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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.9 A* m1 N4 N4 x3 h" O
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; l5 e6 b; X0 M; ] eSub control on, yes/ Z! s1 q: A1 V) W- A
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
h+ ~. D) n. Wfleet at sea and jap that can only make 1 port attack.... , yes
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we have to decide if it's allowed to invade in any hex or only where there ! `+ Y* V7 c4 H5 n" x
is a port, either way is ok by me
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+ F7 z8 }' T" Xpara can be dropped in small portion, no. L8 ^% n7 S) Z M$ P% C4 F
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if it's allowed small invsion from subs, no6 c" V0 J/ }% i5 ^* w! \
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side
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in use of 4E bomber, 20000ft for any mission.5 _, o% c9 x$ K# Z4 `& O
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HRs
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Day 1
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2 @- ~+ J$ r, [* h S) H; U1. No attack on CV.
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2. Only 1 port attack. 4 M7 N2 O3 i8 w/ X3 |
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings). 6 `" M" c& k. `; x9 _7 q
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4. Allied player can only move fleet on the sea.
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& o3 }4 w) P% v WCommen HRs * m0 b- e. v* T/ m8 t5 w# |
Z* a+ V3 z) Y: e9 w* D4 s, c1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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) `: F5 E8 \3 s, G8 M0 m6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. " H9 I3 o8 M* e+ k* e; i" U+ O4 `
1 U5 u+ b; Z9 z7. No mining from planes
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11. No sub commandos.
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" t: Z7 E2 c7 [, D12.Paras can attack only as whole unit.
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16.The shift of units using HQ change is banned.
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9 ~6 p5 ^& t8 o: p. n8 S17.Units in Mandzukuo must have at least 8000AS. % E( R8 n; Q7 S9 c
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. * v: E% \8 }- @4 M# U
( |/ A4 K% P- z/ z& Q$ I1 m20.4E minimum naval attack altitude is 20000
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21.No upgrade 2E to 4E with exception of Bolo planes. , r- H9 g+ P/ Z0 Q0 P$ d
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22.4E can attack from China from July 1944; no city attack on chinese towns. . ?1 M( D4 v* p6 ?0 I! {7 m
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23.No 4E naval attacks after 1942. # l' `* y. B S7 G
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25.Max number of planes is 50xAF size0 F N5 h+ J; Z, }: n. a
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26.No PT is allowed in the game, except the existing at the beginning of the war.
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28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
* _0 p/ T& q' S* }4 @At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
4 ~. l0 j8 I" ]( K0 e0 Z0 mThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. 8 T7 m% Q/ @/ x% z
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. ) o7 U4 j- C$ z9 l# m, k
6 {, ], R0 @* M5 [" @$ ^% H# _30. No city attacks on asian continents.
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% g. r6 R' N7 _$ Z; o" k) N31. Only air groups designed by game can run night air attacks.
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2 y7 l3 l/ ^) N3 x2 E32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers.
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# c5 y. w! q4 D6 @0 T! m33. No shinden, shiden and raiden on Japan carriers. 5 P \$ A4 u8 ^" o, d3 T. K
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34. No allies aircrafts can use Russia bases.
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35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted. 9 m g: q6 B* L
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36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 5 ~5 g. V4 Z, B& E8 N
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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