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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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) n' U o6 ]1 u# `$ w4 I8 ]Sub control on, yes
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possibility for Jap to convert Research industry to production, yes
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5 ^% i$ p9 T ]9 m# l1st turn surprise, with ally that can move only
+ p- r8 d1 [% I0 V/ m+ N: n* kfleet at sea and jap that can only make 1 port attack.... , yes: l5 [: q; k- Y; n7 ]
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we have to decide if it's allowed to invade in any hex or only where there
& i$ p9 c4 g0 j9 N" _& t& iis a port, either way is ok by me
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para can be dropped in small portion, no
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9 R( Z5 }7 i0 U2 H8 Cif it's allowed small invsion from subs, no# Y7 I* |0 B! I$ p6 m5 a
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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HRs
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Day 1 ( A* v# _" U; l2 S: ^
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1. No attack on CV. 9 t" u! P& k9 e7 q! b; B7 ^
! v; {4 m8 q5 [2. Only 1 port attack.
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: m! U9 B' P1 y- V7 u0 e3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). : t- u& s& p& ^+ S0 M, C
, x$ M r. b: b7 `$ z0 D2 i) p4. Allied player can only move fleet on the sea. / f9 G: ?) _( K4 @# j
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Commen HRs : V$ R I, E; Y
) L2 L' j* m+ v4 ^0 N6 g/ s# G: u1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6 m: C" Z0 S! M) t6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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9 O. c9 ?# W2 B) i- j# Z7. No mining from planes - o$ h+ M: o( X
; |' `. p" h. P' S& F11. No sub commandos. * F5 u: N/ w- J. c5 _
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12.Paras can attack only as whole unit. , p& i ^7 V) ^* Y' Y" y
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16.The shift of units using HQ change is banned. 9 q* ?" ?- l: T
2 ]; w! y$ Y8 }. L9 _- t' a17.Units in Mandzukuo must have at least 8000AS.
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* I: q; |+ r7 u: Q" y+ J4 M18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). * `* c# o* H/ i% M
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19.Chinese troops under SEA command can be used only in Burma. % t. c( r$ g' J- P- t
# S7 S) P# a0 m/ C, n20.4E minimum naval attack altitude is 20000 . ^4 I6 F( s: D
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21.No upgrade 2E to 4E with exception of Bolo planes.
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% {3 w( L+ b! n4 c+ f# w22.4E can attack from China from July 1944; no city attack on chinese towns. ! ` c1 V! ^4 @ Y: _" T
9 ~7 z! Y p. _0 n) Z23.No 4E naval attacks after 1942. 8 I6 O) i: q! ~2 k
0 @3 e ~0 K: p. _$ W; r. X25.Max number of planes is 50xAF size
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: H8 [" ~3 _) @' D- n26.No PT is allowed in the game, except the existing at the beginning of the war.3 j8 S8 ]' R7 H
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. ! ^2 m8 K& C! S0 B# }% {: q+ e( ]( W
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 0 m: _$ h1 {9 O- k0 h
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ( ?- y; }- e: z; }/ V
6 k, ~ }( w. {% O5 s/ m. Z29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 2 l) Q U! h: n d, Z9 ?
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30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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; o# _- K' m) J5 v, _, ?32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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" K% o2 h+ H5 `34. No allies aircrafts can use Russia bases.
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# }0 j2 d: [( g) Q- F9 C35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 6 R. H3 @6 T& B/ d. Z4 {) G$ ]
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. , }+ ^' |/ V1 O8 M
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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