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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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Sub control on, yes4 e+ j) [! s' M1 z5 V$ {' a8 w
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possibility for Jap to convert Research industry to production, yes* O6 O! @4 y& ?' d: d( C; A9 @
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1st turn surprise, with ally that can move only
7 Q7 A2 B- ]/ mfleet at sea and jap that can only make 1 port attack.... , yes
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6 t: Y: l0 Y% @ j; |8 Owe have to decide if it's allowed to invade in any hex or only where there
! c4 D& t. {0 D* L9 I* Cis a port, either way is ok by me1 ]0 M1 S) T+ D% V) x
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para can be dropped in small portion, no1 |& y1 N! c9 p3 ]8 v
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if it's allowed small invsion from subs, no! P& R, W2 q/ n) O. ^5 s9 {4 w
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side' p$ d' F+ z6 O; v6 j
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in use of 4E bomber, 20000ft for any mission.4 H6 o( |. e! k3 k
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7 a% I0 T6 o8 f- L. h" j4 n$ qHRs
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Day 1
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1. No attack on CV.
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0 P% \" X! Z4 ]3 B1 _% z2. Only 1 port attack. 0 ?6 I! J) B$ g8 {- [
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). ( z/ X) h0 d3 m. b% K7 \
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4. Allied player can only move fleet on the sea. ( v7 Y7 e$ U% F! {3 X
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- }, }: Q9 i/ Z9 Z! _Commen HRs
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 9 c; A; K5 U1 ^( _$ W) E
1 l' @; i" b% ~ {( _7. No mining from planes
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" f! b. }& q. G) W) D' g0 S, Y11. No sub commandos. * u$ F$ ]6 {0 I
( _+ T2 M; ~+ h( K7 x( z1 l5 L12.Paras can attack only as whole unit. / ?' q% S/ ?% _( C1 N
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16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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4 X# c1 G% A, g6 C% S5 U0 `18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). 4 G7 r8 l" Q$ ?/ i
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes.
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% u9 K. n* X2 O22.4E can attack from China from July 1944; no city attack on chinese towns.
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3 Q9 ]; s. o/ M9 A0 N23.No 4E naval attacks after 1942. 5 z5 Y' Q b% [" |) S2 s: k" o' t
0 D3 V6 ]4 W1 p25.Max number of planes is 50xAF size# y% Y; e! p X1 l
1 x3 D- f7 {+ A U26.No PT is allowed in the game, except the existing at the beginning of the war.- x T7 Q4 j8 l0 @
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. : G' D- s; E$ K7 B# B& ~+ N
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. ) D& d+ d& s: Q0 \0 W+ }- X
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. / J" o9 R. j- n* }
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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! d& z; M0 g/ Q" u$ `5 E7 [3 h30. No city attacks on asian continents. # i8 W8 S: h# {
, h' b! p4 z" e; J31. Only air groups designed by game can run night air attacks.
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$ D5 o3 y5 e$ Z3 ~7 ~32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers. 5 T2 o9 u# N) a) M0 }
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34. No allies aircrafts can use Russia bases. " |% |* ?( P6 [6 f5 ?
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 2 G$ e r# f* r
, y' G" t0 U- Q, \& y `9 b6 y9 ?36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. $ x$ j; |: ^8 A; Z1 W1 _; A
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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