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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 9 e8 Q/ _$ P, m1 J. W& w% G; D
Group upgrade not performed if ANY fragment present on or off-map : a0 d7 W5 s% v+ v) ?5 b: _
Correct retreat test in supply phase for isolated units ' j. x, [) C8 N: s
Protect use of 'unload at' destination when no destination is present
: \$ f% ]' U0 E  G3 W& V/ A# yCorrect display of port building %   ]: _! \$ D9 S8 O1 o0 I
Reverse base checking order for supply movement every 3rd turn 9 M( Z& g5 T( H! P1 h4 L
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
/ ~: q- K  M9 F. vCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
! o3 G5 e. ^; O( D: m' QUnits with static squad/engineer devices can't retreat
$ I/ q3 g( U/ \Tweaked transport intercept for messages
2 N0 T8 w. M% S2 T  [  {$ fFixed CAP with DTs in transport intercept
% j4 X& h9 `# ~% `, }% u4 l1 sTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted + I' F" K9 R. H, ?; v$ Y, h! d
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) / _- W; [( H& F# g+ g9 J& P
Fixed AI issue with resource movement by TF 8 N! J4 e: R3 N- ]+ f
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
$ K' a, G0 Z( C3 o1 X6 \; i9 yFix port refueling when lowest endurance ship in TF doesn't need fuel / O' V, y- c& F. [: w
Fix ships in port with full fuel should have full endurance * r, H2 h  s$ G, Y4 r- \9 f
Fix AI over diverting TFs to top off fuel (courtesy of Don) 7 P. o" s6 B, J
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
; ]8 u; g+ Z6 A- R2 T7 H. @1 H) WFixed: Unloading unit attack mode not correct in some shock attacks
5 c+ I2 b) Q" Q: b3 kFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
8 R. g. Z% l9 e' d7 @# K& QFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u % {& s" o4 j, S5 K" T; u
Fixed LBA flying from small AFs
, b% J( h* P0 `+ M, p# q0 V1 MChanged Maxed out ship ops on refueling
7 V6 X, ]3 O- bChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel / @7 O7 Q; \% Z' R
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( W- {. y  T/ N. \
21/12/2013: 1123v
4 K1 [& ^9 _% p  _5 Y7 A6 SFixed Random TF could get destination set when another TF set a Patrol Boundary 1 - [- t8 n1 [; e1 {7 n( _( g
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 6 |, O& d4 z0 E8 Y
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
& K7 w; A) a% N% }Fixed Some errors in ship transfers due to tonnage limits # v9 l4 K* J- B- u; v5 u
Fixed Error in setting Ground Reinforcements globally off by menu 8 v4 a, w' `% O2 m: ^; ^
Changed Global replacement OFF includes upgrades for reinforcements 0 o7 q/ w$ C% l
Fixed Cleared destination data on parent when rebuilding ! e' V+ e* N% f/ [1 w
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
' {9 A0 G4 n7 X. d- T9 ]Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ! ?' N; t8 M; R2 \! f- X. z
Fixed Stop in-game update from wiping pilot HI cost
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