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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
* ]8 R5 V. `. u' HGroup upgrade not performed if ANY fragment present on or off-map ( j" w5 f# S/ Q) ?: R
Correct retreat test in supply phase for isolated units ; R+ A: w; m* g! u3 N
Protect use of 'unload at' destination when no destination is present , H$ B6 E! d  x# B9 i
Correct display of port building % 2 K/ u/ M" ^% |3 E
Reverse base checking order for supply movement every 3rd turn . R. N# @' w1 \+ [. \, Z
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases . {! u* ~+ r, h: V4 J  k3 s, C* [
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit - G  u9 _% q2 l5 B  F" W  O
Units with static squad/engineer devices can't retreat & @- i3 `5 z) R# Y2 R9 R
Tweaked transport intercept for messages
+ C6 T; Z# O6 s. TFixed CAP with DTs in transport intercept
4 x* |4 D$ Y( s+ ETweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted + d$ V9 y5 B, x) B) Q3 s' s
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 5 v/ ]. h3 x) G2 v0 p% r
Fixed AI issue with resource movement by TF
2 ^1 Y! a- X, ?; m5 \# nIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* |' }- n: |8 p$ Z& a0 `' fFix port refueling when lowest endurance ship in TF doesn't need fuel
- P: e$ \  g* p6 N6 g8 \Fix ships in port with full fuel should have full endurance
6 N7 Q8 a+ ^1 T: c# T' f7 m, b( vFix AI over diverting TFs to top off fuel (courtesy of Don)
4 W1 }& q% f, ?4 o# A% CChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 0 k/ O4 M3 L4 M( u$ d* ?9 E
Fixed: Unloading unit attack mode not correct in some shock attacks ! r" Z, \; Y5 ~0 _
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
$ `+ r6 t2 k% cFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
: X5 ^5 ~' m6 ^5 b/ sFixed LBA flying from small AFs 4 _  t. f; w3 v' n) q3 h/ c# P# s! W
Changed Maxed out ship ops on refueling , R% o3 t. I$ M  Q* E  R- J
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
  N% T% K" d6 h0 W; I; J3 LChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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" M2 ~  w0 n  x0 }+ y21/12/2013: 1123v 7 _7 H6 L7 U8 u2 ]! x' j* X
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 # o5 g8 A( g+ J1 J* y, B" ^
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 - A7 I$ Q9 z8 C: q4 @; Z& Y
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
; ^& D' ?' T6 ]9 OFixed Some errors in ship transfers due to tonnage limits
, c; l5 N1 q# k9 a6 k" D% MFixed Error in setting Ground Reinforcements globally off by menu 7 K! a, C  `8 F% `! o" X
Changed Global replacement OFF includes upgrades for reinforcements
; d: Z; {5 L9 W6 mFixed Cleared destination data on parent when rebuilding 5 S, r. T; k9 J# O7 F3 s6 t
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 ]& P; r8 A1 d5 M* r  Z
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 N& }$ _' y2 t( Q# D1 L: j
Fixed Stop in-game update from wiping pilot HI cost
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