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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 9 I% C; N( f- T0 s" _3 L
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
+ @. Z* H; h3 ^0 pAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. * Z0 h9 i7 i! T/ P2 |# F3 B  k
Fixed non-base disbanding of LCUs 0 h( j- S0 Y! [) D+ V
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font   C6 p: ~4 E% h* b7 }
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
: p1 S. B. k2 L% n: nDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
! e+ Z% ]4 t$ N8 `+ l" x, ePartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex + V3 T' b! ~2 q7 ^( e$ R: L! `6 P
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) . i( q1 z" l0 t- [  t
Restricted filter on Unit list for 'change all on list ..' not working
) d% q3 j7 _# q& p" [1 H( I0 X7 `: sDon't show TF to enemy player (in case it happens)   c% i+ j0 y( ~, I* ~- M3 d
Troop/supply unload at friendly 'dot' base + ]* s4 G( i( O7 \1 t/ M8 H
AI swapping aircraft to different nationalities ( I  q" O7 n+ K9 O0 R& c
Pilot training HI expenditure not set in some cases
$ S4 z& n' H2 `$ F22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
6 y; l. H# V/ j. k3 v; _Show Electronics data in in-game database view   c5 @4 H9 g9 @2 b* c6 R$ d, {9 v. R3 L9 D
Disbanding VS group when not returning wasn't merged
( c2 `3 U; A$ L, \" ZAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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