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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes
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) I4 J+ @# ], x0 O/ \' N' u# L/ Fpossibility for Jap to convert Research industry to production, yes( m1 p' e; V( H, c
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7 ]/ G5 S3 q, A' ^& t" o1st turn surprise, with ally that can move only ( Q* Q2 V5 L( v
fleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there
; B9 v2 A" N, Y3 Q# d- bis a port, either way is ok by me
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para can be dropped in small portion, no
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. ^, b0 O f4 A& `4 f9 y' p( Iif it's allowed small invsion from subs, no9 B: y( P) @1 k6 z& N
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.+ {' d* ]' b; I7 o( A: b
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1 E% b. j& G" [, F c k' J* hHRs
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Day 1 & M! Q" o/ d5 Q6 K0 t# S. {* u
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1. No attack on CV.
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) \6 g' H' F$ S/ c( t5 L6 S2 `2. Only 1 port attack. " v" ^3 D* R8 j- Y
. F( C9 I9 e a% K0 c$ j3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). 1 l9 U) e: {) }) a9 G
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4. Allied player can only move fleet on the sea.
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Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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" X4 y* e0 x+ W% g4 I+ a8 F, L1 J* ]6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. $ W' t n H' S/ g" o& q( N
6 V$ E0 z C6 [. F/ ]" m* p7. No mining from planes
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. s- t6 y4 V3 I: Z8 K& b11. No sub commandos.
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# f) \6 U" t( b. w1 s5 `+ R) G5 }12.Paras can attack only as whole unit. + m$ X7 d9 B; d
# f5 q7 y. v, Z! N16.The shift of units using HQ change is banned.
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4 o! M! S( X$ }7 s17.Units in Mandzukuo must have at least 8000AS. 7 a( A2 r. K: R" e# g( k
1 ?/ T2 m/ p4 K18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). $ D+ W' k% u+ n
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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: b# @+ v* ?/ ]5 r9 o7 F( }21.No upgrade 2E to 4E with exception of Bolo planes. 5 M7 c: Z; ^7 @, w: {% Z+ D
8 t7 t6 Y) I4 I& l22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. ) T) B: l7 V5 S: \+ m+ ?- \* z5 z4 Y
; g3 W. L0 N3 p$ `9 A4 n" A# r3 D25.Max number of planes is 50xAF size
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6 M3 |, d2 R0 O0 q1 O% C$ n' g$ X26.No PT is allowed in the game, except the existing at the beginning of the war." L3 e* x, k0 }0 B. m) x: ^- B
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. 9 x' B2 Z5 e M1 P' V% Y, G
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
/ c# j4 Z7 h& R( O* b8 u9 FThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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+ v1 t o; c' N( |& w {29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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30. No city attacks on asian continents. 3 c* n! c9 [0 t t7 p7 H3 G" A
- s) a5 w/ v1 [4 h& N31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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34. No allies aircrafts can use Russia bases. , u2 i+ O) z* j2 @6 d
, G# N0 w% p; r9 K35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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2 ?' q1 J' Q$ v- p& \; X- W36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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