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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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  p( s# ?4 C) \% W; ^1.806补丁内容:
. {: P* C1 D) S8 O. O3 B) D) wItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
  L0 q1 l1 A. V0 v! [Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) D' N! G: g, T7 p# I/ W9 W
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 6 W* e- W3 T$ g# G# }; R
Item 4 – Add air detection devices to the device pool displays.
( Q9 L0 m# j1 S4 d  sItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
: L) L% e; X+ k: q, ~Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
0 p6 ?! C6 ~1 N% q8 ^1 A6 BItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
. y( ]7 W6 Q8 G7 k" d0 [3 EItem 8 – Additional performance improvements for DivideCrippledTF. : |* K4 _& ?# s# R& s2 b. Y
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。- v. h" q$ l7 f0 @" t0 P
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: 7 z2 |3 Z" B& f2 f
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. ' F) ^+ p1 W# S% b0 q+ o
             修正了舰队未能正常装载的问题
+ @7 I) @' }- A4 H7 PItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
4 Q1 z$ M1 v. F9 A! F+ ~# i/ i             修正了舰队未按命令抵达目的地的问题9 Q. N. [! p: q' g5 t* }" U
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. $ @2 ]) |$ W2 ^* j
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除$ @  @0 I2 P+ ?7 B1 z% J1 I
Item 4 – Add air detection devices to the device pool displays.
1 e2 V( B# r+ V4 \- v7 R             增加了对空雷达设备列表(?)2 r5 D0 @8 N/ j0 i
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
8 n* |/ {2 l% v0 u" d. c             增加了对空雷达设备j建造代码(?)! Y' U4 V1 i, W7 J( l- ?: X
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
' f: D. s! Y  w; @" R             完善了对空搜索雷达的功能
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             调整(?)了航母超载时的OP损失
9 }, }( B* H2 x! ~4 iItem 8 – Additional performance improvements for DivideCrippledTF.
+ w) d/ X$ L. a, [# P0 U: }             改善了战斗演算时,分离受损舰队的运算速度1 q# X6 s- f5 w$ u# R; a
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.4 k+ Q, g3 U5 H
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛
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' @# F- |+ @- z7 DItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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