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[AE] 官网AE非历史开局首回合房规摘录

之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
/ q, @5 E" M: H0 u* Q" V针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:
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( X8 S: v+ A. V- Vhistorical 1st turn- off
3 C1 ]% L3 ^( ^4 M历史首回合 - 关
4 @7 q: s% d' ?' N+ I9 R6 o1 q6 M
5 D. A7 n: g: H4 {* u以下房规为非历史开局第1回合房规. u" P. P0 s, C2 G& }
- Allies can only form TFs offmap or on the West Coast during Turn 1
1 ?! S+ O$ f( [' v+ n. i- Allies: Form no new Task forces on turn 1. M6 U8 b1 H, ?7 G" Y( d: Q
盟军只能在西海岸或地图外新建编队: S; B$ X3 [: s2 m; [. L% P
或盟军禁止新建编队  E7 @/ K- t* ?& s+ b, E1 k
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- Allies can not change orders or move any air units or TFs
; R# `$ s: ]  M! S/ E% ~+ q5 d- Allies can however change orders for the two US CV groups and Force Z
( ~2 l) h+ e3 h- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1). ! P9 b+ M; F% G3 u" ^$ C
- Allies can issue orders only to Chinese units and TFs at sea on turn 1" D6 a% Y) [$ z* e/ D
盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)8 g" H' B, X! H6 W4 e" ?
或盟军仅能对中国部队和海上编队发出命令
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- Only one port strike allowed on turn 1, but can choose where that port strike takes place.
. @( n& F9 Q, s5 r: \9 {# y- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge. ! Y, I  e$ S/ p5 _  `/ o+ H* f2 J
- only one Japanese port strike7 }, [) |+ F" }" j8 z* e
只允许空袭1个港口
, I5 N# y$ d/ }( w/ F' w或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去
) O' l) v3 A/ P  h! C只允许空袭1个日军港口
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3 o- G% ^. I, x- u1 ?( N- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF ( P1 @5 G* o( N) ]5 [
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸$ M- A/ i/ s6 G# Q  ^8 _! H
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. 6 X! o5 S# d6 S
除了香港外,中国部队执行命令不受限制! T& r1 }0 |9 R" y. h$ q7 @4 P5 ]% Q

* T* }4 `& j  v) ]; b& u- Orders may be given to TF's already formed.
$ w' M3 i& e! ?) y1 b0 E仅能对已存在的编队发布命令
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: A- t/ s) }% y* j2 D- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. 5 o9 ]  ]& }! P) {  U
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动$ Q* H& ]7 n7 q1 s
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- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.  ; j1 I6 U! P2 M% Q) M0 L" Z3 G% x9 j9 @
任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场! z, E! q& A4 r+ B; a

- x% ]9 Q1 ~- o. ^0 _) }- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)6 O) t7 I8 R1 i3 X7 M
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
; i) s7 `7 D, K# P2 a+ N7 f! ?" C首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内
这个靠谱
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
非历史回合直接就策划登陆印度和澳洲了
毛的策划,不看看人老外的房规限制么
非历史回合还会不会有人偷袭珍珠港呢?或者说把kb调去南洋?
4 ?5 n- f; C$ x0 fzhd3501 发表于 2012-6-6 15:11
% W  O3 m+ ?5 q5 B/ y$ z/ |都有可能
仅仅是首回合还是靠谱的。。。唯一感觉不靠谱的就是马尼拉SS部队编成的那个规则
之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局)
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$ a& c  V: v" k$ g0 [AE里面应该没办法跑出什么最佳结果吧,只要双方版本一致,盟军回过来的档,不论日军跑多少次都是一个结果啊。
学习了,可以试试看
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