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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
( `2 I' ^* Q; B9 Q" _Group upgrade not performed if ANY fragment present on or off-map
2 u2 l& Z$ e: ?# G, N: [' g  tCorrect retreat test in supply phase for isolated units + R3 [/ D0 W! k: [& h9 @# B5 S
Protect use of 'unload at' destination when no destination is present , M( H$ }2 a9 N
Correct display of port building %
* Q1 G" p0 A7 t3 V- sReverse base checking order for supply movement every 3rd turn
6 \9 Z8 s& U! ^5 X' i5 u2 U  e2 A% MAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
  ~! E) ]& ~# gCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit & ~3 L% T1 ]8 B$ a% m  X0 C8 ]9 l
Units with static squad/engineer devices can't retreat
. v; P8 K$ q& Z  U+ _Tweaked transport intercept for messages
2 ~8 D' r8 Y" n) W) BFixed CAP with DTs in transport intercept % g8 V3 R) k  j% E; [5 [- Y; r/ L5 [: U; \
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted - |2 R+ C# @* h# b7 f/ V+ a
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
+ u/ C0 z& {: f6 o) r, jFixed AI issue with resource movement by TF 3 u% ^' [! {4 r" E( e& J3 k
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
" S6 y" F' j) [8 P5 l- j- h0 aFix port refueling when lowest endurance ship in TF doesn't need fuel
1 x; b9 S, M/ b4 E2 b7 {0 a4 T9 \Fix ships in port with full fuel should have full endurance
1 D, F+ X2 ?: r+ l/ o( |2 s, [" nFix AI over diverting TFs to top off fuel (courtesy of Don) . b0 v. N+ R/ U& `" R6 [
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t : ?/ d# C- ^9 \/ I  [' q
Fixed: Unloading unit attack mode not correct in some shock attacks
: N5 |+ W, R/ q# VFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
  S- q) _* ]5 B3 U5 DFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u # Z+ }( l: x$ \6 M
Fixed LBA flying from small AFs
/ E% V) e6 f0 a9 Y* L" S$ @: y+ OChanged Maxed out ship ops on refueling
6 \8 P4 g2 V/ K6 |9 p; |Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel - y3 q: A7 H* a4 p
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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2 X5 G& T9 p7 _+ m" j21/12/2013: 1123v ( F! Y2 x" `" s1 N$ y# s8 d. p
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
5 A$ P9 {  g' [4 VAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ; v! Z5 H$ E( B7 E. ?; \. J
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
% j9 _3 _1 h, w1 BFixed Some errors in ship transfers due to tonnage limits
7 N4 q. d! w+ A& ?4 [. P7 dFixed Error in setting Ground Reinforcements globally off by menu 3 z" X) ?& |4 b
Changed Global replacement OFF includes upgrades for reinforcements 3 l, M* ^2 |) r& E
Fixed Cleared destination data on parent when rebuilding " ^& [- B( ]0 ~" Q  Y
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 8 f: ^. a# J4 ^. M6 z; j
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
6 n2 i: e. q$ h& Y% d) qFixed Stop in-game update from wiping pilot HI cost
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