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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. $ ~7 R6 C  k' P; R- I* e
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 0 U; Z' R& z5 L: z( h! M
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
. Z, D) [, n. [0 yFixed non-base disbanding of LCUs / D, I, ]. R0 w
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font ; a2 z' p3 o& `# _; ^+ q; ~
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
" v+ l$ ]& w8 I7 HDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex + x# }) ?( H! Q
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ! h! z6 s  O1 ?% A+ m
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) ' W% O$ t0 d7 J) a' x. X
Restricted filter on Unit list for 'change all on list ..' not working
7 ~" k# h! D" [1 L& UDon't show TF to enemy player (in case it happens)
0 x) H7 e0 k0 ITroop/supply unload at friendly 'dot' base
8 e; u1 a# W0 \" ?" _AI swapping aircraft to different nationalities
- s) A4 q: C1 ]" ^( ?Pilot training HI expenditure not set in some cases
$ `5 u. E6 ~; ?& R! I1 b22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display ; S# R$ Q/ U5 u4 E) ~; T
Show Electronics data in in-game database view
" s: z5 V- ]) }5 Q, {Disbanding VS group when not returning wasn't merged 6 u4 c; g7 A: v7 E( i# p, i
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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