20/09/2015: 1125 4 V0 T+ ^ u! K' W
Air attacks against TF with many small craft improved as game tended to go after only one of them. Y. o4 b$ v' w# [
City attack target selection assumed max TF speed of CV for target selection. Changed to use cruise TF speed. ! I' T% g; [( I
Correct hex control value if hexside is not truly 'blocked' 6 R; ~. \- ~: V, E' t, D
Fix off-map TF moving on-map without correct setting. Resulted in TF move direct to on-map hex % u$ g% W% H% r# j: a0 f8 l
Fix rare case where the highest TF# was not allowed to form new TFs when alone in hex
' b5 a9 P6 ]3 c9 d26/09/2015:
; f* q3 T( g& iFix case where surrounded units disappearing without VPs ! T, o5 n) r7 F0 g5 l- @
Fix surrounded units having disabled devices doubled each time checked (and then above bug kicked in)
$ T, H* a1 p j/ q补丁见置顶帖 |