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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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, h% G2 X+ N7 i5 d! D3 f$ W+ cSub control on, yes
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only / {& b i: Q5 s- l
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
) }, Z6 ^- ?% F o. {is a port, either way is ok by me$ J2 d" a! P( Q0 F
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) c' ?: q& C1 d9 s W7 `; p, Gpara can be dropped in small portion, no
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if it's allowed small invsion from subs, no' j, B* Q1 U5 E* a; i" A) W
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.
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8 `- z6 Y/ h& w: LHRs
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Day 1 , S5 C, g3 R. ~2 S7 N8 [4 W* @
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1. No attack on CV. - `* s" _$ z+ _6 O% Q+ ~+ p
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2. Only 1 port attack.
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ' e K* h3 a+ A0 n3 @) H- K, I
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4. Allied player can only move fleet on the sea.
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: e# R. I' Q! r; f6 I9 E8 J; BCommen HRs 2 ~7 E% ^$ Y8 Q) R0 {4 b
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 0 c+ l7 f& K" {$ r# k# L
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7. No mining from planes
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" G6 N) }7 z L( H11. No sub commandos.
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+ |& ] F1 Z v# V6 z# H, O# x: s12.Paras can attack only as whole unit. 0 W9 W- [0 o+ C! u* k l5 I( A. H
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. . E5 `; { P! f' f- D: r
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. - \; r. i+ `, v$ J7 c
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. - L' C, R9 {7 y, H: L) i+ t
4 A3 g8 z! \% I- s/ u2 {22.4E can attack from China from July 1944; no city attack on chinese towns. , Q; w7 W2 ^1 \3 _
+ p9 h7 k7 G: P5 ^23.No 4E naval attacks after 1942.
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( y7 j! K- ~' f3 o' j25.Max number of planes is 50xAF size! L2 |" J; G; d( V. l
# X+ }4 r3 s9 P T: K! e9 y% ], a26.No PT is allowed in the game, except the existing at the beginning of the war.) c! M. W% F$ A% i) H/ ~0 I
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. 1 y; O. N, z. c/ P$ R7 @; F, j
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 3 c2 w% O1 a1 t- Z" [8 Z( Z9 j
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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8 R9 s8 \3 B8 p29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. & Q* T3 B% r) [3 t! A9 Y# v! i. G
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31. Only air groups designed by game can run night air attacks. 5 I# X. W# q+ i0 s& w0 e8 S
' b0 r q* I8 D6 g K32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. * b$ A8 \1 Q! D" }# N2 p
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34. No allies aircrafts can use Russia bases.
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2 L' d6 a6 h# c. j. a6 ~. f35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 4 N5 O/ R0 @& `- ~: H: [4 p
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. ( B& `8 b4 Z. a; j
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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