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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
$ h7 k4 P# H! CGroup upgrade not performed if ANY fragment present on or off-map
6 k6 v: u, I. h+ m! PCorrect retreat test in supply phase for isolated units ; W' i* {5 Q: B! ^5 T
Protect use of 'unload at' destination when no destination is present
/ I1 y& U% j- [) ?, Q. F, rCorrect display of port building %
: @% O# v% I9 N' M3 OReverse base checking order for supply movement every 3rd turn 4 n" i9 ?4 v3 D9 `" i% p# a4 l) j6 c
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
7 D# V% `5 b$ L" o1 R( f8 JCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ; N7 U. j. Q" x0 O: R5 K8 |$ _
Units with static squad/engineer devices can't retreat
+ n! ~$ k: e; `) l* XTweaked transport intercept for messages
! k9 p) x7 g! i+ J2 `% x. qFixed CAP with DTs in transport intercept
, u! O+ l& {# _3 N8 N1 @4 }Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
* _: i* R6 B" ]/ x4 K& X1 S/ qShips unable to repair should be able to go to crew-repairs (as long as no other limits) 2 V. i1 g& [. k
Fixed AI issue with resource movement by TF 3 a  a* C7 Q/ o" d6 G
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )2 U+ q5 m* [0 g  j
Fix port refueling when lowest endurance ship in TF doesn't need fuel
: t" C5 v- |$ IFix ships in port with full fuel should have full endurance
6 G' A3 |+ W. k. Y' cFix AI over diverting TFs to top off fuel (courtesy of Don)
% H5 L8 F3 M7 U! a  yChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
& z/ B1 t/ H  z. C4 [$ j# }Fixed: Unloading unit attack mode not correct in some shock attacks . v, \: ]* V' e9 l- X
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)   q4 M! f& M2 {
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 3 ]9 w& S5 W3 a" C! Q% U! g
Fixed LBA flying from small AFs
& \2 A$ ^$ @9 u( S5 w# ?8 v* a9 _/ WChanged Maxed out ship ops on refueling
- F# l0 J( E2 [# \. _  R* SChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel * v" `- ~# D. w
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.+ z, @2 w/ \5 ^
21/12/2013: 1123v ; T' \( s+ Q" g" R3 g
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ! i( I7 u+ t, ^' j+ d+ N
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3   X. L' ?  O8 h( p7 [, N
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ; s  ^+ R& V6 D' o
Fixed Some errors in ship transfers due to tonnage limits
- C# B5 i' f" @/ HFixed Error in setting Ground Reinforcements globally off by menu ; _+ ?& D, O* \1 i' J+ H! o
Changed Global replacement OFF includes upgrades for reinforcements
  D. m. B  D. u) F  ^0 PFixed Cleared destination data on parent when rebuilding
7 ~* U2 l, a. Y* l9 I# cChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
6 |0 k+ W. q6 k: j2 c4 O& hChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 9 ?' v/ H. w. t7 H: x
Fixed Stop in-game update from wiping pilot HI cost
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