以下10条是我提出的房规
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1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
. ]8 R, X S# i3 e' uAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 3 m7 j2 \+ W: d+ |" l& V
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands.
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5 m. c) T) M. W# K4. Only air groups designed by game can run night air attacks.
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' G- Z0 \- w; ~5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. 1 k& m+ o/ k8 }. u5 _6 e
* s$ |! T) L8 v% q6. No shinden, shiden and raiden on Japan carriers. I4 r/ W. r& Z9 G+ l" O
- n' \9 @7 S I) c7 O% a+ f0 i0 C' E7. No allies aircrafts can use Russia bases before russia join the war.
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+ x* e2 {# r# X4 r8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.; R& y7 v8 K p( c2 _
9 `# u' L% _! H% L9 e9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.8 f) }# N' }" I& y% @
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10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |