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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes4 [) G5 F5 j9 R
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. b0 C7 B9 U6 T; ^( o' y! z3 t1 S1st turn surprise, with ally that can move only + s$ c$ o2 |5 s# W0 ]3 I
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there ) D( f1 u' V' }2 O; l* O* q
is a port, either way is ok by me7 e- Z( F, `4 w! |% I% r0 v4 \/ k
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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HRs
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Day 1
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i) e9 l7 i! b1. No attack on CV. & U, n# k+ z" P! T; \: P7 p
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). 5 W) L; U( n1 z" [( [
6 L; b# \6 `. V2 w4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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3 b& L: ^9 Y s9 \ y6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes
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11. No sub commandos.
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3 p U' W4 @1 Q12.Paras can attack only as whole unit. % Z4 }5 ^* x0 p& [2 [, }
n6 k4 W# N) ^* A16.The shift of units using HQ change is banned. . N% d" K2 C) M# Y1 c
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17.Units in Mandzukuo must have at least 8000AS. 9 G, A$ l5 [( A Q! e/ g0 A* D
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). & c6 j4 D- I1 F8 i
2 u# ]& c: _$ q, E# L3 u19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 ( Z$ C' m. l5 }
* ~1 I6 ?% i( P$ L/ I21.No upgrade 2E to 4E with exception of Bolo planes. 6 X2 M6 k& L- z3 L; d. b
; r9 R7 c0 S/ K# B3 k22.4E can attack from China from July 1944; no city attack on chinese towns. * s2 o) u2 |# Z X0 o
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23.No 4E naval attacks after 1942. 9 _% H, G4 T# g5 h4 P
$ O* Y' [5 e5 a& ^7 @25.Max number of planes is 50xAF size, G1 h6 N. }, G$ P" M
9 p/ m* c# Y* {' z2 B26.No PT is allowed in the game, except the existing at the beginning of the war.! f, n: W% ?3 ~, Q$ J& A& F6 S
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8 g H+ F% z; h28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
O2 B2 K; `' K3 H) XAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
& U: n+ i( ?# C, r" {The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 0 P8 I$ F. G2 l; X& }
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 6 y4 e9 b7 x6 t! |8 s" c' R
0 A9 L. `4 D- I- T. A) z& v4 J30. No city attacks on asian continents.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. ) }) M7 p- K2 D W
2 t1 }: M2 o, ?% Y$ U% c34. No allies aircrafts can use Russia bases. ; }( w: K% P/ E4 N5 F& P1 V, f3 t
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. ! A3 z% m# @$ I; j) f! l
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. : Q3 a+ {3 ]& _
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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