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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 5 X  ]& n$ n1 ~* x" h
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 1 i5 `4 Q+ |& b3 N7 s
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. % f+ Q8 W" U8 {' V; i. Q4 V" e
Fixed non-base disbanding of LCUs
; ]5 w: E4 U. h& @Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
0 d: W1 e- T0 x4 B- x2 `7 w& ?- YSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 6 e/ R# u4 Q+ p7 _! y. m" O( R
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex ) [. E* ?- l; N# g5 F4 B# f& p* o
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
% j% \# s1 n' e7 kRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) & G9 ^$ A# w7 S( n+ r
Restricted filter on Unit list for 'change all on list ..' not working
, Y& W5 X# u7 v" y$ UDon't show TF to enemy player (in case it happens)
0 h+ m0 @& G6 MTroop/supply unload at friendly 'dot' base
, v' c2 a% {- r- e( t% _8 e0 Y. S* VAI swapping aircraft to different nationalities ' S" N3 L9 l% j  I
Pilot training HI expenditure not set in some cases   y6 [, o; J- k! W! a
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
' @3 T+ Y$ m. |! C* X% ^( b8 VShow Electronics data in in-game database view
9 P/ J7 w$ i8 @* iDisbanding VS group when not returning wasn't merged ; P6 e9 M* o& [9 A8 y+ I
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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