2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
0 c2 n- v# g+ M0 rThe incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
, X7 [, M$ c Cftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip8 ~! T+ d3 h) V+ G6 t
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1.806补丁内容:
' n. D8 e' U! D- M1 }Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
* A4 Q3 j0 A/ u% ?/ h7 B; h$ nItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 9 \& {* h5 d* ]6 W+ ]. [
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
1 {* n* N; P% H. ~5 xItem 4 – Add air detection devices to the device pool displays. % v$ P* R" J2 q) L3 ]3 x
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
6 P0 K, ?( L! y- K$ x$ BItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 6 p, R7 P( z) N: ?- c
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. * f- D+ K8 _9 |0 Z2 `2 y
Item 8 – Additional performance improvements for DivideCrippledTF.
: _0 t1 N& }% [" N: n1 ?Item 9 – Change to AutoMineSweep to enable MS to sweep same base. |