鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.8 y4 }1 [2 x! x1 A) ?
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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& Q M* Y8 h0 y: p) Q. rThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.4 Q4 e5 z5 c9 O* ~& F
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.
, X8 k+ @4 k- t1 s' T; h2.Only 1 port attack., L4 o' |' T8 `$ e
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
+ F ^8 l& M% {! N" _4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
y9 o# G. N' y1 G- |5 ^4 n5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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1 E$ n z- d! s7 z0 Q7 N0 W1 H2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.% {6 ?) M0 P) R3 I
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
# |. d, e! m6 ?3 F% k/ F5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 3 a5 M! E" ]8 _9 D) C: q
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
8 x8 O7 k4 q* O- R! n7.No mining from planes1 b6 R, v% g! Y K# D
8. When the base is captured, AF can be used after the same number of days as AF size.
! q' C! K N A. `. m9. If atoll is occupied and Japanese units are still present, the AF can not be used.
j' z- W0 l B! B2 I10.Only base or dot could be place for landing (same paras).
& z: C' U& B0 E ]1 V8 }11. No sub commandos.
% i; r, f/ V" P1 x9 J12.Paras can attack only as whole unit.
( x8 W; s4 t: S& A8 f x. B16.The shift of units using HQ change is banned.. `( s( Q# o# o& M; `+ P2 Y& D
17.Units in Mandzukuo must have at least 8000AS.
0 i9 B: i6 Y' S4 D* b" l18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
4 ~' K3 f; j/ l/ p19.Chinese troops under SEA command can be used only in Barma.) Y# p! `0 L: q7 Z- f. o/ ]- C6 Q
20.4E minimum naval attack altitude is 15000 stop.8 G! |3 s: ~& r, Y
21.No upgrade 2E to 4E with exception of Bolo planes.1 X- S+ R8 z! v- n. g3 @+ q
22.4E can attack from China from July 1943; no city attack on chinese towns. ~: K4 O7 R# y, i! b
23.No 4E naval attacks after 1942.: v. h2 x& _7 |- d' d3 r
24.If the dot base is 0/0, AF and port could be expanded only to size 1.& d2 C: ^/ ~9 {: g# G3 m; R
25.Max number of planes is 50xAF size and 30xAF size on atoll.
) y8 d& s$ E( Y# u26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.8 o$ a" B& ~* H
27.ASW TF max 6 ships. * [1 a m" k( @
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- X3 Z: A2 r( zCheck it and let me know.
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/ I( }: ]! D3 C! r5 ^6 uTomik |