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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) . J5 y% U& Z4 b3 U0 ^
Group upgrade not performed if ANY fragment present on or off-map
* Q1 F" K1 G. T3 t5 X+ wCorrect retreat test in supply phase for isolated units
4 A" r! _; @6 ?* L  aProtect use of 'unload at' destination when no destination is present % ~! r2 d" a+ W% w0 x) U. O
Correct display of port building % # C$ u9 ?) [; M/ \2 r+ l; D& `
Reverse base checking order for supply movement every 3rd turn ! X  f' ]( e5 Y. n4 M6 e
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
7 i" o- E/ @/ K6 E7 UCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit # X- p+ f; K5 u  F' p' F$ j5 w
Units with static squad/engineer devices can't retreat 7 j; X/ x* k; }
Tweaked transport intercept for messages & @' u$ e7 U7 H( M$ X
Fixed CAP with DTs in transport intercept # Z0 Z) Z0 L3 k4 y0 e. \
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
# f) K3 I& q( w& [0 z* i. nShips unable to repair should be able to go to crew-repairs (as long as no other limits)
2 T' y% ]9 a" r6 q9 }6 B1 XFixed AI issue with resource movement by TF
. {, H' m1 _& n8 d' v  ZIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ): C  F6 b$ y& S  ?9 A4 y
Fix port refueling when lowest endurance ship in TF doesn't need fuel , z& h4 q2 q7 ~, l* O) q
Fix ships in port with full fuel should have full endurance
2 s$ T0 r) H3 i3 j# K7 B& gFix AI over diverting TFs to top off fuel (courtesy of Don) 9 F, ?! ~0 h# G. J1 ^& s
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
" Q% S, M6 N8 Z% @+ B1 G. c4 EFixed: Unloading unit attack mode not correct in some shock attacks
6 D# a( Q- i* A4 V4 {4 \Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
" x6 W' V8 C& w3 f& K5 o0 iFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ) R  e. H! M- l- N% s, b( w
Fixed LBA flying from small AFs & ~9 p" a, k( m5 v0 M( @4 g
Changed Maxed out ship ops on refueling ' ?' J  b; w' ^: P; p' X
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel % W" q% r0 `9 Q' T" E! u# }6 D9 K4 v
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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7 j* p/ g8 m9 m! c21/12/2013: 1123v
& {; r8 j3 P1 V; ^( z$ NFixed Random TF could get destination set when another TF set a Patrol Boundary 1 % f4 p; D" o3 G( _; f+ e* l
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 2 W* f* @9 N: j" \. x
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving   F# L/ ?" |' W
Fixed Some errors in ship transfers due to tonnage limits
8 h% I2 ?8 w( R7 C6 ]Fixed Error in setting Ground Reinforcements globally off by menu
4 \$ q7 @. \4 {" `/ i( q  LChanged Global replacement OFF includes upgrades for reinforcements
: [! J3 Z; W, V% y6 w, MFixed Cleared destination data on parent when rebuilding
  C) I2 y! m4 n' @  E/ X: A  m0 O% QChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ! x8 _* @0 h1 u3 b
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization * f& F/ c3 }$ x% T$ b
Fixed Stop in-game update from wiping pilot HI cost
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