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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 3 i, o; A! U# f% b! w
Group upgrade not performed if ANY fragment present on or off-map
2 t! w& |1 ?2 oCorrect retreat test in supply phase for isolated units " m  m4 E+ B# x6 |  I8 E
Protect use of 'unload at' destination when no destination is present   c- z& w3 t- Z5 u1 N
Correct display of port building %
* U7 ^+ x& h; }" g, aReverse base checking order for supply movement every 3rd turn
% d3 U0 V5 L* q3 K4 j4 d' HAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
  n6 M7 c! L3 }. X# QCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
( n2 M1 _( S# }3 ]5 ZUnits with static squad/engineer devices can't retreat + I( U% K, F3 _: q
Tweaked transport intercept for messages 9 T( e& B! \* ?, r
Fixed CAP with DTs in transport intercept : O. H1 i5 d. [/ \
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 4 m9 q$ t$ ?6 I' D( c- c+ Y* g
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) " J9 \* z+ p  |  N, ^$ x
Fixed AI issue with resource movement by TF
2 C5 B( |9 Z/ s: u  I" f; TIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
# W5 [7 u  n$ A8 Y& |; YFix port refueling when lowest endurance ship in TF doesn't need fuel
7 y7 E" O* @, dFix ships in port with full fuel should have full endurance
# H7 t4 X! b" `( Z. {Fix AI over diverting TFs to top off fuel (courtesy of Don)
5 Q) c/ ~6 S+ n5 V/ tChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 8 E4 U( N& b( d! y$ s0 ]+ p
Fixed: Unloading unit attack mode not correct in some shock attacks ! ]! l/ q2 W! P+ A' w0 z5 }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 1 N8 i7 s, Q8 [+ W5 k
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
% I6 e( y6 `5 OFixed LBA flying from small AFs 0 o: H. A' t# x' v7 F9 {" x2 D/ d3 |
Changed Maxed out ship ops on refueling
' B9 U5 u7 p, b+ H7 r) pChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 4 g8 e- u: T6 s2 \, B
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.; T) Q2 H1 i0 W2 @9 e; p5 V
21/12/2013: 1123v
6 T6 Q. q/ J' z4 J% g- h( lFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; p9 T9 h  V+ F3 e& T
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ' g- g/ k5 Y3 \# Q8 t
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
0 @9 y2 K; `0 [3 I. A1 m7 RFixed Some errors in ship transfers due to tonnage limits
3 k5 b' V4 w0 K5 jFixed Error in setting Ground Reinforcements globally off by menu
" x( R- {; k5 J; Q; Z/ EChanged Global replacement OFF includes upgrades for reinforcements
& y% s# R: d* |) S: l+ D' J5 MFixed Cleared destination data on parent when rebuilding , c  E$ Y3 z1 G  [
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 0 u1 e/ w9 h: @7 C; {
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ( V! F4 l. s! b5 G+ R6 D' Z) I
Fixed Stop in-game update from wiping pilot HI cost
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