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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  o9 t$ z7 [0 S. N3 T& v3 LGroup upgrade not performed if ANY fragment present on or off-map
( E& A( H2 H# {8 y" F/ T! mCorrect retreat test in supply phase for isolated units
  ^* l( D; a; y  x" [Protect use of 'unload at' destination when no destination is present 9 c$ }, J' N) l; e, ?4 I
Correct display of port building % $ Q. }' |% n6 `& c0 ]; Y1 ]8 z8 W
Reverse base checking order for supply movement every 3rd turn $ b9 V9 w) O/ `: T  R
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
9 I0 \8 w( _' e, h! S' j: D9 xCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
6 u+ m( n' r) w8 f( @1 R6 E6 F% w/ qUnits with static squad/engineer devices can't retreat . C0 @  f* B& D3 ]$ k4 u
Tweaked transport intercept for messages ; @+ l) N* I; |9 ?
Fixed CAP with DTs in transport intercept
3 f# E' x9 ?: e3 v, mTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 O# S- ~3 @, C7 q( ]' F' x; RShips unable to repair should be able to go to crew-repairs (as long as no other limits)
3 S  W' p$ p8 y, @8 WFixed AI issue with resource movement by TF
" m4 D5 E( }, E# c! M4 jIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* a' m( c0 G5 R+ {1 H* rFix port refueling when lowest endurance ship in TF doesn't need fuel # r& {1 R! l5 C" Y$ L% i8 t
Fix ships in port with full fuel should have full endurance 5 i7 e( {" D& X& N+ v- o: M
Fix AI over diverting TFs to top off fuel (courtesy of Don)
: R) }7 y+ g$ C! tChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t " g+ }8 f$ F# d9 x- o* D  o
Fixed: Unloading unit attack mode not correct in some shock attacks
* _9 ]) A  [9 \/ {Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
4 ^) M4 Q6 V( Y2 F4 ]Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
% O% F- b+ i! w7 @2 d/ SFixed LBA flying from small AFs
8 j- ?9 n7 I( V! ~0 x/ \Changed Maxed out ship ops on refueling   N+ k. ^4 n  V# F, d
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel + ~( z  \! j/ g7 h2 G- B$ n
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.2 _+ U6 ?, h4 o/ @
21/12/2013: 1123v
0 U3 j, s4 S- K6 {& UFixed Random TF could get destination set when another TF set a Patrol Boundary 1
) a5 X" U) f4 y0 j# [Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
4 y/ L& y) @( j; S9 R' s& D& XChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
8 H- e& q8 V, KFixed Some errors in ship transfers due to tonnage limits ; D( D. [* e$ ~' `
Fixed Error in setting Ground Reinforcements globally off by menu
; g  F4 c1 C: [# K# d% V" ~Changed Global replacement OFF includes upgrades for reinforcements 4 F  D6 \$ E+ U. o* @
Fixed Cleared destination data on parent when rebuilding
1 n" [! t: m9 Y  M( KChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
) h0 S5 R! J" j; `# ZChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
2 V9 m: b0 Q, |$ E* d5 hFixed Stop in-game update from wiping pilot HI cost
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