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剛至官網下載,已經是 『 AEupdate1117d.zip 』了!
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5 i$ j, y5 z+ G2 O% i0 U' P剛至官網查看,已新出 『 AEupdate1117f.zip 』了!7 @9 C& w2 I7 Y
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本帖最后由 chen9214 于 2012-10-1 20:53 编辑
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- j( T  c( F$ S) X剛至官網查看,已新出 『 AEupdate1117h.zip 』了!
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$ i. p5 ]* P- ^0 k- w1 O9 @01/10/12: 1119h - Treat planes in maint as Reserves when calculating planes on ship if group is at maximum size
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+ [6 o* W" P# F2 W& d( k*作者應該是誤值 7 為 9?.
迈克尔已经开启了补丁摞补丁模式/ @4 v) B. a4 @8 S* t( b. l% y
kevin_hx 发表于 2012-10-2 22:00
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這是啥意思?  + u3 i" m5 R) u; c3 E  ?/ Z

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& o% i: ^: P1 C" r: @話說這補丁簡直是 " 1日1更新 " ?   
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官網已新出 『 War in the..on_1119b.zip 』
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9 [$ D# H: M# D8 U19/10/12: 1119b - Restore air co-ordination chance
6 k9 T1 ?9 X% j0 g" q) KRebuilding editor sub-units not clearing original editor parent unit 0 y8 c% H6 x, y3 c/ J6 E' c
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8 f4 _! `- _5 ~* b" Q官網新出 『 AEupdate1119f.zip
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28/10/12: 1119f - Para unit not moving by seaplane
- x  D+ t7 B& Z0 p  H# Q5 NPartial weapon load not kicking in if ops needed exceeded ship's ops level and ammo load exceeded 1000 0 O  E  X  w0 G( J+ H

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3 h* O! N; X5 a( G5 d4 x$ Y官網新出 『 AEupdate1119g.zip 』!
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# g) o% n, L" q1 \. l1 m3 N02/11/12: 1119g - Discrepancy in base AV on some lists " y4 X2 F/ C" K! i1 r
Switch to mission speed for quick move in a phase (bombardment, near destination) check change. 8 v; c( n+ S0 H8 j: C4 g
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官網新出 『 AEupdate1120.zip 』
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10/11/12: 1120 - Increased air hq and group leader effect on raid coordination.
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官網新出 『 AEupdate1120a.zip 』
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15/11/12: 1120a - Removed 'torpedo failed' message when no hits made by sub : k5 a- Q) i, u
Protect against fragments being linked to other fragments for LCUs (as in un/loading on transports) 7 U' Y" e1 d  a" R0 w, n
ASW combat could result against 'phantom' TF even if one TF has been eliminated in an earlier round
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# P, q; @2 n% }, w03/02/13: 1123d - Tweak TF transfer screen for ships in TF
! `& [) S2 n1 VWrite-off any active ships that are in enemy port base. Possible bug if ship repairing when base captured
" f8 P9 p! m$ q: C& y( ?CV groups should retain resize capability when moved back to ship 0 {: w' s# s9 S* z% ?, q
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! q$ ^) f. k: B$ _# ?3 ]* k  n) P26/04/2013: 1123j - Ignore empty convoys when checking for arrivals
1 ]# X  Y$ R& ?( sIssue with '0' AV units continually retreating in combat
% Q2 w* q$ h; U: DAdjust ship fuel after upgrade/conversion by adjusting ship/base fuel levels
/ ~) G3 G. P2 o1 GCatered for only 2 ships in TF that becomes crippled
- J& y) i( U5 X* _6 k" c7 iFlak factor could be randomly reduced when checking TF flak numbers 9 V1 ^$ ?5 ]0 X& Q9 ~- f
Flak calculation incorrect for land units
, j2 X+ y/ t5 x8 `5 }3 b4 eShip-based groups could fly with torpedo if no torpedo slot on ship 9 c; J3 J+ ~; t4 E% ~. v' Y, Y
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02/06/2013: 1123m - Tweaked Isolated units without supply can lose more devices : k7 O3 N% N8 ^" `$ I1 N
Retain extra data from fragment when parent restored from fragment
6 Z6 Q* {& d) |5 Q9 Z' JAuto-base capture not kicking in if non-combat friendly unit present
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25/08/2013: 1123q -Units could retreat from combat without triggering pursuit   m% [  C, k/ N" a
Units with static squad/engineer devices can't retreat , V& {% K5 n/ k  e: n9 F7 o# d; u
Tweaked transport intercept for messages / Y1 t) m( K& _: E8 k8 `7 Y: t2 ~4 o
Fixed CAP with DTs in transport intercept # G' h# Y- j4 y3 i
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
27/10/2013: ( 1123s updated 27 October 2013 )
/ F5 \" P+ v5 `6 r9 `Fix port refueling when lowest endurance ship in TF doesn't need fuel # D* ~8 q9 e: m, |& S
Fix ships in port with full fuel should have full endurance
# h0 f: `/ |" ]& A& a6 sFix AI over diverting TFs to top off fuel (courtesy of Don) 8 Z, R+ _# n; S  O3 k
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
8 i1 h- k# T4 F( |$ E  SFixed: Unloading unit attack mode not correct in some shock attacks 2 m* E  w8 S7 \  }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 1 _6 t& J. k1 Q: i" ~
Fixed: Damaged planes in reserve could interfere with normal plane repairs
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