鬼子的回信( ]! S8 E7 A# W0 h* G/ H- D
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
: u: _( w- [# l% E- lWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.# D2 I$ f/ e9 \
7 r7 B. \, [+ W, [1 uThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,0 l- F G' ~) M: k$ P9 B, P
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do.../ c2 m! R' x' ]) n- [
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Day 1# m4 q5 _1 {2 b# O0 E7 L; r! ~ I
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. s* w6 d6 E0 d4 z/ P- K1.No attack on CV.
# Y5 L! c- S: o4 A; h2.Only 1 port attack.
2 E& H0 L: a1 H( ~- t, X% e. U3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.) G; B1 {5 W0 k# l4 V" k0 v
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings). w( c l _# e/ B v
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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4 u0 D4 _/ d) ^3 T N2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.. g' x8 @* a( z
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
8 r* @' f5 r! G' y5 w* z# [5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
s& R; P I- N, M- ~5 ?( t6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.- W2 z! q( e4 L
7.No mining from planes
; K. q0 ~9 f8 _9 q% Z1 n0 ]% k8. When the base is captured, AF can be used after the same number of days as AF size.4 k& z. p, ^ L! C) A( O% X( N
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
, }' |! K+ F8 o8 z. M10.Only base or dot could be place for landing (same paras).
" N2 D$ u' ?% ~ ?' E11. No sub commandos.! t& @1 s; ^* E+ e9 ?
12.Paras can attack only as whole unit.
9 N; y1 T+ a2 f% r3 W16.The shift of units using HQ change is banned.1 W* O2 m1 b9 p2 A& A3 B1 O
17.Units in Mandzukuo must have at least 8000AS.& S! z: |" f/ E' M1 O3 y7 [5 Y
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).2 }! b j* `. q
19.Chinese troops under SEA command can be used only in Barma.
) q( e6 Q7 h; j; ^20.4E minimum naval attack altitude is 15000 stop. H) a2 \! A% P% L& t! {8 V+ F
21.No upgrade 2E to 4E with exception of Bolo planes.
' w8 }% U: r$ E2 b6 z22.4E can attack from China from July 1943; no city attack on chinese towns.
1 c' e: M7 m7 H2 w" Y3 B9 a23.No 4E naval attacks after 1942.- p7 s# p' p: [; Q; {9 `3 @
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
0 p1 a# `5 S' W8 z9 u2 k25.Max number of planes is 50xAF size and 30xAF size on atoll.
. q6 O0 I" H" ~) L- F% C$ a26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.2 p( P O1 d4 j- _0 H; |& Q8 E
27.ASW TF max 6 ships.
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Check it and let me know." B) ~0 O- Y( C
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Tomik |