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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
% R/ d7 Z& q6 x9 m6 w  B; L. KGroup upgrade not performed if ANY fragment present on or off-map - q' u4 Z& m- z, h4 f# Y  K) O6 a
Correct retreat test in supply phase for isolated units
! _  j0 r) Z& X  f! k# j% YProtect use of 'unload at' destination when no destination is present
0 s7 M& w& F  k. W+ B" LCorrect display of port building % " i  A) z+ ?' Q2 M  y
Reverse base checking order for supply movement every 3rd turn + t, y0 g( V, g% i* H. @0 K: `; f
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
) Y" L, Q) u  U4 i) j1 ?1 Q; a" }Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 4 W9 ?. c) Q# @# i# d' u
Units with static squad/engineer devices can't retreat * A. l3 F- F# x5 U0 E& x4 r) N
Tweaked transport intercept for messages 0 {% L) x; T( V1 a! |3 g$ N
Fixed CAP with DTs in transport intercept $ }$ G# J8 H" H! ], v
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
1 Q+ j& b, g4 S5 ]1 P8 d( IShips unable to repair should be able to go to crew-repairs (as long as no other limits) 1 L; V  B# [$ {4 I
Fixed AI issue with resource movement by TF
% i5 E* a* p; V9 P) t4 @0 XIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )/ v1 H" N6 V* m# c- Z4 y- T
Fix port refueling when lowest endurance ship in TF doesn't need fuel " \$ D5 R9 d! z& }. S5 c
Fix ships in port with full fuel should have full endurance
3 h# P2 O2 k; y# U$ YFix AI over diverting TFs to top off fuel (courtesy of Don) : j% ^, a- R/ _% _
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
8 x- [& i2 N2 |. j6 J4 B& P' B! oFixed: Unloading unit attack mode not correct in some shock attacks
& n' d% u: W  n2 ~9 Z( ?Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
& Z6 S* a/ U1 h& C, n% g, kFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
* I/ k% Z- W9 b' x, tFixed LBA flying from small AFs 6 i; t3 |- ]9 d8 b% Y) \& e
Changed Maxed out ship ops on refueling
+ i' V) I: @  r5 x4 F( K5 A5 A( ~, TChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
4 H, g; r# {' u) ~- nChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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0 d: M& Q0 H0 r21/12/2013: 1123v 0 `5 H1 r- s6 W
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
. c. ^& i) ?, O. W& AAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
8 i" L9 P1 w' I8 f2 B0 JChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
9 }3 h" S3 B7 v8 l% nFixed Some errors in ship transfers due to tonnage limits
5 ], Q. W+ f* u+ ?+ c$ k# sFixed Error in setting Ground Reinforcements globally off by menu
& h( F# e% H0 v- `. hChanged Global replacement OFF includes upgrades for reinforcements
3 o2 ?8 t/ q; [& l3 N1 zFixed Cleared destination data on parent when rebuilding
+ X4 A0 _  _3 i& m- G9 I9 b1 g; IChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
# j- \& T& @4 N0 eChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 G, y! F  l1 }8 g2 A" O, U
Fixed Stop in-game update from wiping pilot HI cost
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