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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
8 _9 A& o/ w* k. k6 e  bTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
& `  h! ^& _8 e* G  CAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. : [% c& c/ @0 X" S
Fixed non-base disbanding of LCUs
  v- B8 ?2 k9 w7 N* F+ mFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
/ R' H3 n; Z* O/ i2 {1 iSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
4 K7 V, T* d+ @0 xDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
) ]* i/ h  f6 R! _7 U  xPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
: C, D' {/ q$ p' H# C7 `Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) ( j8 A# j5 M6 v
Restricted filter on Unit list for 'change all on list ..' not working , n4 W) q& J6 b( v$ N0 R
Don't show TF to enemy player (in case it happens)
8 E1 Z, O* R" u$ V; p4 E: }Troop/supply unload at friendly 'dot' base 2 Y) Y/ p. h, h
AI swapping aircraft to different nationalities 5 q4 Z' Q4 m5 c6 F) f2 ?3 X/ m( |
Pilot training HI expenditure not set in some cases ' V! m- B) a: ?& g: j7 r& {4 u
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
2 ~7 K4 I" i& _Show Electronics data in in-game database view
8 C3 v8 ~8 u" m% PDisbanding VS group when not returning wasn't merged 0 }6 n9 q' A+ @9 U  }
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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