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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ) f; M9 T# @4 S0 y5 Q
Group upgrade not performed if ANY fragment present on or off-map
. }  g) L% v; D' Z+ r/ O1 eCorrect retreat test in supply phase for isolated units " i7 P4 @5 |' q( O. _
Protect use of 'unload at' destination when no destination is present
" t( f1 J1 ]# q- u1 s9 S# R1 BCorrect display of port building % ; }+ \6 O$ f+ I8 ]' Y5 r) |
Reverse base checking order for supply movement every 3rd turn
6 s, b$ f7 \2 z7 YAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases " l3 }5 I3 d' @& a' }4 b! x! M, j
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
: q9 j  w) k7 V3 F* `$ I, v, ]Units with static squad/engineer devices can't retreat ! Z2 L- h. ]8 d. |$ ]# U
Tweaked transport intercept for messages 6 `/ a% A) f' H# F4 |/ D8 v
Fixed CAP with DTs in transport intercept
0 M2 f# ^0 `( v( [Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 2 w1 e# }; T$ C/ q
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 1 v1 N& F5 |8 q- T
Fixed AI issue with resource movement by TF
4 T6 S4 n. k6 r1 q4 {; @7 `Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
' o( y1 p4 v. A, D0 f% e( i7 m& r% h# lFix port refueling when lowest endurance ship in TF doesn't need fuel
0 B- ~2 _5 m1 |: M7 zFix ships in port with full fuel should have full endurance
* M; o8 Z& o& J+ c5 z9 D9 c$ hFix AI over diverting TFs to top off fuel (courtesy of Don) - U0 [2 n6 g7 r5 R  i
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t - x- o9 D3 T  O# H6 ]: u
Fixed: Unloading unit attack mode not correct in some shock attacks 4 R. N7 I: H8 c
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
/ W9 n1 S5 j9 ]6 a) lFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
2 V! l3 F7 \! H: e2 _3 R0 J: G' pFixed LBA flying from small AFs
0 D1 g( a% W. t" S9 o' S5 v" aChanged Maxed out ship ops on refueling
3 z3 C+ t$ e8 y2 f* KChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel + c% @. a' W2 c' @
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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% n/ ?+ i3 K- [$ r. o: Y21/12/2013: 1123v ; \* d6 B$ c8 |
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 o# m4 x. @+ k5 f' j" P* H1 p
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 6 c' O# ?: ?  O5 T
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
  X# X* C( W' g% ^8 ^Fixed Some errors in ship transfers due to tonnage limits
0 f3 f1 {5 o6 _$ yFixed Error in setting Ground Reinforcements globally off by menu $ Z  N; v" f8 @7 c2 T! j, _% u
Changed Global replacement OFF includes upgrades for reinforcements
, |$ M- m+ {. KFixed Cleared destination data on parent when rebuilding . D$ {0 T9 m- W+ a: p% f9 r
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
/ V( w: B6 F1 b" W. h5 V% lChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
" Y% V/ d( U8 f+ i8 Z) oFixed Stop in-game update from wiping pilot HI cost
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