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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.6 S% u. H! t7 N- \' Z0 x! D% [
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Sub control on, yes
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possibility for Jap to convert Research industry to production, yes
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% A0 t) L a3 r* u( ~" D1st turn surprise, with ally that can move only
* S6 q% I J+ B9 `9 xfleet at sea and jap that can only make 1 port attack.... , yes
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2 @, i' z- a' N) l" A0 @ bwe have to decide if it's allowed to invade in any hex or only where there 5 J5 @3 |0 K7 z' Q2 W3 X
is a port, either way is ok by me
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para can be dropped in small portion, no
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if it's allowed small invsion from subs, no
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.+ i2 W" J" J S j" x. P
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HRs
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Day 1
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9 S' D: C8 N- I- P! `1. No attack on CV.
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. n2 F! _ R5 C! R4 m% u2. Only 1 port attack. 1 R: a. i. i$ P! `8 |: B
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea. 7 S4 W- x) ]& T# _
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Commen HRs & m- q; z& [$ [( m9 \6 k8 f4 T, Q
/ W1 r% N! D: Q: g: ]; t1. Russia must warned one week before invasion (i.e. declare war and wait one week). 9 \$ k6 ^' H0 ~
T6 m$ r7 h( { ~) u/ l" H* {6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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& Z- A2 B; p1 d2 Z$ F i7. No mining from planes . J9 R" ~+ N. @4 H
5 ^5 S" n' C8 h I4 S, u11. No sub commandos. 3 L# |( X8 b. F ^! E8 B
. m# B% `& K5 U3 O3 C12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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/ [0 j: T; w% ?6 ?17.Units in Mandzukuo must have at least 8000AS. : u# \" j$ d$ ]
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. * g8 C, I4 S! R9 }$ H( ^8 ?
" P; O$ m. F5 J6 T, x3 E20.4E minimum naval attack altitude is 20000 - X8 a) v$ d# e7 y
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21.No upgrade 2E to 4E with exception of Bolo planes.
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22.4E can attack from China from July 1944; no city attack on chinese towns. . S4 g5 I8 T/ n# V
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23.No 4E naval attacks after 1942. / j7 ?: B0 i" N0 P: R6 b
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25.Max number of planes is 50xAF size8 h# E- _0 O) u2 T) P8 h: M) _
& B- C" x6 \; t0 x2 {, c26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
" o C8 s6 O* i& {" nAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. % ^7 p/ }8 w) P8 R* D( O
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. * f1 V, B+ @ f$ h
6 [9 a% E+ C4 q) w m29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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; I2 ` b/ s$ u. B2 {/ k. c. q30. No city attacks on asian continents.
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0 P6 G8 u8 O- X( f, h31. Only air groups designed by game can run night air attacks. & F* T! O3 A6 t7 t. \4 s& {$ z% {; Z( ^
3 X8 R7 h/ {3 {( p32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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/ b& P4 I; L5 g33. No shinden, shiden and raiden on Japan carriers. 9 Z% ^/ r: S6 f, q, g& ^2 z
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34. No allies aircrafts can use Russia bases.
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. ! L0 n% k5 v- z8 |/ G3 i
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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