日本最麻烦就是生产系统,各种资源的换算方式如下: M' J+ Q+ y5 l$ u# v: r
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Resource:+ _ d! i! b( y; b
1 resource center 产生1.25 resource point+1 supply point
1 p: S( c& |' o2 R/ l1 oil center产生6 oli point + 1 fuel point/ ^: k* f3 L: G1 e. N
Manpower:) u8 }5 o; M6 N# Y4 G
10 resource point 激活 1 manpower center,并且消耗10 resource point 产生5 manpower入pool7 _; d6 S( z: K/ b
Heavy Industry:* i: ^1 X5 {- ?2 T/ Z! A
1 resource point+2 oil point 激活 1 HI factory0 p1 ?6 Y, _+ s! o+ W l! N+ ?
1 HI消耗 1resource point+1 oil point 产生 1supply point+ 1.33 fuel point, d# F. \) T! ~/ v) A! ?
同时与HI factory同数量的HI入HI pool,并消耗与HI point 相同的 resource point+2x HI的oil point
6 T$ a1 r! N; P) Y6 k7 T) X+ A) j( AEngine factory:2 M+ I0 u% k- g0 o; r l+ V
只有当地每天产生的HI至少等于engine factory时,才能激活engine factory,每天产生的engine=engine factory + RN(1-30)/30,同时每产生1 engine消耗18HI
U3 [9 Z8 x S! n3 MVehicle factory: K. s+ P5 B9 h( V
1 vehicle factory 需要6HI激活,同时消耗1HI产生1vehicle point入pool
, B( u# E3 `. F0 _) v" o1 vehicle point+1manpower point 产生1 land cost4 Z5 n: v- ?' [1 @1 y' ^( D% n( Y
Armament factory:( E2 U1 ?- ~# s+ ?, I9 f" E
1 HI激活1 armament factory,并且消耗6Hi产生1 armament point
& V6 k5 t9 ]1 D8 I& D1 armament point+1 manpower point产生1 load cost(非vehicle unit)
$ @" |% Z" C. {3 u! ~8 t- IShipyards:2 I0 Q2 w7 i# O1 {/ d
1 shipyard 消耗3 HI产生1 shipyard point。
4 i( O4 Z3 _) H; x. q) }' d新ship 增援时间提前一天,就多消耗与ship durability 同等数量的shipyard point. |