鬼子的回信
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% U6 I" f* o1 {9 `" cI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
6 P7 h# q0 h7 ` VWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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- X1 ?/ v: a4 H9 a+ B c% ]" vThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game." ^4 ~6 G4 c2 i, W, M
. x+ R$ N2 r# g( A8 C( YHi Matthew,) x9 ]+ Y) `: C- W* D9 @
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+ X# g* v( j/ q) CThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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7 J0 E. U+ w2 EDay 11 ?9 N. q& @1 H( R: p$ e9 W4 @
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1.No attack on CV.6 S# ? ^& a) R1 G# o
2.Only 1 port attack.
) N- V5 L" `+ o5 I1 f5 O3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
! e, x2 D; U$ f/ Y1 h4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).. I7 x# [9 J @9 ?( j! ~2 S
5.Allied player can only change orders in china.- L5 |5 ?* M2 x
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/ g) w1 Z' N8 t7 O7 K: J1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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! O8 M$ E: _3 V2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.: E; i+ V; `7 F
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) k- b% k+ m& f7 X. D* ]4. Allied units can be landed only from TF with at least one half AP or landing crafts.
; @, B$ U U o; b" E* h% G- s5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 4 V Z3 [" |1 G1 O( j
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.+ c3 E1 C' E& T5 r" c& c% S. ~, d% M1 r
7.No mining from planes1 J4 P, q! Z0 r. l9 w5 E( o
8. When the base is captured, AF can be used after the same number of days as AF size.
6 d- n$ O" n$ p- \4 \9. If atoll is occupied and Japanese units are still present, the AF can not be used.) u9 x/ M p6 [
10.Only base or dot could be place for landing (same paras).
% i( ?9 `3 p. |2 ]. U" I# r11. No sub commandos.. o8 ]6 F! z1 y( c8 S
12.Paras can attack only as whole unit. q/ t# \1 x( U \$ S% w% F1 N: t
16.The shift of units using HQ change is banned.
- T0 E6 y( F- |2 B/ L" J9 R* `17.Units in Mandzukuo must have at least 8000AS.
4 r3 K# B8 P: d7 x5 H; m3 d18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).5 s* U* E. Q! m- q$ V- f
19.Chinese troops under SEA command can be used only in Barma.5 I- {! r) Q. T1 u
20.4E minimum naval attack altitude is 15000 stop.
' [9 h8 p" W. m21.No upgrade 2E to 4E with exception of Bolo planes.
q0 Q" b/ m" f! A22.4E can attack from China from July 1943; no city attack on chinese towns.1 V% ~( r; J" w8 M
23.No 4E naval attacks after 1942.
1 M: s6 c. s N! b9 B24.If the dot base is 0/0, AF and port could be expanded only to size 1.$ k, E- Y/ u- p/ g, x
25.Max number of planes is 50xAF size and 30xAF size on atoll.3 _) O: o* f! j K2 y! x* |
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
0 ~: g7 Z( L( T4 n1 n6 _) `27.ASW TF max 6 ships. + Q$ p$ e7 c4 J" d& V- t* {5 l0 X
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% }( [3 t) L7 Q3 z# ^ _9 |7 @/ \4 XCheck it and let me know.7 T+ q* F8 L! Z, I7 Z! u
$ O l/ S f, m/ ^Tomik |