以下10条是我提出的房规' \( Q6 o7 `* E+ T- p
' R! s; p, {$ V3 X1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
# W; V7 N, x' Z$ FAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
: D" z+ J! Z+ p: R% G6 aThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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' m. P9 a6 l. X& ~9 u& ~% b2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands.
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4. Only air groups designed by game can run night air attacks.
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5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers.
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7 F/ n1 @7 W$ Y6 J& z D6. No shinden, shiden and raiden on Japan carriers.
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% x$ r# S) @8 k# T" v1 P7. No allies aircrafts can use Russia bases before russia join the war.
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! J) `/ m. U+ x- Y$ b8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.
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9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy.
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/ j7 c' K0 \ `, Z) o10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |