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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
% {. T, o3 y* O7 _Group upgrade not performed if ANY fragment present on or off-map $ P( E- r6 T1 ?% S, x
Correct retreat test in supply phase for isolated units . f) W0 F) C* ^+ I- q3 Q( X! _
Protect use of 'unload at' destination when no destination is present
. G9 U% x& }- y" k) I% R1 s& OCorrect display of port building %
# N- C. V/ i+ @+ \Reverse base checking order for supply movement every 3rd turn ; a/ u3 d7 F; \
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
: f- I* W; `% {) c. pCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ! {% P3 n& e# e: z1 E
Units with static squad/engineer devices can't retreat " |$ ?  L( V' q& _5 W: K
Tweaked transport intercept for messages
3 L3 U$ T( X4 m: N) aFixed CAP with DTs in transport intercept
6 h- J  @2 `4 M2 ~4 N8 a: NTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
6 W( ^$ f9 @( V) _; mShips unable to repair should be able to go to crew-repairs (as long as no other limits)
9 ?; J' t1 [. t7 v3 }9 TFixed AI issue with resource movement by TF 9 {  d  ^8 H' S9 ~; H: P# R( w
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
8 ]/ H% Z1 r. T) t0 [' T* l; d. Y8 YFix port refueling when lowest endurance ship in TF doesn't need fuel
2 r- P5 b: S" g+ OFix ships in port with full fuel should have full endurance 3 U' d! V9 m, u4 G( z
Fix AI over diverting TFs to top off fuel (courtesy of Don)
; G2 `( }7 n/ x: z' @Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
; n8 B6 N0 g1 _; z) c) k% QFixed: Unloading unit attack mode not correct in some shock attacks % s5 `- n3 c1 [( U7 ?2 ]
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 4 y7 ]4 T4 r9 X) p6 P( D
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
) t1 H/ `$ W" d0 T% |6 yFixed LBA flying from small AFs ' b$ f  T# U8 Y* l
Changed Maxed out ship ops on refueling . m- B! V) P3 \- x: `0 e( G
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel ( i5 }0 H: e) @; ~
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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) G# {0 G6 b- h! Y. D21/12/2013: 1123v + D, B8 d7 f8 v& [1 n
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
1 ?7 `5 |$ D! P. @Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
- x9 g# L4 }" j+ I/ |) e* ?Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
, s' M0 e& w2 W* \Fixed Some errors in ship transfers due to tonnage limits 1 M% \6 p- e" i0 x: [, F3 B
Fixed Error in setting Ground Reinforcements globally off by menu & s8 G$ y; {2 z: k
Changed Global replacement OFF includes upgrades for reinforcements
$ M# L& Q( ?+ R6 yFixed Cleared destination data on parent when rebuilding
! F$ G, i" d- k% x# M1 d! NChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4   S6 a) W& Y# {
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization + K! S. X& p9 ~  \# x& T
Fixed Stop in-game update from wiping pilot HI cost
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