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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
. {2 w2 U- N) ?6 S/ p3 t( ]Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ; I9 ]6 B4 J& h; E( J
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 9 C2 Q" u6 `$ H0 V! X/ @
Fixed non-base disbanding of LCUs 8 x0 ^: S+ T; \5 a
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
; s. i- N5 Q. f# |Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" . j1 s) z+ t# m% |" }4 A. _
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
0 ?/ x1 {9 M! ~: ~! sPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
7 H, W2 F& ]2 R% NRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 4 A! A  f7 c/ ?7 [5 J; F& W
Restricted filter on Unit list for 'change all on list ..' not working : \  W$ ^( f4 G4 m" ]' n3 v
Don't show TF to enemy player (in case it happens)
- V) S: o9 v3 N# D7 N9 ~Troop/supply unload at friendly 'dot' base
  U3 w8 L! L# q* y; @5 JAI swapping aircraft to different nationalities
- A, p& Z: u. {! C" O0 T  w% jPilot training HI expenditure not set in some cases
7 e5 m" L) |  L* |3 b/ c& a22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display + ?1 \0 e8 @8 d/ o6 U# H/ |# ~
Show Electronics data in in-game database view ' u2 k8 S6 i; e: }
Disbanding VS group when not returning wasn't merged $ z8 ?. o3 V' R
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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