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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ; l0 s  s! y8 t
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ; l/ f8 y! y' _- D" }# H  f. I' I( S
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
0 e$ b9 Y7 o% A; tFixed non-base disbanding of LCUs
# S! X' n9 w6 a) @Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
- I; I7 b+ {/ dSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" + ~+ g4 i/ L$ K: _
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex & b, O# r" v. J: L) o
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 6 E2 h& p* i1 G( _: G* v
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) . Z: y8 \" m" X% R  x/ `
Restricted filter on Unit list for 'change all on list ..' not working & n' y4 b* y" C' V1 `0 s: c8 [+ l
Don't show TF to enemy player (in case it happens)
, A7 h* }. Z2 D" _Troop/supply unload at friendly 'dot' base   _4 ?/ C4 G! X) h! |
AI swapping aircraft to different nationalities & s! a: L; r  D4 J: _9 X% Z
Pilot training HI expenditure not set in some cases 6 P# w7 a- J, D2 b/ y0 L4 R8 w" \
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
0 [4 n# E& d  ], _9 o$ q3 iShow Electronics data in in-game database view * [* I5 v/ Z. y# x9 l# C* p
Disbanding VS group when not returning wasn't merged : t/ t! j( G1 ~! z
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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