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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & \( X, ?+ z* ]; J$ A" [
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
' ^, S  s/ N2 @' Z8 }' a% ~* {Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 0 B% ^8 k: c0 q6 G8 O
Fixed non-base disbanding of LCUs - d' d) V  C  E1 I1 Y( z
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font $ X- S: J8 [* t* y
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 8 f1 s+ o6 J" _: l- r: D% N
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
0 f/ E: e, k( UPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 0 U' t/ |2 t5 N1 w  K/ p0 b
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
: d/ x- B! Z1 Q9 E6 I: e' x* ^Restricted filter on Unit list for 'change all on list ..' not working
; y& h* B5 q, g" O5 hDon't show TF to enemy player (in case it happens)
. O' K/ \1 ]0 ]* K  ], STroop/supply unload at friendly 'dot' base
: q: @6 p; g8 T3 Z4 ?AI swapping aircraft to different nationalities
5 }- n* A' b; x" `1 W  |Pilot training HI expenditure not set in some cases
, d  f9 z0 J0 V+ f" @6 r22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
; c1 s3 H4 o5 M4 T) U% V! BShow Electronics data in in-game database view % @8 O6 I6 B' U" B, w
Disbanding VS group when not returning wasn't merged 1 ~( S" V3 u: Z4 B2 Y
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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