2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)! R3 [* z$ X( H( S1 a
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
: u% l5 ?, T/ o: B/ D4 \ Jftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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1.806补丁内容:
5 D b; ~2 i2 p& J( {Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
! V9 q9 h# O+ PItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
" _, }/ ] {% L! Q. _3 [4 ZItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ' T: ^7 Y# J# Z' h1 N% n0 C$ }
Item 4 – Add air detection devices to the device pool displays. # D# Y) e. U: h. [& G
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
- T$ A2 o T( y% ]4 UItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. V. }( N& t6 F; W
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ' s! \1 R+ r, m
Item 8 – Additional performance improvements for DivideCrippledTF. 8 M) w6 }7 S. U' j
Item 9 – Change to AutoMineSweep to enable MS to sweep same base. |