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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
& ~% m# t* n& tGroup upgrade not performed if ANY fragment present on or off-map + B: l( V5 C) _( k7 U1 q
Correct retreat test in supply phase for isolated units
  r6 m4 p" M9 j. L/ s& NProtect use of 'unload at' destination when no destination is present
. }4 q6 D" Y' r8 _" s6 Y4 HCorrect display of port building % 9 }  h) x  Z0 c. z: [
Reverse base checking order for supply movement every 3rd turn 9 M& j* L) p4 K% j$ x
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
. X4 ?  `& A- m# @* H. i' W) d0 U' MCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
- s0 Q* n+ |2 u) w) y. ^Units with static squad/engineer devices can't retreat 8 }( k, X) M3 n4 E. q- Y! p  J
Tweaked transport intercept for messages
  G$ M. \0 w; X$ t& v8 F, B+ oFixed CAP with DTs in transport intercept - v1 M7 o) Q3 @3 L; E, f, q
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 8 ~! S8 x3 Z6 \3 P4 L) M$ I
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
8 \6 ?) O5 e8 n; GFixed AI issue with resource movement by TF
$ g8 J: V- X$ K4 [! s1 ?Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
( K/ {" ?) G$ p" x  |% jFix port refueling when lowest endurance ship in TF doesn't need fuel
  d9 ?2 F( Y: pFix ships in port with full fuel should have full endurance
  P; X/ Q% M) n- m* [Fix AI over diverting TFs to top off fuel (courtesy of Don)
0 @$ `5 g" Y5 zChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t : y( v  L' k$ ~/ x8 H
Fixed: Unloading unit attack mode not correct in some shock attacks
' J. o2 U* o* j6 D0 h' YFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
) i( G- W7 J) ^# ?+ {Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 8 A" Q3 k8 j: C' N# x
Fixed LBA flying from small AFs ; q# x, V6 X# l$ @
Changed Maxed out ship ops on refueling
5 V6 j; [, D4 z3 b( J% [3 m8 oChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 4 S8 B0 w2 P1 w. s# r% ~
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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1 I9 R5 F/ }. h21/12/2013: 1123v
, `6 B! \4 R& W. kFixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 A2 i+ u2 t# e6 r! B: X6 x0 w; D0 zAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 / C  d' P9 u- t, ~4 M2 _7 S
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
* ^4 E. C" m4 t0 _Fixed Some errors in ship transfers due to tonnage limits
8 ]7 Z  ]$ y5 a5 M9 uFixed Error in setting Ground Reinforcements globally off by menu
( j4 i7 ?9 s* O" V/ Y7 uChanged Global replacement OFF includes upgrades for reinforcements
6 [, m8 N  r- ]. f: dFixed Cleared destination data on parent when rebuilding
2 D& A+ |# W6 t, o+ \6 R% l  iChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
& U. w$ m& k% R% X/ s3 B. j2 q% ~Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
0 t* y4 A1 Q# X/ mFixed Stop in-game update from wiping pilot HI cost
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