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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.0 R9 [' e; f0 ^9 F- g
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Sub control on, yes! R1 a; G; n; O1 b3 b
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
; H( \8 a: g, [# wfleet at sea and jap that can only make 1 port attack.... , yes
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0 T( v0 c% J, Rwe have to decide if it's allowed to invade in any hex or only where there
$ o! B$ \5 U3 u2 a: N4 L! sis a port, either way is ok by me" s9 M8 Q# _$ ]
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& f8 T1 j7 @1 e2 V7 W! ]para can be dropped in small portion, no, l* J! X8 f0 V( ^) Y: @
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if it's allowed small invsion from subs, no& Z1 D. D/ E* c1 _4 ]7 B
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side. i- f5 ^6 X: A7 j
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* ` W5 i. p' @* ] C" Zin use of 4E bomber, 20000ft for any mission.0 F) A/ U) k3 W! c3 Z4 p
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+ M0 b: u1 g; `& ~% E% mHRs
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) e7 x9 P' C4 D# v& oDay 1
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1. No attack on CV. 3 N% r; K# E) v! I
, C& a8 ~! z1 Z4 x2 ]% b2 |2. Only 1 port attack. & X; a5 u" H. u4 d& S5 f5 n
" P0 j) o* `+ L+ V- \" c6 H) n3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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) \3 q8 `5 [$ ~9 ]8 a4. Allied player can only move fleet on the sea.
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. w8 I( |* R" }3 v' R$ lCommen HRs & ^: v7 s/ G$ ]0 s7 I" f- t* d
# \; C7 [$ {0 A$ Y1. Russia must warned one week before invasion (i.e. declare war and wait one week). 7 b3 i9 m& {6 u
1 W! ^4 \% |% u0 t1 ^0 O/ J9 t6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
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7. No mining from planes . Z' P. e% \7 ~( p% \
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11. No sub commandos.
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12.Paras can attack only as whole unit. _) p& t: ?# x2 Y& i
$ g" }( j: j7 o" a" v. t' x, E16.The shift of units using HQ change is banned.
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/ g3 a C- ?: b7 o' F17.Units in Mandzukuo must have at least 8000AS.
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# A% z9 i# j; ]* r4 N9 Q18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. " ^6 m( p: i6 {9 g0 p; d0 q( i+ K3 }
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20.4E minimum naval attack altitude is 20000
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* P$ L+ ~& {4 m2 H' f21.No upgrade 2E to 4E with exception of Bolo planes. ; D4 E9 J, f( `
( Y! D; o' [+ q; E22.4E can attack from China from July 1944; no city attack on chinese towns.
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23.No 4E naval attacks after 1942. 8 \5 d7 ^' _1 O, v7 }% l' O
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25.Max number of planes is 50xAF size' `) [6 W; E1 b# a' ]$ m
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26.No PT is allowed in the game, except the existing at the beginning of the war.# l$ N9 z/ x3 E+ ~) `$ w! W- _
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count. # v$ i% [$ @# L' q. d3 r! @! c
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
+ ]+ Y* |- F0 K4 pThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. % r$ b% ]* I4 Z. _
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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9 K. A9 _0 H' V30. No city attacks on asian continents.
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31. Only air groups designed by game can run night air attacks.
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( c& t. P* J& s( G J# G1 V8 _32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. $ k& e- ~* p) E* f4 w$ s. x/ r
+ X) J# @) {! y. p7 k33. No shinden, shiden and raiden on Japan carriers. ' G9 P! u, c; f/ ~5 Y
\, l7 ~& U- M0 N, i3 q! ?# |; s- E. R34. No allies aircrafts can use Russia bases.
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
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