按F6键
* `6 y( J0 J' F; H0 Y; b0 nBlue = Ocean/Lake hexside - Naval unit movement only
K+ |9 Z" W* a5 X. Z% y. e4 Z$ BDark Blue = River hexside - Ground unit movement only
$ {* n; m# m: [# X, k' k* HGreen = Ground unit movement only
; b# m8 f# V" v; {+ bWhite = Both Naval and Ground unit movement6 o* j) {1 W# o1 A D
Red = Impassable hexside - No Naval or Ground unit movement |