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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
, k. O& N4 q# r+ u1 AGroup upgrade not performed if ANY fragment present on or off-map
/ G2 @& P! `' j: c7 {: X2 s% O" nCorrect retreat test in supply phase for isolated units + R: x2 R! T- }. P1 S# x
Protect use of 'unload at' destination when no destination is present
/ V3 L# S4 L8 S+ dCorrect display of port building % 0 b3 z1 {: V! F; b$ u
Reverse base checking order for supply movement every 3rd turn
  ]$ k/ ]1 R1 ?/ y9 g1 ^Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
2 F2 K3 i7 h' p! ~6 `Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit / B( p' l, E9 ]/ ^5 N
Units with static squad/engineer devices can't retreat ! b8 F2 L( `9 _  Q, K& b3 V
Tweaked transport intercept for messages , k2 n0 g% `6 ?2 k
Fixed CAP with DTs in transport intercept
+ z0 P3 B1 M3 }1 h7 B9 `Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
0 ]) ^1 u2 m# }3 P1 {3 P3 b0 cShips unable to repair should be able to go to crew-repairs (as long as no other limits) 4 e: ]8 Z' }' c3 z* @
Fixed AI issue with resource movement by TF   p* G& u9 k, D
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
# v3 k6 d6 Z$ T& C* K, QFix port refueling when lowest endurance ship in TF doesn't need fuel
7 j0 A: x: M2 O# ]Fix ships in port with full fuel should have full endurance " g2 |6 [  ~0 D3 b' m$ s  \% Z/ g
Fix AI over diverting TFs to top off fuel (courtesy of Don)
% Y% `8 F8 p9 W5 wChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
& B* t4 m6 n; s8 D6 zFixed: Unloading unit attack mode not correct in some shock attacks - ?4 [# `$ d! \5 _4 |4 ^
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 6 m; I6 t5 @1 a/ c
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u - [6 J5 N, o6 ], L. I, n- _
Fixed LBA flying from small AFs & a! k3 O+ v& N, \  b
Changed Maxed out ship ops on refueling : Y, x' r8 ?, F4 W* _# L( l; T
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
7 I" Y5 d; w8 @" W& BChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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; {5 ?  J1 U7 o% ~7 O' w& \. q& O& n21/12/2013: 1123v
/ `" {% T( R) S* P$ B8 X4 m7 ~Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
, G: C- C6 U/ E8 FAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
: p& p: V) Q6 ], U, a! ^9 R5 PChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 9 @7 y. _4 g7 N, v% X
Fixed Some errors in ship transfers due to tonnage limits $ O0 O0 g: j. U
Fixed Error in setting Ground Reinforcements globally off by menu
+ w" o# w$ e5 m# v$ `4 d' KChanged Global replacement OFF includes upgrades for reinforcements
9 M# ]6 |/ U. C1 bFixed Cleared destination data on parent when rebuilding 3 d" p, C7 w" S2 @6 j  ~
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 , X; |# K2 A7 ]% s
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization / S& \$ P6 C' e+ X; x
Fixed Stop in-game update from wiping pilot HI cost
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