返回列表 回复 发帖
.
6 S3 R: r6 \# X' {! G剛至官網下載,已經是 『 AEupdate1117d.zip 』了!
/ h" I* @; Q& |) X- U& R
( _& H9 |& R. A' k( x. Q  C) i' \.
.' f$ G& ^* o. \& N2 J- k; C
剛至官網查看,已新出 『 AEupdate1117f.zip 』了!
8 m1 k5 W* g  f% f0 p! y" f, s4 @. ~( V5 c7 M# d1 s
5 I  h- @* ]3 H
.
本帖最后由 chen9214 于 2012-10-1 20:53 编辑 6 y6 B5 O9 a7 j5 i
0 ~% _0 C" T. u5 N4 |' U. R. X* t
.0 a( ]) E0 j1 D9 v) y, ^
剛至官網查看,已新出 『 AEupdate1117h.zip 』了!8 k* S0 N- g- d: r

1 x( {" o# C% V5 X, [01/10/12: 1119h - Treat planes in maint as Reserves when calculating planes on ship if group is at maximum size ' S9 [6 O0 R! m/ w" I
, h( a# `9 `. q+ ?4 Y! i6 W9 s
*作者應該是誤值 7 為 9?.
迈克尔已经开启了补丁摞补丁模式9 C3 a: u* l: J. k4 e( g
kevin_hx 发表于 2012-10-2 22:00
8 @8 x6 f4 O* g, V. a
3 U8 M7 @: o: S( D& D/ A  h" ^+ B這是啥意思?  ' G3 N" O/ O: U3 {
1 ?6 U' Z+ W  {- F$ |6 i

6 ?8 M; J# A( n4 J話說這補丁簡直是 " 1日1更新 " ?   
.
# G/ R1 ^- G" R& W. m官網已新出 『 War in the..on_1119b.zip 』
6 G, q; }( }- l8 d8 I" k. r2 U- C1 [: f5 K( Y" Q' s' Y  U
9 L8 r6 g" l& Y! E6 H4 l& S
19/10/12: 1119b - Restore air co-ordination chance
  |8 p9 c" L$ {, _$ k. S  RRebuilding editor sub-units not clearing original editor parent unit
' n5 ~; u$ e5 J
) l, y& {, z7 F7 Q' N4 T2 o: a) _5 b0 N9 l2 F; H1 N
.
.$ t, j& V& ~  s5 i
官網新出 『 AEupdate1119f.zip
: d( c- K4 p$ c2 e+ G3 f
% U7 h8 m+ H5 Y! n& c28/10/12: 1119f - Para unit not moving by seaplane ( p) P6 E  F3 p/ |
Partial weapon load not kicking in if ops needed exceeded ship's ops level and ammo load exceeded 1000 4 n# v( s$ ]4 ?7 |

# \( X5 [: a4 \6 G! M# u' }& G) ^2 R. s) W5 ~. p$ `
.
.
9 S" }. L/ x1 X. t( m. j官網新出 『 AEupdate1119g.zip 』!+ J% h$ |# v: \, Z6 D1 o

5 n2 t0 ~# {7 z! _02/11/12: 1119g - Discrepancy in base AV on some lists
/ G- u) M, J  NSwitch to mission speed for quick move in a phase (bombardment, near destination) check change. 5 x5 z4 ^! H& d* E6 v. b

- j' d/ x) ~9 ]$ H

# |2 \# D4 b6 L+ k8 d  }7 o0 D* E! y8 `.7 f9 _) `( z% Q' m4 S) G& _( r

9 z+ j) H& H0 z% A
.+ C/ n" n' O! P2 q( O) W
官網新出 『 AEupdate1120.zip 』
. t- m+ m0 w% ]6 {$ h* [& H( V6 M! W7 ]8 ^) q
10/11/12: 1120 - Increased air hq and group leader effect on raid coordination.
.
- p" P& G+ C: Z3 I" P官網新出 『 AEupdate1120a.zip 』
' x' A; v( U5 T! B. l/ e# k6 G/ q5 }4 i/ K) d$ f% i2 E
15/11/12: 1120a - Removed 'torpedo failed' message when no hits made by sub % P/ q4 @/ X4 Y* c5 X: S+ ~* y6 J9 J, Y
Protect against fragments being linked to other fragments for LCUs (as in un/loading on transports)
% U" R: \9 u5 [/ \, `! M! QASW combat could result against 'phantom' TF even if one TF has been eliminated in an earlier round   ~9 Q: B* z2 V3 i, `6 r% Y
7 S5 m( D9 V, _! D+ B) H+ v
.
.9 \1 C- n  q, s- F) [8 L+ e) _4 }
03/02/13: 1123d - Tweak TF transfer screen for ships in TF ! K- x) h+ e# d- U* T
Write-off any active ships that are in enemy port base. Possible bug if ship repairing when base captured ( s) E% v4 K7 L5 E9 H" y! ?
CV groups should retain resize capability when moved back to ship + j4 L3 p: Z* i0 }( R/ y6 k8 W
.
.* [+ R4 c! K& Y$ @, {4 t
26/04/2013: 1123j - Ignore empty convoys when checking for arrivals
1 S9 f9 ^1 M% eIssue with '0' AV units continually retreating in combat
" W; b$ e; W1 ZAdjust ship fuel after upgrade/conversion by adjusting ship/base fuel levels ! @2 }# h* T/ X- o2 g& p& D
Catered for only 2 ships in TF that becomes crippled
, x) _/ w& Y6 wFlak factor could be randomly reduced when checking TF flak numbers
( z6 d3 S; b0 p% k0 u, i( p0 P! bFlak calculation incorrect for land units
9 [+ N( h7 e6 j' N# r- ]Ship-based groups could fly with torpedo if no torpedo slot on ship " C* `7 ^0 D3 Y1 z6 U" O
.
.! K0 E/ j) r. H& E! N
02/06/2013: 1123m - Tweaked Isolated units without supply can lose more devices 4 r* g5 Z4 C# a7 b# s* L
Retain extra data from fragment when parent restored from fragment
- y1 `* e8 K2 U" @& L; cAuto-base capture not kicking in if non-combat friendly unit present
8 H& M8 r: b+ J( s) p* v% c# Q. m, q.
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit " m' v- ?2 P+ ^6 d* A' @4 e/ s
Units with static squad/engineer devices can't retreat
6 u" i: ~' W$ d6 ETweaked transport intercept for messages ' C  D1 L. k8 N1 V4 _1 Y
Fixed CAP with DTs in transport intercept
, W2 T5 n8 z: n4 uTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
27/10/2013: ( 1123s updated 27 October 2013 )$ L9 U" Q# j. R3 I' A+ G! A6 W
Fix port refueling when lowest endurance ship in TF doesn't need fuel 9 `7 Z5 W3 D% `" e5 U
Fix ships in port with full fuel should have full endurance
6 z1 q7 y. ^3 K7 H# fFix AI over diverting TFs to top off fuel (courtesy of Don)
' E* Z! u: [6 f8 k) `, e  N/ p: h% RChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
9 _& b2 d! k" k! H/ LFixed: Unloading unit attack mode not correct in some shock attacks
( @& y4 o9 g& R, b0 U1 |, \Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
! L: l7 z9 U9 A) q/ g1 ?Fixed: Damaged planes in reserve could interfere with normal plane repairs
返回列表