1.806补丁内容: + T( S; v4 S7 t6 p5 n
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 8 i: G, T) @0 |, ?7 u2 G8 t5 a
修正了舰队未能正常装载的问题1 U" J, `5 b% j# B3 ]: g: j/ g
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
' U9 N, [0 A& p3 R1 U# R 修正了舰队未按命令抵达目的地的问题8 T3 R$ u, o, u
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
% i ]+ r& j! V* \# d1 M+ ~4 X# k 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
$ q6 j, h! V9 s5 L! C- U* O9 @/ rItem 4 – Add air detection devices to the device pool displays. & X6 Z$ a. K5 K9 u9 ?
增加了对空雷达设备列表(?)
& i* D& e' \! @- oItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 1 i( c2 z/ I3 H' F
增加了对空雷达设备j建造代码(?)3 s% F6 m. D' F, X$ B7 I
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
4 B; |- U" I+ {2 o 完善了对空搜索雷达的功能
" f: W5 a, z" s" L Z& }: E7 pItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
* Y: J) m% G- B i 调整(?)了航母超载时的OP损失$ I) K5 r% P |+ e! z$ L5 e1 f
Item 8 – Additional performance improvements for DivideCrippledTF.0 g2 S$ e9 [. g& A6 g, D! }
改善了战斗演算时,分离受损舰队的运算速度7 t- d+ J( ~9 y$ I# r% m9 q
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
" E" C' Y4 C7 M* Y8 U! K 允许以任务速度自动清除基地内的水雷 |