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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
! T0 `  m- X# [Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
) R2 i3 t/ n# wAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 1 {; I5 V3 m: l' p( S
Fixed non-base disbanding of LCUs
( `  z2 @7 E+ A; a/ g" dFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
" L6 _& c& G- ^0 C  D3 K& _Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
1 l' ^& f8 v7 s; HDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 1 R. G& N+ c- C$ X6 c4 L
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex & C8 w! F! `; [2 V
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
- p6 y8 i0 l( ?, LRestricted filter on Unit list for 'change all on list ..' not working ' A" C! R1 J3 y. P- o) M/ g
Don't show TF to enemy player (in case it happens)
8 t  M& {+ `$ a' q! NTroop/supply unload at friendly 'dot' base
8 f' b2 g, O& O/ [" |/ }AI swapping aircraft to different nationalities 7 N  j4 O/ `  \3 t. P' Q
Pilot training HI expenditure not set in some cases % u/ a0 s4 O4 K+ V
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
* k$ p2 [$ g+ q/ q4 {' s( i% N% cShow Electronics data in in-game database view
  S' l+ |& p% R+ ?0 @Disbanding VS group when not returning wasn't merged
, v# @0 Z9 K; Y& k5 _Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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