鬼子的回信0 G6 O6 {, y' T9 |0 g) K2 C9 ^
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, o; c; X3 y1 z* d5 QI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.' N2 ]! p x9 e, B: C8 `
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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4 ^7 `, J* J0 x: A+ K% \& y) {' fHi Matthew,
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8 C8 s1 n$ A, C* LThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...* j& N3 e C2 N/ n* ^6 e
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3 q6 n9 E! F! e/ gDay 1: \+ U7 M& ^0 {7 T- ^, T9 p
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1.No attack on CV.: v2 w/ O+ u: a- k) h0 r
2.Only 1 port attack.
6 [2 a- S( i6 S3 S- h) x3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
* m! o2 w2 G& v. f3 {$ f4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).7 h7 T8 r! n2 t# j) K0 L1 P
5.Allied player can only change orders in china.
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HR; O ~& S# o) T+ t, a1 b
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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J6 S- u' C5 c4 ]& K" P' }2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.2 y7 ~4 h% J( v$ {' E( j7 Z( M1 I* i
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
, A+ I, F1 s2 r$ o0 i: S# E5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 2 h+ e x8 q, _( O" n/ Z
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
. x7 L0 d6 J7 g1 S7.No mining from planes3 O4 B: y& z$ c4 b
8. When the base is captured, AF can be used after the same number of days as AF size.
, G, s, O2 U- n( g \9. If atoll is occupied and Japanese units are still present, the AF can not be used.
4 ~. w6 L9 ^+ x* n& t4 E10.Only base or dot could be place for landing (same paras).
0 y! R3 [$ k8 H5 t6 x: N11. No sub commandos.: {) E6 c8 r# C
12.Paras can attack only as whole unit.: l! \9 s$ u# p; v
16.The shift of units using HQ change is banned.
$ R* J& K% M# W: L, C17.Units in Mandzukuo must have at least 8000AS.
/ m c/ y% Q! X7 a; _ q18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).9 C8 H* d/ D) L1 d7 R; V9 R
19.Chinese troops under SEA command can be used only in Barma.' z7 t" I& i# M. u5 Q r! _
20.4E minimum naval attack altitude is 15000 stop.0 C# U& D) g+ b' N( h
21.No upgrade 2E to 4E with exception of Bolo planes.
+ h' s* I0 E- }" s22.4E can attack from China from July 1943; no city attack on chinese towns.
1 b5 \7 H0 Z7 q7 ^: ?8 f23.No 4E naval attacks after 1942.
1 h1 s" t7 w' ~24.If the dot base is 0/0, AF and port could be expanded only to size 1.
- U3 y' K$ ~+ M5 _25.Max number of planes is 50xAF size and 30xAF size on atoll.1 d, a. U0 w6 o
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.( H1 m6 y; h* g' y; F8 n
27.ASW TF max 6 ships.
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Check it and let me know.
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. c4 b4 x6 e2 r( p' E4 wTomik |