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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)   K+ n! s! ]5 S+ H# O/ {( E5 i
Group upgrade not performed if ANY fragment present on or off-map
2 }7 a; J9 c2 P* [! x. xCorrect retreat test in supply phase for isolated units
1 a3 T: b3 k2 J0 K6 V; ^Protect use of 'unload at' destination when no destination is present ' r8 R& }: K7 X* _6 K
Correct display of port building % ( I! ^4 |* Z6 Z  S: p+ F  `  t) [
Reverse base checking order for supply movement every 3rd turn
% T! L- R+ ^. [# |( DAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
1 V: Y( s& H2 R! e' t" ?Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
& a7 w0 f( b4 x/ U+ J. n0 iUnits with static squad/engineer devices can't retreat   g. s+ y  E8 B! F( Q/ N6 M% c* F8 X
Tweaked transport intercept for messages
" E9 y8 z: d. Q! Y! M% ~Fixed CAP with DTs in transport intercept 7 I% A0 H+ V, V: |& g1 |5 e
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 0 r9 c7 }! R- _. Y% n4 L8 V
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) + C; {/ V( ?/ U2 n
Fixed AI issue with resource movement by TF
6 X/ b  e4 C' e% r$ XIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
8 T/ |1 d, V& ]  g. QFix port refueling when lowest endurance ship in TF doesn't need fuel
" H1 |6 M' k; C5 u2 e& E& aFix ships in port with full fuel should have full endurance
& f  ^4 s6 l4 V2 O; b- X# O* oFix AI over diverting TFs to top off fuel (courtesy of Don) 8 Z/ c3 g0 n+ n3 d
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t & e8 i  b* E( q% N
Fixed: Unloading unit attack mode not correct in some shock attacks 0 T& c% A9 o& Z8 E+ Z, ?' `
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
2 v  o! c' p, `4 l5 G: K' i' DFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 9 T( `# {) s8 p0 C
Fixed LBA flying from small AFs
9 {! y7 s7 H' z3 F; tChanged Maxed out ship ops on refueling ; H1 z  Q3 b0 i2 _, W% A1 v9 j
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
! H( w: v9 q6 ^7 z% pChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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0 E+ n& I4 h9 @9 _& v1 T9 u21/12/2013: 1123v 0 U8 a) S' N" M, k. E
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 7 ?! b. Q1 A- j
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
( Q2 v: E1 Z* n# q3 P4 YChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
. D: M5 ]1 L3 L5 zFixed Some errors in ship transfers due to tonnage limits
% @! ~- i6 F. e* V5 t+ y- lFixed Error in setting Ground Reinforcements globally off by menu
1 \" d9 n5 c% v% ?2 [3 ]* b, {Changed Global replacement OFF includes upgrades for reinforcements 9 K* J8 S0 S# x/ b
Fixed Cleared destination data on parent when rebuilding & o- h* A5 ]. _1 k0 x* `
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
/ ?  m) U, [5 }- r2 w9 n: DChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
  m# W% u9 m7 H: j  eFixed Stop in-game update from wiping pilot HI cost
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