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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
7 A* }* h- n* \7 H4 v6 AGroup upgrade not performed if ANY fragment present on or off-map
" x! t$ [( ?1 y' Q  [Correct retreat test in supply phase for isolated units
. o  Q+ a8 A3 d6 KProtect use of 'unload at' destination when no destination is present
# N% v0 ^# Q$ }4 ?0 {: f  W  K' _Correct display of port building % 8 O0 \; O/ y5 h/ V" w
Reverse base checking order for supply movement every 3rd turn
/ U8 b( B( K' c* d; FAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases # ^1 f" N! v; l# b8 ^
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
0 Y# X3 I3 N: ]7 {9 P7 oUnits with static squad/engineer devices can't retreat # g$ m! A! ~/ d8 N% h
Tweaked transport intercept for messages
3 p' \# t" {1 {' {- c$ n5 C% u& {Fixed CAP with DTs in transport intercept
2 @2 l* x9 ^7 v% J+ y7 v" O( z/ l& eTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 8 o! N1 \$ g, o  S
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
. e8 |0 T- L+ A% B9 F* N3 @& cFixed AI issue with resource movement by TF 7 U( Q- h; K% N' N) C) E
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ); X% g; j6 i8 W! N. m1 R8 J
Fix port refueling when lowest endurance ship in TF doesn't need fuel 3 f  |; O: O& ]/ b. Y3 N+ z
Fix ships in port with full fuel should have full endurance / Z7 I% ~3 T4 N8 E2 P' M" _/ G
Fix AI over diverting TFs to top off fuel (courtesy of Don)
; [/ o0 G% @8 W5 IChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
; l  ^0 H8 C( J6 G9 s3 \4 i. mFixed: Unloading unit attack mode not correct in some shock attacks
6 r  v! v3 j  a) S0 G) K# L; PFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
$ ^% x( H3 J! x1 @2 h- O% sFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u . J& e. E3 r) c9 ]" M: A  s
Fixed LBA flying from small AFs 3 i# R% J5 c2 d. A
Changed Maxed out ship ops on refueling
+ B0 t1 |0 {' O% P- U4 p& m! EChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
7 l( O8 y9 O, e9 D6 [7 cChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.: F2 C' g2 `9 b, ^( G+ w
21/12/2013: 1123v + ?4 Y+ p+ n) N' O
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
# I  U1 Q& O, |3 \# c. L7 w. uAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 1 w  z/ N; D/ X* X( X+ @/ K4 D
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
( F% l; Z7 ~6 b" X& |4 p7 C! tFixed Some errors in ship transfers due to tonnage limits   |) j: Y, f0 P- ?7 k
Fixed Error in setting Ground Reinforcements globally off by menu " b/ ~7 I$ M% |2 y1 T% ^" K/ e
Changed Global replacement OFF includes upgrades for reinforcements
' C2 S* z- s( Q$ OFixed Cleared destination data on parent when rebuilding
- i& m, ^3 s% ~" g0 \3 DChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ! a, T6 Y# }( w4 f9 q. Q7 A3 h
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
4 y5 Q. e$ \9 W( @Fixed Stop in-game update from wiping pilot HI cost
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