日本最麻烦就是生产系统,各种资源的换算方式如下:
4 s, p2 ?1 R" T' `. G; v( C' i3 v
3 j8 `+ n9 ]. G$ a8 S: L; O% UResource:
2 h. U$ ?5 a6 l- v- S' M8 \# t C1 resource center 产生1.25 resource point+1 supply point% ]1 j. ]% l- J" y7 ^/ |9 c% }/ ]2 ]
1 oil center产生6 oli point + 1 fuel point% s g/ @) c/ W" S+ ?
Manpower:
6 {7 L7 n7 I4 l5 t4 T0 G) o10 resource point 激活 1 manpower center,并且消耗10 resource point 产生5 manpower入pool
/ w( W# A6 [ I g9 T4 THeavy Industry:( `6 |) b7 d0 M0 ~
1 resource point+2 oil point 激活 1 HI factory
- o7 |! @5 a) X& I) T1 HI消耗 1resource point+1 oil point 产生 1supply point+ 1.33 fuel point$ @' h9 N0 \; z y# `+ h2 ], N3 T6 D
同时与HI factory同数量的HI入HI pool,并消耗与HI point 相同的 resource point+2x HI的oil point% r g, [- s' S. ^4 E5 c1 G9 k2 k0 @! I
Engine factory:( D$ B" m3 b& @6 H# {
只有当地每天产生的HI至少等于engine factory时,才能激活engine factory,每天产生的engine=engine factory + RN(1-30)/30,同时每产生1 engine消耗18HI. S3 o4 W& e* _
Vehicle factory:
9 J, {1 M( p& K v8 V1 vehicle factory 需要6HI激活,同时消耗1HI产生1vehicle point入pool
3 r/ V* e. b- w3 M0 A# j1 vehicle point+1manpower point 产生1 land cost; a% S% }1 R2 u/ f) y3 I1 P: K# y7 ]
Armament factory:5 z& _, y/ ?1 ]0 y5 h; d; o
1 HI激活1 armament factory,并且消耗6Hi产生1 armament point( E" V* E& I: f, y, c/ V/ A
1 armament point+1 manpower point产生1 load cost(非vehicle unit)
! ]/ G+ X u- [3 @8 f( K# JShipyards:5 J; o$ j. k- b% \; u# r4 {
1 shipyard 消耗3 HI产生1 shipyard point。
7 F5 B, e/ A) l r6 Y1 o* V新ship 增援时间提前一天,就多消耗与ship durability 同等数量的shipyard point. |