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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ' f# @- [+ e0 U$ R
Group upgrade not performed if ANY fragment present on or off-map ( x+ y9 u% f; E5 R  k' k
Correct retreat test in supply phase for isolated units
" v  F$ L* G- `, n8 N1 HProtect use of 'unload at' destination when no destination is present 0 ^3 x& H7 Q/ f1 \# _
Correct display of port building % ( x' ]4 H& P3 ?  R1 U* L$ n
Reverse base checking order for supply movement every 3rd turn
3 A8 _0 n7 B" Q. m5 H0 l6 pAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ' {- O2 _" h& W/ G
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
" [9 A% v1 j2 x5 F# W: ?! {; mUnits with static squad/engineer devices can't retreat
6 M, H) @. k, m1 C; h  L% R3 e) eTweaked transport intercept for messages ( ]: u) H# C" ^6 W
Fixed CAP with DTs in transport intercept   z% J/ f+ V) A  O" w
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
( z5 |, v( ]9 f6 P) [1 m5 Y: \Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ' g: y' K& \) @7 n) d* [
Fixed AI issue with resource movement by TF / S1 V/ m7 ]( K2 V  e
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
. t; s4 W/ U) c' M8 \% Y5 ~: dFix port refueling when lowest endurance ship in TF doesn't need fuel
' @% ?6 B6 `  D' c( a+ [Fix ships in port with full fuel should have full endurance
# g! M# N- V' D, c) f. AFix AI over diverting TFs to top off fuel (courtesy of Don) 3 D) h0 M: t7 a- m
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t : ^+ ?5 C  _$ M3 }& G  g
Fixed: Unloading unit attack mode not correct in some shock attacks 7 e, k' n; b2 i
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ! c- S9 o0 a* a
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 5 v8 X% L$ B0 [% p2 ~( y: h
Fixed LBA flying from small AFs
7 R: b- _6 L- nChanged Maxed out ship ops on refueling 2 `3 e$ L. o. D/ K
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
4 Z0 X; b- n6 D! a3 n% N% F) bChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.* }4 m1 ~2 E/ E" ]6 ^/ Y
21/12/2013: 1123v
" t5 Z' }3 r% f$ kFixed Random TF could get destination set when another TF set a Patrol Boundary 1
3 @; X+ t6 c* }" m2 eAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 2 ~0 G# \/ |% o7 Z) N4 Z& R' v
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
! p& _, d, l" x1 d5 [Fixed Some errors in ship transfers due to tonnage limits ' Q2 E. l# F1 j4 w% s! C
Fixed Error in setting Ground Reinforcements globally off by menu # Q6 `+ i$ s3 t
Changed Global replacement OFF includes upgrades for reinforcements
# q& k7 ?) l1 d$ M" Q, c! \Fixed Cleared destination data on parent when rebuilding # O. N3 {, g2 W  X
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 6 B6 J$ Y; M# I# o
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization - ?1 {9 o$ ]1 ^& b9 {% ]
Fixed Stop in-game update from wiping pilot HI cost
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