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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 2 K8 `* D6 {' C% ]) Y) f
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ! h# L' E- O* n: W  m& x/ H4 x
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
7 f% S0 a5 Z7 H1 |" a. o: _Fixed non-base disbanding of LCUs
) x" L3 d1 V' }8 K- dFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font 9 x% h  m) n/ I5 e/ y0 [! g  w0 z
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
- W& A6 j  t/ J! x! U7 W" jDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 2 Z$ D4 i8 T5 ~) h
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex % V  @& y) q& w% @
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) % i+ D4 q: _  v
Restricted filter on Unit list for 'change all on list ..' not working " H8 ^% A' n! P' y9 T1 L% r' n# r
Don't show TF to enemy player (in case it happens) 2 @6 g# X6 t- F% ^) ]! J! O& A
Troop/supply unload at friendly 'dot' base
( X3 x$ |; }7 \8 r- r7 D% v5 ?3 b/ wAI swapping aircraft to different nationalities
3 N/ @1 ~: ^( l5 Z/ WPilot training HI expenditure not set in some cases * S) a: h/ Z, N
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
8 J; K, x3 B/ i1 x! \! x, eShow Electronics data in in-game database view
1 }5 ^% S  y7 r1 M' ~5 T, P5 rDisbanding VS group when not returning wasn't merged
  {0 z# O. k% w/ B. F3 q- `/ EAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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