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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
0 h( P" o! D2 V3 D4 ]( X& V7 b. j! nGroup upgrade not performed if ANY fragment present on or off-map 2 ~+ D* ^" E' H* T6 I
Correct retreat test in supply phase for isolated units
, ]3 ]( L" |' ~+ H& e$ G7 }Protect use of 'unload at' destination when no destination is present
6 V& }1 j+ c" M1 y6 T$ SCorrect display of port building % - H" `9 z, b. c- h0 f
Reverse base checking order for supply movement every 3rd turn $ Y, |0 E" l8 J+ V( D
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 7 w0 ^; Z& ]# {; j  ~  e1 t9 m5 p2 q
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
2 E' y' X2 Z+ w6 h4 f. D, jUnits with static squad/engineer devices can't retreat 3 i5 g9 c& `8 w6 n
Tweaked transport intercept for messages
: x/ U4 M: n6 K) ]; i- ^8 j$ pFixed CAP with DTs in transport intercept
; i* ]# C( D. f$ ~& k. }, v- vTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
( R. s1 {4 U; Z, J0 z) l5 FShips unable to repair should be able to go to crew-repairs (as long as no other limits) 0 i. o! m0 h- _# [6 w* x
Fixed AI issue with resource movement by TF $ y  M$ h$ A$ o& k6 t; ]
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
3 k# ^; V0 i) M8 h' C" eFix port refueling when lowest endurance ship in TF doesn't need fuel . i4 w% x+ u1 _+ S
Fix ships in port with full fuel should have full endurance
, K! L/ X4 Q! F( b+ iFix AI over diverting TFs to top off fuel (courtesy of Don)
  |" H* K5 K0 ]3 O1 jChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t + s& `0 \; k5 Y
Fixed: Unloading unit attack mode not correct in some shock attacks
7 d5 h$ z! t6 l4 l6 Q9 D4 zFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) & h8 i6 a: V8 ^. |, _( F, j
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ) z+ t3 n8 K  p: q
Fixed LBA flying from small AFs
& e; }6 E$ v8 vChanged Maxed out ship ops on refueling # B. G6 Q# X% I6 G
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel   t0 ^( V7 O( z' W4 e
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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* X+ j& R6 ?: \& x9 h$ h' z21/12/2013: 1123v
1 w4 A& i0 e$ QFixed Random TF could get destination set when another TF set a Patrol Boundary 1 4 V) X1 }3 H+ ?3 ^( b6 c  R
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
4 d; |0 l6 N8 I8 z: Z. F( f+ d% YChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving # l0 i$ x4 v! h! l1 {2 G9 R0 `
Fixed Some errors in ship transfers due to tonnage limits
# t! @* [+ M& B1 v5 V1 WFixed Error in setting Ground Reinforcements globally off by menu
, u3 @& J. [. n* a8 s) S! W, QChanged Global replacement OFF includes upgrades for reinforcements ' I3 s; q( j, z; t+ s3 u7 ?
Fixed Cleared destination data on parent when rebuilding ! L. v$ V& j9 `' R4 y+ c& F
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 w3 O+ t( L0 ]& W
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 2 `& F9 I! x2 L0 Y6 k: j
Fixed Stop in-game update from wiping pilot HI cost
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