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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.$ c5 I5 Y, r4 Z8 m3 U- ^3 U7 d
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5 ^: u9 y9 i" }/ rSub control on, yes( U* ~! f u: ]8 Y: r: m# b
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5 X+ c. A, p( {5 @possibility for Jap to convert Research industry to production, yes U7 R, u" `! z: C
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1st turn surprise, with ally that can move only
3 \; e- C& `$ |: P: l' N5 [# Sfleet at sea and jap that can only make 1 port attack.... , yes$ u' @+ T1 f% ~ f6 x* _ I
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$ j4 u- {+ r% i' @0 uwe have to decide if it's allowed to invade in any hex or only where there - W/ v# u5 \; B! e" d7 o, }' N
is a port, either way is ok by me( M C3 K2 ?2 \# {3 Y
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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5 `( y) F4 {( w9 NSomebody use restriction in the number of AntiSub fleet, no restriction on both side {7 Q+ P& r% M* M1 r0 n0 q# X0 ^
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# L4 q6 I" g* l4 m, Jin use of 4E bomber, 20000ft for any mission.
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# j0 W& y: i( G$ b; A/ ^HRs
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* h3 q! j+ W% q4 t7 a+ v* J6 E9 gDay 1
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1. No attack on CV. " J0 M8 M2 g: p. q
" P, w2 x' R+ S' ?& ]& \4 V2. Only 1 port attack. 3 X! U4 s9 L% {5 ~) t8 R1 Q( u
# r2 x5 ]) U9 r$ H- m4 x3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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; n3 j8 H6 P) u: n/ b, u7 e4. Allied player can only move fleet on the sea. 5 h; ~' X! ^* V; p( N- w( B
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& {8 P4 n1 g2 I+ @( HCommen HRs ! U4 e, I, B$ e; h1 I! i4 O& X. _
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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, Y; Z2 S/ X$ q8 ~6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. $ ? f3 z1 h" x, ]2 ~" ^
1 y( P# x4 D$ p5 V* x7. No mining from planes 0 y' i) y" L8 {
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11. No sub commandos.
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12.Paras can attack only as whole unit.
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9 u% \, ]" W, `16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS.
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7 a* w( e. ]9 O o$ d, w18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). * M7 @. Y: D4 ]/ ~* H) D$ N. v5 b
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19.Chinese troops under SEA command can be used only in Burma.
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20.4E minimum naval attack altitude is 20000 3 V( |( Y% Q, c% m) K
+ F9 J2 A( T2 }4 v# z g2 U21.No upgrade 2E to 4E with exception of Bolo planes. . i; C" c+ {/ [/ y
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22.4E can attack from China from July 1944; no city attack on chinese towns. 0 S9 Q' P& \+ r
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23.No 4E naval attacks after 1942.
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7 O8 P2 c* R5 _25.Max number of planes is 50xAF size! v' j6 D/ _# C
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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2 i* Q$ |1 o) E4 g0 k; p28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
$ L4 e2 x+ K, c, r7 m; o$ `7 I; JAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
) g/ C& i# @0 Y9 ?3 X$ V" R" lThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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! V* J1 q6 a2 `/ f) x29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. 0 e* M x* F/ j: ~% D4 B# W; N
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30. No city attacks on asian continents. $ t4 j+ Q8 H: l0 u+ `5 y; O
1 C: L/ B* W0 @31. Only air groups designed by game can run night air attacks.
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32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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33. No shinden, shiden and raiden on Japan carriers.
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3 t4 E5 j. W/ t! ?$ J( T34. No allies aircrafts can use Russia bases. ( l8 a3 Z- U3 i( d5 H
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 8 }6 x, O+ X# E, T5 g3 G+ x
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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