round 3 X" G3 S+ H9 _- [

4 H  \7 c& E" @, w, \.
.
+ {# M) Q( C0 H03/02/13: 1123d - Tweak TF transfer screen for ships in TF 6 i" j) y" ?2 o2 w
Write-off any active ships that are in enemy port base. Possible bug if ship repairing when base captured & n& ~$ S' H& A. I5 [$ x( x
CV groups should retain resize capability when moved back to ship , ?: [0 H4 S3 h' F0 f& {' C
.
.
0 O" F0 K9 L6 J* o( @26/04/2013: 1123j - Ignore empty convoys when checking for arrivals ) |9 p3 f, C9 B. @! [" ~3 i
Issue with '0' AV units continually retreating in combat . s. M, O% Z( M& f/ F- H. `9 m
Adjust ship fuel after upgrade/conversion by adjusting ship/base fuel levels 2 ?: ]( u4 x" r- Q& u
Catered for only 2 ships in TF that becomes crippled
9 c% L4 W6 B+ p; j/ a. {! n' `Flak factor could be randomly reduced when checking TF flak numbers
- A- L% G8 I& z  d" cFlak calculation incorrect for land units , Y) G2 G9 u" q. j5 D
Ship-based groups could fly with torpedo if no torpedo slot on ship 5 y2 [0 H. @5 h
.
.4 C% O5 j7 m) Z! A
02/06/2013: 1123m - Tweaked Isolated units without supply can lose more devices
2 }$ E( K9 C" t" GRetain extra data from fragment when parent restored from fragment
# Z4 l1 j" ^) e1 P1 hAuto-base capture not kicking in if non-combat friendly unit present
) f8 ^2 B0 k+ ~+ |, u.
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
' [9 T* i4 w: g- W2 SUnits with static squad/engineer devices can't retreat * s$ A7 I9 R/ X+ X8 C
Tweaked transport intercept for messages
- M# M1 n& W7 g0 m: I+ f1 N* H% fFixed CAP with DTs in transport intercept
, \- Y( i6 W2 E0 o2 CTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
27/10/2013: ( 1123s updated 27 October 2013 )  B% ]8 g- ~+ o- \
Fix port refueling when lowest endurance ship in TF doesn't need fuel
. T5 M, E( t  N) K" hFix ships in port with full fuel should have full endurance ' \8 E( D' g: W( ^
Fix AI over diverting TFs to top off fuel (courtesy of Don)
3 E+ o& I- e/ p1 p( [  ?Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# K) s1 {0 p9 ?) _Fixed: Unloading unit attack mode not correct in some shock attacks 8 r. e$ D- ], a( V
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 7 n. Z- {! `  W
Fixed: Damaged planes in reserve could interfere with normal plane repairs
返回列表