1.806补丁内容:
* B2 B( i$ ~7 s7 E# b' \Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. # H% q3 {( [: I
修正了舰队未能正常装载的问题8 E, t" i; z; \+ B5 X+ ~
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. + o, W8 E) K2 R
修正了舰队未按命令抵达目的地的问题- P A* { H; d: @9 v, C+ y: t% b
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
8 n! X( `* W+ v+ W2 p 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除8 i' l6 W! B+ B6 m$ Q* S7 g
Item 4 – Add air detection devices to the device pool displays.
& @# ?0 C* T& [$ e' O 增加了对空雷达设备列表(?)1 \" D! O1 U8 P2 y7 v
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
* a: K3 {! n, x 增加了对空雷达设备j建造代码(?)
% R3 n4 `9 l$ R! l7 dItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
! X, q6 ~- ~; P 完善了对空搜索雷达的功能
% y8 c N! K4 O+ C& v. WItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
- l% ~5 B9 U) p 调整(?)了航母超载时的OP损失" z3 W9 F+ N, W
Item 8 – Additional performance improvements for DivideCrippledTF.
8 K2 V5 y" p" O! F1 B2 ~+ f9 X 改善了战斗演算时,分离受损舰队的运算速度
: |5 p3 t% ~1 p6 ]) ]) X4 |Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
# o4 u6 B9 e5 Z3 w4 \0 m+ J0 A# ? 允许以任务速度自动清除基地内的水雷 |