问几个问题,从左到右连续3格abc分别是clear river clear,那么从a到b被判定为cross river,从b到c也判作cross river对么?
) T2 r" _: S$ S+ `3 ~也就说不管从什么格子到river这格子,都判作cross river?
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关于readiness
U. k" D) ~" M, h' O/ k' A手册上说transfer一格最少要扣60%readiness,那么最多只能transfer一格,但是我发现经常可以transfer好几格,显示的move cost
! b9 i _9 e8 l- g& o分别是19,35,49,60,68。。。。。这个是怎么回事?( W& M% Y( L) Y% G0 Z1 P+ H$ f# b
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第三个问题 Z0 ?! f. L' d4 E
ATTACK CONTINUATION
+ ]6 d" c6 h( V! c4 X4 d5 i- jNormally an attacking unit may only attack
1 i/ P% q4 W% G8 jonce into a given enemy hex. However, if a. U7 v7 N) {7 i1 d5 P
defending unit is in city, mountain, or; o3 k9 e1 o( E0 S/ F! D
swamp terrain with a Supply Level greater) S9 H# L; P! n% \ U+ a
than zero, the defending unit will not
( K; b& G: N8 e, l5 R' zretreat unless it has less than 10 squads. If, ~' j! E5 V; ~6 o2 o
the unit does not retreat, the Supply Level
. v( g2 x+ m3 D: U! z' a0 p& ~* Vof the hex is then halved and the attacker
# }0 \) v; q" j' l) T7 u {may continue to attack in the next pulse.
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这个对防守方到底是好事还是坏事?怎么看上去像是坏事。
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第四个问题
9 ^$ J4 x3 B/ s+ UDefending units have a fortification value
: |4 ^. Y3 z" ]5 O; ~based on the terrain and their entrenchment8 [" D! u4 u! p: X0 Z& L% F
level. If a unit does not move in a* e6 ~8 W0 o& d! e( t7 Q7 a
turn, its entrenchment level may increase
8 k2 h# L: V* E9 ~4 u7 H* [one level. Units automatically increase one
" j6 `6 f4 k8 Q! ^level until they reach level 2. After level 2
3 J i# O& @* M0 C1 \has been reached, there is a random chance5 M0 Z5 J* D/ s# @9 f. a
based upon the Supply Level in the hex to0 U W1 J* \3 o% @/ T: u
increase a level up to a maximum of level 5.: w9 ^5 ]! R/ `$ ~, }# c8 y
Additional entrenchments can occur only& _( c* W3 l- D8 N% F9 l+ {, R. C
during clear and snowy weather. Units in a
% |8 m; I4 e {5 M5 Scity are not affected by any weather8 D1 k# g: p) E9 S9 v5 `+ A( E
restrictions. Woods, swamps, and minor
4 X4 ]) Z" F& P+ j2 Z( B* Rcities add one to the fortification level while, W- Q' v/ s: Z% g Q9 @
mountains and major cities add 3.' s9 n, I! D. y* [ z& O
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特殊地形的加值是像witp一样隐藏的还是只增加了上限?7 Q5 I% x/ R6 b q% g. f1 g
9 ^- W1 d7 E2 e1 ?. u第五个问题
0 t+ q# q" f+ B" D9 y& q! tREADINESS LOSS TABLE! g# {* W2 `7 R/ M+ y& N
MECH./NON-MECH.+ _" O+ g0 K8 s t/ X) Y
TERRAIN/DESCRIPTION PLOT MOVEMENT4 ]: d; w( n- G
Clear, Woods, Rail, City 10/20 ?) c/ e# p, Q% c( P! h# K% J2 g2 S
Mountain 30/50
! ^/ W$ Y1 g+ {Swamp* 30/503 ^0 M6 i( f- J8 E+ U7 A8 R7 ]( |8 P
Across River* +10
6 h d! J. [+ dSoviets Before 1944 +10: j' G% v' f3 q/ X* R* ?2 V
* Readiness loss only during Clear or Rain turns.
: {) g$ [% y M0 q, }9 rDuring Blizzard turns there is no penalty due to1 s; ]* S, j6 S2 |
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Across River+10是什么意思?$ r# {. p6 z X4 A9 L
$ h4 ~2 f. L9 l) N4 u7 ^1 K[ 本帖最后由 Donnie_Brasco 于 2008-5-30 19:09 编辑 ] |