返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
3 K4 i# P; i* A' i  WGroup upgrade not performed if ANY fragment present on or off-map $ f: w0 ]2 A6 |. c+ K! R
Correct retreat test in supply phase for isolated units , s  Z( s3 G2 v. E! O
Protect use of 'unload at' destination when no destination is present : z+ g& q' O, I0 |$ k9 g
Correct display of port building %
' t# `2 K6 J6 x. c' ]4 jReverse base checking order for supply movement every 3rd turn - {; {2 ]: E+ ~5 t
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 6 p8 h, y# G8 x3 `0 o: b$ U5 s- h4 b4 E
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
  N0 m5 p# b3 bUnits with static squad/engineer devices can't retreat
( c( j! t* j  h& `* eTweaked transport intercept for messages . _) _/ Z+ M. }* k" z; j- q5 c2 d
Fixed CAP with DTs in transport intercept
5 D/ @6 z  {: s  r% lTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' g! u; ~5 x) u& bShips unable to repair should be able to go to crew-repairs (as long as no other limits)
) i1 ~9 r% F& g3 S3 DFixed AI issue with resource movement by TF & x" c/ e  {2 j& X: H( z
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 ): K# b+ d2 T+ K' K- R; ~8 W4 Q
Fix port refueling when lowest endurance ship in TF doesn't need fuel ; O6 E  l! p/ L8 z+ w, p; n/ ^
Fix ships in port with full fuel should have full endurance
2 S0 `. q5 \5 }# PFix AI over diverting TFs to top off fuel (courtesy of Don)
  W  X) B) g% J  ~; n2 P5 hChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t - ?2 F7 `) q/ B% w5 A+ b
Fixed: Unloading unit attack mode not correct in some shock attacks
" J  y  P1 X* LFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
0 P" L9 s, `, @( m6 P5 n0 MFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
0 @2 |( @5 w6 `& j+ YFixed LBA flying from small AFs
7 v+ h+ R7 E; O  i% l( f% _; XChanged Maxed out ship ops on refueling - r1 f1 i7 `; r
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
$ {- h) a0 i7 I1 O; G: Y. h& }Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
# s! G$ U+ k1 ^: W4 x) k5 p21/12/2013: 1123v
! J) h! H. @% p5 X" W/ RFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ! z" Z2 ^6 l) e$ R, L0 c: z& \. s
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
& K8 K. r5 Y$ S! \0 kChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ) P* z, N: R2 d6 D
Fixed Some errors in ship transfers due to tonnage limits + L$ e. _7 W6 w+ U* I5 n9 v$ ~/ A* e
Fixed Error in setting Ground Reinforcements globally off by menu
9 W3 D5 s/ s$ w! X5 A$ b+ vChanged Global replacement OFF includes upgrades for reinforcements
7 M  i4 t; s7 e, aFixed Cleared destination data on parent when rebuilding 2 K) X% l- m  ~( R
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 0 G; I" o5 X% x* s. w
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
/ T2 u* ^( {# s( b1 J0 H2 HFixed Stop in-game update from wiping pilot HI cost
返回列表