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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 5 w7 L7 R; k( B2 j" B3 n+ s
Group upgrade not performed if ANY fragment present on or off-map 7 a3 E$ J. W; G8 O5 u/ v
Correct retreat test in supply phase for isolated units . ^6 O# I9 t  r* \5 {
Protect use of 'unload at' destination when no destination is present
2 ?9 ]. @4 M) U  ~4 F0 ?Correct display of port building %
1 b; R( x; h1 L0 l7 E) DReverse base checking order for supply movement every 3rd turn 3 V5 }8 Z4 T. _0 w# y% n( Z
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases + G( V& k6 n/ r" E) V
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
* o# U5 C# L2 Y, _Units with static squad/engineer devices can't retreat
" T7 Q- L1 Q# s6 I; l6 x7 YTweaked transport intercept for messages 2 x2 x. T3 v+ t9 G; y. ]9 Z" k
Fixed CAP with DTs in transport intercept 9 Z. u1 k* y' {6 @7 }: h
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted . K. |" U# H7 u+ w  B
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 8 U3 w' r4 p4 O8 q7 y) H
Fixed AI issue with resource movement by TF
4 h  ~( P5 s( z" nIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ). z* `: @* w* {: Z& A7 p" X) n
Fix port refueling when lowest endurance ship in TF doesn't need fuel
0 I, E0 r$ Z" l- q, B3 nFix ships in port with full fuel should have full endurance ' @8 {( P( Z: Q# e" M
Fix AI over diverting TFs to top off fuel (courtesy of Don)
3 f  {  {# J+ A5 L$ I& \# c, NChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ) s7 q& X! e) H
Fixed: Unloading unit attack mode not correct in some shock attacks
& d5 _7 X* @4 E3 @- j! CFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 K. ~/ f5 \4 b# k4 RFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 9 G. r! R3 P  r# ~3 R
Fixed LBA flying from small AFs 6 O) h# H4 d( x" J6 a1 r' X
Changed Maxed out ship ops on refueling 8 u) ^! [! ?! ]8 i- n& }
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
! ~* X# w2 F) n, G% K) G0 {Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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' Y3 a$ I  O# Q3 h# m! `21/12/2013: 1123v ( g' g* G+ Z0 P6 J/ a% [6 z1 Q  X- _7 E
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ( B9 W9 o( `8 I- Z
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
, s) [) G* n- X: {Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
" W4 n, ?* z3 [2 S2 tFixed Some errors in ship transfers due to tonnage limits $ x' [3 ^4 X8 {" M8 b6 d. B& z
Fixed Error in setting Ground Reinforcements globally off by menu
7 |- j" O7 o) T  {8 WChanged Global replacement OFF includes upgrades for reinforcements / k8 h/ W1 v6 O  C0 y! G- Y
Fixed Cleared destination data on parent when rebuilding * y* y8 [9 i" ]9 H: n
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 , t. e* S" |. U. E" |  B7 j$ Z
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 E. ^) h* L1 [# h2 E% F* H
Fixed Stop in-game update from wiping pilot HI cost
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