鬼子的回信
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Hi,
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) j6 \# w* r% o7 HI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.% G6 s& V5 L5 @! o& A" A
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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8 s0 P3 x- q! K1 {- o* k/ NThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.
. R; v* k4 @, o& b) u% y+ a2.Only 1 port attack.; ^" |% ^ X1 z" D$ n/ s, Y8 `
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.: D2 r9 `( r; c6 L+ \. i* W$ r
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).: R7 ?! g9 b1 z1 C- \
5.Allied player can only change orders in china.. a# \( E6 Q& \5 u
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, R- v8 y: t& h1. Russia must warned one week before invasion (i.e. declare war and wait one week).) ]0 W& ^/ C9 m0 X, z9 E8 ~9 h) E
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% k3 W. J6 y+ ^, s' h+ W$ l, ?2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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! f; \( z: V5 P' K$ j$ M4. Allied units can be landed only from TF with at least one half AP or landing crafts.6 U) ?' Q/ v% c" K3 L- U% f! h
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 9 p8 F5 H/ {, W, [* e6 T
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
+ H. b4 { y+ C& \7.No mining from planes
( y4 r( I: c$ o1 D8. When the base is captured, AF can be used after the same number of days as AF size.% \( r" W) C3 d; z* ^& g
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
T7 C0 e3 |5 e; A" O2 y( m8 L10.Only base or dot could be place for landing (same paras). @8 c) y2 S# o
11. No sub commandos.: X# H+ w4 N/ G; u" w: Q, j. D
12.Paras can attack only as whole unit.# k. r' A6 k4 A0 U# y: K+ _# ]# {
16.The shift of units using HQ change is banned." L5 |9 p6 h4 N j# r
17.Units in Mandzukuo must have at least 8000AS.$ \% u9 y8 {6 G: c0 L$ h
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
7 u1 \2 U6 ?# [" o19.Chinese troops under SEA command can be used only in Barma.( l7 U. J3 N2 M3 N; P% ?3 k' S
20.4E minimum naval attack altitude is 15000 stop.
/ G; V2 {, S( i `- C21.No upgrade 2E to 4E with exception of Bolo planes./ r6 g* b) v$ i2 {% j' g
22.4E can attack from China from July 1943; no city attack on chinese towns.
6 r3 m& |! o( S* p) |% D0 m23.No 4E naval attacks after 1942.
% w+ h# [* o# ]6 u24.If the dot base is 0/0, AF and port could be expanded only to size 1.4 B4 }# b4 T1 ?
25.Max number of planes is 50xAF size and 30xAF size on atoll.
) n1 n, N% T: D26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.4 Y5 ^6 E) i+ n& W# `
27.ASW TF max 6 ships. $ h5 K* m; B) t+ G O1 G
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Check it and let me know.0 J& F" b5 w6 Z/ h T
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Tomik |