日本最麻烦就是生产系统,各种资源的换算方式如下:( j0 b# q, D1 Q; S* B/ v" C# [4 g
0 x* e% C7 G5 CResource:
% _ g$ ]2 T% {0 r P; ?2 {1 resource center 产生1.25 resource point+1 supply point( M0 {" b" X: k* J4 A
1 oil center产生6 oli point + 1 fuel point
7 g! t! J$ ~7 }$ q. M" EManpower:' \# e! J& H5 @3 f5 O/ j$ V
10 resource point 激活 1 manpower center,并且消耗10 resource point 产生5 manpower入pool
. m* U) |" v" nHeavy Industry:) k2 X! V; ?6 d' c# m
1 resource point+2 oil point 激活 1 HI factory+ b$ P: M" Z8 |& e* Y% e! h2 x( x
1 HI消耗 1resource point+1 oil point 产生 1supply point+ 1.33 fuel point
; c& n+ y) A5 e" R1 ]同时与HI factory同数量的HI入HI pool,并消耗与HI point 相同的 resource point+2x HI的oil point
7 k' L- o! E% }5 N+ J' iEngine factory:
$ P W ]9 Z- t, J" ?- a只有当地每天产生的HI至少等于engine factory时,才能激活engine factory,每天产生的engine=engine factory + RN(1-30)/30,同时每产生1 engine消耗18HI
& L' v1 X" Y" Z' b1 hVehicle factory:6 u7 @ \- s6 [) g9 [
1 vehicle factory 需要6HI激活,同时消耗1HI产生1vehicle point入pool/ S x6 i ^' q
1 vehicle point+1manpower point 产生1 land cost, x8 I# S s$ P3 L/ F8 b
Armament factory:! y7 z. b# J/ l6 h! c! y4 O
1 HI激活1 armament factory,并且消耗6Hi产生1 armament point M( n* `6 d) X* X" \
1 armament point+1 manpower point产生1 load cost(非vehicle unit)# e* y7 f" e/ M. c0 t: o6 E
Shipyards:
1 ~! s( m: n) k, ^1 shipyard 消耗3 HI产生1 shipyard point。
h; ^! {! ]6 ?3 X0 I新ship 增援时间提前一天,就多消耗与ship durability 同等数量的shipyard point. |