2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
7 S S3 p) D }! ^/ _The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
" `+ M% }+ @6 T5 g7 Qftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容: 1 v1 M4 {1 j; l6 H
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
- m( D0 P2 U9 YItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ' ^8 i& Z% S( g- {0 h0 T( E# p/ r3 d+ ] k
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
8 p; l, Z4 k( B7 c7 F, O% ?Item 4 – Add air detection devices to the device pool displays. ! v f2 ~8 P/ ]5 r( G& u, n
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
" V1 W- F3 J. u8 c# t# GItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
/ E( Q9 {" A, O% c+ U3 i' vItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
1 m+ `( T; r% N: f4 T7 X4 nItem 8 – Additional performance improvements for DivideCrippledTF.
" T) U4 C4 ]9 q# B) c+ S) ZItem 9 – Change to AutoMineSweep to enable MS to sweep same base. |