鬼子的回信4 i! D Z. W7 y: ^
, p2 O# F1 G6 O L
Hi,
/ [* C0 p+ i" _3 ]' J% I2 m; i, N 5 \* f! V, @- d, P
I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.+ A G$ N0 i- g* b% ?* u) k
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
. j' X5 f; L7 D; J5 Q
1 u" t4 l2 o+ S3 l5 c" fThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
/ C* [* b- J+ M% X$ e; C- P: _1 I
4 J) y3 q- D( r2 P2 i7 WHi Matthew,
) U: p. a8 Y6 }) E m9 P# M2 r
0 v' d y0 ]2 t9 @- ^0 b
/ N6 t+ K' m$ v: ^0 E7 U! y! YThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...7 |$ ~- P. f5 U& Z
8 D: i+ i, V$ Z) |1 @( v
/ ^8 L5 ?5 W; j }) a- M, E# x- x8 G+ F+ B( A, K) I
% u& _. C5 R2 R6 J3 U9 }# _4 N# H; L* ~
) O1 E/ H9 Z; t a% h
Day 1
3 x4 g8 O; _% y6 s; w& A3 Q2 `0 L, h4 x
8 }, C: P* c0 t6 s4 v+ d7 o1.No attack on CV.( ?- N* T- g* c8 N' `! X$ ^ ^
2.Only 1 port attack.! W7 Z8 C2 p$ ?2 m
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
' o7 k& M6 ~$ y9 ^4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
+ h! V' V* k- F5.Allied player can only change orders in china." R) y* h, I7 f1 ^' C' U
+ A% H2 H7 j1 M$ S
) o. o- N7 F" `$ w) Q: m5 B9 m) FHR
8 Q! U5 r, N7 \' I p( k! r( L( W! t$ M' W
+ j5 k9 A7 Y1 f7 D% h1. Russia must warned one week before invasion (i.e. declare war and wait one week).
/ O0 t- B0 o/ v: _. ^8 j2 A, ~! O1 I
9 [1 h1 { r+ F$ y7 i3 q2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
. \, z9 s5 m$ }+ m, `9 V. d& V6 v
7 U# u- v. ^2 f5 e+ Y/ \( M' o4. Allied units can be landed only from TF with at least one half AP or landing crafts.2 K }0 i0 F$ [1 J% j+ W r
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ( Q+ z% o4 |2 y7 N+ I
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.; [! R* D4 m! S& Q. l
7.No mining from planes
- P2 t. f% R0 \& m+ N% V! Z- @" v8. When the base is captured, AF can be used after the same number of days as AF size.
; p L, b' t* V9. If atoll is occupied and Japanese units are still present, the AF can not be used.
/ x. M# w3 U2 n* n4 Y3 v10.Only base or dot could be place for landing (same paras).
& j8 |- N- D! I5 d2 S. m11. No sub commandos.
6 H4 s0 k+ c7 K9 Z3 p4 B( k12.Paras can attack only as whole unit., k' O" ]( [/ @/ o
16.The shift of units using HQ change is banned." ~0 x% C& X" l, a; e& e8 O
17.Units in Mandzukuo must have at least 8000AS., T& j. q+ }9 @+ }
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
7 u# P) w9 y# O, o ?0 U19.Chinese troops under SEA command can be used only in Barma.
- w/ c% d" }5 i: }/ e20.4E minimum naval attack altitude is 15000 stop.' |" _3 D% O$ i& v& q0 R2 r
21.No upgrade 2E to 4E with exception of Bolo planes.
( V! W/ {5 J4 W22.4E can attack from China from July 1943; no city attack on chinese towns.
3 `& e' z2 N- ^9 i# T23.No 4E naval attacks after 1942.
6 J9 [# f4 k9 X/ S% \24.If the dot base is 0/0, AF and port could be expanded only to size 1.) r( r7 d, }4 f, F# J
25.Max number of planes is 50xAF size and 30xAF size on atoll.
8 _# s" j3 D X26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
( n# \2 m k `7 b% `, J9 J; U27.ASW TF max 6 ships.
" [' x6 Z D' @* D1 p& |
( Q) k9 d8 q# o- i0 L0 Z( V3 R& L( `3 j8 } f6 D
Check it and let me know.
D2 Z; G; K: e! ?8 { , ]5 ^0 [! m0 Z! w8 a. ?9 ^. ]
Tomik |