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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 7 Z- K' [/ {1 P
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ; E& x4 F- E, ~) E  v4 P( h
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
. ^# ?8 w6 M2 l+ Z& S) RFixed non-base disbanding of LCUs
& k5 T) r9 V5 O9 s' p' rFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font 3 k3 d1 Z' x$ F- U# q# ~1 ~
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" " H. w8 A5 @7 b' \/ X" `
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex   s/ ]" `; ^" f% t( l8 x6 o0 h
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex + [+ T/ c" c9 m
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
) m& D. V9 r! B; v! F* `8 ~6 G- CRestricted filter on Unit list for 'change all on list ..' not working 1 [( d3 G, ]: p
Don't show TF to enemy player (in case it happens)
8 C, P* |. ^- A& c3 W8 h# u; CTroop/supply unload at friendly 'dot' base
3 p' n# L2 [% S$ B' vAI swapping aircraft to different nationalities 8 G0 s3 m% x- h- l+ x+ w! C8 O
Pilot training HI expenditure not set in some cases
, Z3 h, T2 f; y: `2 R22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 1 g# Z) c- U$ a1 w
Show Electronics data in in-game database view
# ~9 l$ q! f7 k' K" K- l: U) ADisbanding VS group when not returning wasn't merged & ], l; S$ d) f3 h  J
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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