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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 1 j& f9 w8 V" ]. y; z& b) j
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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, V+ k+ f) h  P, S8 U2 Y1.806补丁内容:
1 S4 B" @: `3 J3 D( Q) PItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 7 Q$ C) c; ?3 Y2 a4 p
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
% Y0 w5 f9 [4 F9 bItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
, ?* H8 _; }  d0 n$ VItem 4 – Add air detection devices to the device pool displays. & B. ^" K: K, P4 s0 C& ?# O# J
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
: ?) Y. U  V6 t; k: c" ]Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
$ G" M! v1 ^' X" O6 B9 ~' P' g9 bItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 0 A, D/ j. s" H
Item 8 – Additional performance improvements for DivideCrippledTF. ; R8 C' a" z# e5 N/ i5 h
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。9 Y* T6 [. S5 e, Z
不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容: ; u2 \0 Y2 Q! d5 k5 x" Q
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. - q9 y: _/ Z% j/ H' f
             修正了舰队未能正常装载的问题
$ }- y6 I0 @. E* c5 @Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ( {! i  s' \' ~5 D  s% M# |
             修正了舰队未按命令抵达目的地的问题
6 E" L$ c9 B6 C: x+ J! \3 v/ WItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. # }; I. `& ]5 }
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除: ^8 k2 l1 B) p2 S" p: G  c
Item 4 – Add air detection devices to the device pool displays.
8 S' Q+ }) A4 s5 O$ C/ E# H             增加了对空雷达设备列表(?)
  o! V6 t0 @* j( J5 KItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
/ C: b' ]" V% t9 G9 I) p             增加了对空雷达设备j建造代码(?)
1 G* t! D% N; @8 j3 LItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
- N  ~% s" C6 Z8 ^             完善了对空搜索雷达的功能
) i, R) E1 b  n( U# {. S, RItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
) B4 n$ r2 \0 F$ q0 V- ]             调整(?)了航母超载时的OP损失
0 Z- r/ x2 j# DItem 8 – Additional performance improvements for DivideCrippledTF.8 l+ G0 U; q$ l% t
             改善了战斗演算时,分离受损舰队的运算速度' K# N4 F" Y/ U4 S+ R7 s
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
4 I. H" |4 Q% w( s+ g1 R2 f             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛- W# n: O% w9 Z% {/ Z8 u6 B& M

0 i& Z. c# H" S2 t8 z+ `' `9 bItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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