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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
. l9 B1 J, @6 P7 T" a  O- E: Y  ]9 RTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 5 f  A( b3 F) Z: L8 v: T4 G: l+ P+ b" a+ d
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
* ?8 |# |5 s$ V- U, t; |0 ^Fixed non-base disbanding of LCUs
2 a. ]! i% [7 P/ K% R6 U3 AFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
* M' @* b' ~; c/ z0 b5 {Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" . H) {" `* u" z+ b5 {% Q8 _1 b0 f
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
6 ^( U7 f+ b6 C( Y8 ~3 F( TPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ' K- F. b3 P5 u, B; {+ C* L
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) $ ?9 F8 I) |# Q0 s1 w$ b' T- l
Restricted filter on Unit list for 'change all on list ..' not working / Y! U" F4 h& h! X0 `2 ^% m
Don't show TF to enemy player (in case it happens) % ^) T; ]: W2 l2 F+ O
Troop/supply unload at friendly 'dot' base 8 l, ~. t7 c; ~
AI swapping aircraft to different nationalities 6 K# P4 q  t4 W
Pilot training HI expenditure not set in some cases ) R& @% i5 \. s# `0 e9 |0 z0 y' @
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
( z* T1 s2 S( m4 u3 H% G  I. X+ lShow Electronics data in in-game database view
7 V, F/ @- e8 F# ^: j! M7 yDisbanding VS group when not returning wasn't merged
- i8 I+ o/ X4 j- D; x& G9 oAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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