鬼子的回信+ F+ p. d0 C) T3 h; Z
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 `! B% M6 o: B2 s8 ^) t/ ]5 HWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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3 r9 I1 D# t' F; rHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.; U0 v t' v$ l/ Z$ `2 _- y# m
2.Only 1 port attack.
( @/ c) ` N7 U& G1 e/ `3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks., @3 [# E7 J( _, M9 L5 {+ @* f
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).) ~5 @7 {: Q R5 w1 \3 C! N/ B
5.Allied player can only change orders in china.3 c% k: R/ P9 m3 p. A: m
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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; M1 N: D8 C! t3 \2 W4 v' T' G4. Allied units can be landed only from TF with at least one half AP or landing crafts.
4 G$ p: j. H# x- Z v5 B2 _; p; R6 v5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
5 W; A1 \( H+ x. N( m& v" d6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
7 W. n$ H9 ~, b3 s+ {( r7.No mining from planes8 d ^9 ^, ~, k1 Q" V& _& `$ p+ d9 x
8. When the base is captured, AF can be used after the same number of days as AF size.7 A4 a+ P$ Z. x& o
9. If atoll is occupied and Japanese units are still present, the AF can not be used.! y5 k3 e- ~7 c- t( ~3 K7 ~# u+ d8 e
10.Only base or dot could be place for landing (same paras). 9 x; r* h) _1 f* e7 d% f7 E2 f
11. No sub commandos.
* o, O& E" R9 d12.Paras can attack only as whole unit.4 C4 q4 E5 Y* s/ V/ L" x' P: q
16.The shift of units using HQ change is banned.
$ @+ p1 w5 A2 y, U3 F7 ?17.Units in Mandzukuo must have at least 8000AS.
( E) w) p/ p P# s4 j: S% F! d18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).6 E9 n5 K* P8 @) K
19.Chinese troops under SEA command can be used only in Barma.
: g$ a# e7 ^% l ^; \20.4E minimum naval attack altitude is 15000 stop.( e" }3 G- d+ k
21.No upgrade 2E to 4E with exception of Bolo planes.) z/ `! ]# I6 J: [! i. U8 [
22.4E can attack from China from July 1943; no city attack on chinese towns.
2 @( k$ X) C& _. K/ T23.No 4E naval attacks after 1942.
9 x$ k* b# ~. u$ e/ A24.If the dot base is 0/0, AF and port could be expanded only to size 1.
5 J$ X, }9 m# h7 g) Z25.Max number of planes is 50xAF size and 30xAF size on atoll.. ?% |/ A: t$ Q0 E! L
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.7 Q+ \# V; d8 y s( z( F
27.ASW TF max 6 ships. 4 m( a" q5 l$ }# c8 D
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5 E- e! j. F: Z+ ]Check it and let me know.
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1 [+ `) A. [% Q3 f& sTomik |