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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) " s; a8 l, P9 f) T0 i
Group upgrade not performed if ANY fragment present on or off-map
$ W0 M* [; Z5 a& D& {6 GCorrect retreat test in supply phase for isolated units
5 A* \9 u8 }8 m; KProtect use of 'unload at' destination when no destination is present
2 U9 C2 y3 W! k$ N+ S% G' _7 yCorrect display of port building % 5 ^9 M. \* R9 b# c
Reverse base checking order for supply movement every 3rd turn & p* @" |  U, d! a0 }. g
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , `+ M- u0 s- U/ w# N' [
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 2 F# \4 a* E( I$ R9 f: U( p
Units with static squad/engineer devices can't retreat 9 d' W4 Q7 {: j* r$ m" R9 e9 B' u; c' D
Tweaked transport intercept for messages
* B+ F& N! B+ @Fixed CAP with DTs in transport intercept 7 _% M3 G% W2 l6 R4 F& ^$ m0 s) e
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted . @6 w0 J, j0 H5 `0 l# R
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 8 N! Z! Z( s* G, @5 [
Fixed AI issue with resource movement by TF
+ H! }4 a- w' d1 p% \! Q7 s; EIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )+ s* l3 t  U( C: x8 A& v
Fix port refueling when lowest endurance ship in TF doesn't need fuel % r$ m! l) q3 L2 _" x
Fix ships in port with full fuel should have full endurance 8 ~' F$ H+ B3 i" r: O
Fix AI over diverting TFs to top off fuel (courtesy of Don)
3 q/ A0 a  V8 zChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
; k0 J9 k$ z& v/ @5 V5 A6 G0 |0 _2 \Fixed: Unloading unit attack mode not correct in some shock attacks
6 x3 @' ]. Q( e: GFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
1 _: m7 D- W5 @. e; YFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
. |: J! n% p- b& {6 t, y1 r! F% N7 H2 t2 k9 |Fixed LBA flying from small AFs 8 P! o" R- \# @8 Z0 Z! u5 M
Changed Maxed out ship ops on refueling + @  j$ k7 q/ i3 ^' v; ?
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
6 W( J! B3 {2 e2 M) n5 }Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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7 ?7 n, G; |' ]21/12/2013: 1123v 8 H: @- f, @! q" v  t  s% s: p! P! S
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 & e/ y) ?8 r3 h
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
9 t9 X# S( u0 ?* ~& s7 E. HChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , c  x( A) E" q% r, E- x
Fixed Some errors in ship transfers due to tonnage limits
6 P4 y- @7 M+ y& A" ?5 W: TFixed Error in setting Ground Reinforcements globally off by menu
8 g" U% S3 p& WChanged Global replacement OFF includes upgrades for reinforcements   u& S: u2 x: P, s8 V6 x
Fixed Cleared destination data on parent when rebuilding 4 U! s2 r3 h' T: Q4 i1 d1 Z
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
* V1 a/ O; U4 y/ S6 W* `Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
9 s" R2 A9 |. m1 p/ P' c2 T# [Fixed Stop in-game update from wiping pilot HI cost
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