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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. / h+ M& V$ S0 D  a" a% j
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
( ~( w  K- U# L( }+ MAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
3 J& r; o4 _" T/ r2 P1 `! VFixed non-base disbanding of LCUs 8 e1 Z: R3 p3 R/ G7 T3 b
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
5 a/ a& S0 P8 s3 G3 \1 A- Q/ BSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
3 \# Y6 y9 A  u$ m- A5 sDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex " m  A  ^* ^2 z
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex * j$ U$ Q/ ^* L
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) " e$ v8 ?( G5 B7 y7 K/ ?
Restricted filter on Unit list for 'change all on list ..' not working 2 A& l4 M$ y& u
Don't show TF to enemy player (in case it happens)
; n; V* O; V  I$ G$ xTroop/supply unload at friendly 'dot' base
* a8 C; b4 r  v' [* NAI swapping aircraft to different nationalities
( _1 r& a& l3 o2 t0 d  H# E+ b3 mPilot training HI expenditure not set in some cases
! _; t' }. L# S, @1 j8 M  y6 [22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display * q$ p9 c0 S) N4 Z
Show Electronics data in in-game database view 0 M4 h. h3 J& y! r0 U6 P/ c; T: ?9 e5 z
Disbanding VS group when not returning wasn't merged / y/ X7 ?2 }, ?' ~( x% [
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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