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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)) e8 u$ n, F: h' [% F7 F
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 9 E6 J: }9 n( X% u1 e
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip3 ^0 M* S9 n! Y& ~; @! ?
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1.806补丁内容:
/ D9 `6 ]2 B  O2 A! X* d5 ZItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
' n: {% a1 x* b6 RItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
+ }; D: C9 X- G  H4 \4 zItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
! o- D$ V+ d+ lItem 4 – Add air detection devices to the device pool displays.
. s( H3 L+ _/ n; xItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
  K" _7 h( O, P- X- R" d# WItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
. E1 F5 N# F5 ZItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. # M* F6 L  }% ]& i
Item 8 – Additional performance improvements for DivideCrippledTF. 7 [2 f: n. L' s3 S+ r
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。) h- g8 Z  H0 _3 D8 Z
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: + d" o3 n' v4 R$ F1 r* t
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. " ?9 i/ M. a. p3 g6 Z* \
             修正了舰队未能正常装载的问题
% z9 D1 p2 r, B- uItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
# y4 @; }6 _  J5 G, H: b             修正了舰队未按命令抵达目的地的问题- d/ G; `2 a/ E
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ( U9 `- o" `1 Z2 C
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除1 X% w- X; b$ E7 `
Item 4 – Add air detection devices to the device pool displays.
# d$ K. Z' z4 \( L; q3 v             增加了对空雷达设备列表(?)1 _% J+ m8 L, g$ N, _% R. i
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
2 B  t, V% A& v! Y7 [( X3 {$ u             增加了对空雷达设备j建造代码(?)
7 h5 {, Z: D% D# ]3 t: PItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
7 o; X5 f1 E% c3 r# d: l             完善了对空搜索雷达的功能
% r3 V) Y5 {3 S  E- Y4 t& G) MItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
6 U+ A5 ]' F& A9 T8 p8 {3 p8 Y# u9 D             调整(?)了航母超载时的OP损失
1 ^3 f+ r8 f8 NItem 8 – Additional performance improvements for DivideCrippledTF.7 [1 j/ j5 t7 A  O3 D
             改善了战斗演算时,分离受损舰队的运算速度
/ u; t) ?3 G! L2 @: @Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
% H4 z- [: K4 ~             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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Item 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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